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1. Legalise Botting - in Player Features and Ideas Discussion [original thread]
Vertisce Soritenshi wrote: Botting is ruining EvE. To let it continue or to even sanction it in any way will only ruin EvE more. This is not an argument you will ever win. It is simply not possible. Give up now. /thread. People have lost li...
- by ILikeMarkets - at 2012.02.13 13:53:00
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2. BALANCE MEDICAL CLONES IMMIDIATELY PLOX - in Player Features and Ideas Discussion [original thread]
If new players are to be crapped upon by being forced to wait months to get any real flying skills to do what they want, I see no reason that we older players shouldn't have equal treatment by having to pay out the ass for medical clones. My fai...
- by ILikeMarkets - at 2012.02.13 13:52:00
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3. Legalise Botting - in Player Features and Ideas Discussion [original thread]
I feel like I'm looking at an RL "Legalize Marij-uana" argument. You have the guy who comes in saying "Legalize it!" and announcing all of the benefits it has and pointing out the lack of real detriments. Then you have all the anti-legalization pe...
- by ILikeMarkets - at 2012.02.13 13:49:00
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4. I, for one, accept the implementation of a SP store. - in Player Features and Ideas Discussion [original thread]
Edited by: ILikeMarkets on 27/06/2011 18:48:11 I would actually support an SP store as well. I wouldn't use it because A) I'm a broke college student B) My character is exactly where I want him, but it would give new chars a fighting chance. I...
- by ILikeMarkets - at 2011.06.27 18:47:00
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5. Just allow bots and get it over with? >_> - in Player Features and Ideas Discussion [original thread]
Edited by: ILikeMarkets on 25/03/2011 14:39:17 No, really. Either CCP cannot stop them or does not want to stop them (reasons: $$$, population, economy). Seems to me at this point that the only people getting punished are those who follow the...
- by ILikeMarkets - at 2011.03.25 14:38:00
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6. Paid Skillpoint Reallocation - in Player Features and Ideas Discussion [original thread]
Restrict it in the same fashion as attribute remaps, but far moreso? Say 3 or 4 mil a year or something.
- by ILikeMarkets - at 2011.03.25 14:29:00
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7. Paid Skillpoint Reallocation - in Player Features and Ideas Discussion [original thread]
I know that there must be others like me who, when they first started the game, threw points into various skills that had nothing to do with what their goal currently is. Whether ignorance or just plain indecisiveness, points got spread to spots w...
- by ILikeMarkets - at 2011.03.25 14:05:00
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8. CCP Fix War Decs - in Player Features and Ideas Discussion [original thread]
Multiply each of those amounts by 5 or 10 and I'm for it. Seriously, though, am I the only one who thinks those amounts seem... meager?
- by ILikeMarkets - at 2010.12.24 09:40:00
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9. Christmas hats on all the ships for Christmas? =D - in Player Features and Ideas Discussion [original thread]
Edited by: ILikeMarkets on 24/12/2010 08:55:04 You probably don't have time to do it, but that would be pretty fun to watch, IMO. =D Just imagine a maelstrom or hyperion with a christmas hat on. With a big puffy white ball at the end. If they...
- by ILikeMarkets - at 2010.12.24 08:47:00
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10. pvp contracts... a new concept for 1v1 (solo pvp) in high sec... - in Player Features and Ideas Discussion [original thread]
Originally by: Shailagh R Carebears that want to pretend they're tough and pvp want arenas/dueling. And so do.... nah, thats about the only idiots that do. lmao someone's scared they might get called out of their blob if this goes thro...
- by ILikeMarkets - at 2010.12.24 02:25:00
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11. Drones should return to bay when ship warps - in Player Features and Ideas Discussion [original thread]
Originally by: Ranka Mei Edited by: Ranka Mei on 16/12/2010 06:58:18 Originally by: Groggy Swagger This should be a very simple change to make programatically: when warp command is issued if ship has active drones then issue ...
- by ILikeMarkets - at 2010.12.17 00:47:00
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12. New Player SP Boost - in Player Features and Ideas Discussion [original thread]
So, I'd like to bring up a point several others have brought up: the removal of the 100% SP increase along with this. Now, I understand the concept behind why it was removed. You guys tested and realized a player could be in a drake in no time fla...
- by ILikeMarkets - at 2010.12.15 16:03:00
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13. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Originally by: ninjaholic BUMP! So, like you guys need to see this and vote for it when it comes up k? k. I plan to. Having this would be beyond amazing. It would be great if they would allow us to pick what ship to view from, or to ...
- by ILikeMarkets - at 2010.12.13 15:35:00
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14. Plex Ships - in Player Features and Ideas Discussion [original thread]
It seems like a moot point to argue whether it is allowed. It basically is (VERY basically). Think about it. I go buy plex I sell plex on market I buy ship ... profit?? I guess what the OP wants is to skip the in between there and have disposab...
- by ILikeMarkets - at 2010.12.13 15:31:00
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15. Plex Ships - in Player Features and Ideas Discussion [original thread]
Sounds like Exteel. The no training part would never fly but the ship itself would probably go alright. Of course, since it is so easy to acquire (particularly in 0.0 where parts can be hard to come by), it would be somewhat expected for the stats...
- by ILikeMarkets - at 2010.12.13 14:16:00
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16. Cynos, Hotdrops, and Blobbears Oh My. - in Player Features and Ideas Discussion [original thread]
Add a build up time for the ship creating the cyno field that is VERY obvious to others around it (big bright light or whatever)? During that time (say 15-20 seconds), if it gets shot the cyno field creation is completely disrupted. If they are ...
- by ILikeMarkets - at 2010.12.13 04:09:00
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17. CAPTCHA against botters? - in Player Features and Ideas Discussion [original thread]
Sure, let's do it. Because a big captcha box that stops you from doing anything until you fill it out in the middle of PVP combat won't hurt anything. Or, more realistically, the unfortunately times when it appears moments before a PvP battle is ...
- by ILikeMarkets - at 2010.12.13 03:50:00
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18. Warp to 0 is a broken game mechanic - in Player Features and Ideas Discussion [original thread]
Warping to 0 is more likely to get you killed, shy of being in highsec, than anything. Way to warp right into the bubble and have no way to escape. lrn2placewarpbubbles
- by ILikeMarkets - at 2010.12.09 10:06:00
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19. Whats wrong with Blasters/railguns and gallente and how to fix it... - in Player Features and Ideas Discussion [original thread]
If they dropped blaster dps by some % and raised range by an equivalent %, I'd love Gallente forever.
- by ILikeMarkets - at 2010.12.02 08:57:00
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20. Whats wrong with Blasters/railguns and gallente and how to fix it... - in Player Features and Ideas Discussion [original thread]
Originally by: fukier Gallente are supposed to be the ultimate close range people... right now blasters are obsolete technology mainly due to the fact that gallente ships are too slow, not armoured enough to get close enough to the bad guy...
- by ILikeMarkets - at 2010.12.02 05:11:00
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