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1. Warp Core Stab question - in Ships and Modules [original thread]
Edited by: Igner on 01/03/2009 16:14:09 On the info of a WCS II i see -40% targetting range bonus does that mean people who target you need to be closer ? And does this stack ? say 6 WCS II's basically a ship would have to be on top of you to...
- by Igner - at 2009.03.01 16:13:00
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2. Two old problems One idea to fix both. - in Skill Discussions [original thread]
Edited by: Igner on 13/08/2006 01:28:51 if you cancel an account -> skill training stops, problem solved
- by Igner - at 2006.08.13 01:28:00
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3. What ship is this? - in Ships and Modules [original thread]
okay so something we prolly cant fly... darn haha thank you for the hasty reply
- by Igner - at 2006.08.07 04:25:00
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4. What ship is this? - in Ships and Modules [original thread]
http://www.eve-online.com/wallpapers/jpgs/18n.jpg the lower middle ship is it a npc pirate ship or what? i like it, is why i ask
- by Igner - at 2006.08.07 04:16:00
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5. Only real problem with eve. - in EVE General Discussion [original thread]
Also CCP may not want a crazy influx of players, it feels it is doing perfectly alright. If it advertised more it may turn out more angry customers, instead they are building the game they love, and as other have said, it letting it grow through w...
- by Igner - at 2006.02.18 09:54:00
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6. Cloaking Feild Ships and Minelaying Destroyer Idea Thread. - in Player Features and Ideas Discussion [original thread]
Sounds like a protoss arbiter from starcraft would be pretty cool not allow that ship to be able to cloak only the ones inside the bubble
- by Igner - at 2006.01.18 22:24:00
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7. MORE SHIPS - in Player Features and Ideas Discussion [original thread]
Well of course 10 man corps shouldnt be needing a carrier or titan pirate corps in a story standpoint would never build one cuz they'd be too big and hard to manuever to get in and out of places quick(if it were a 10 man pirate corp) should make ...
- by Igner - at 2006.01.18 22:11:00
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8. Eve and PvP? - in EVE General Discussion [original thread]
just disallow guns to work within 200km of a gate allow quick jumps for traveling purposes
- by Igner - at 2006.01.07 22:33:00
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9. Market Orders - in EVE General Discussion [original thread]
Player A is in Alliance A Player A lists lots of stuff on market while in Alliance A Player A then decides to leave Alliance A with market orders still up at Alliance A's stations Can Alliance A remove market orders from people who are not in a...
- by Igner - at 2006.01.07 22:21:00
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10. It's time for ingame auctions... - in EVE General Discussion [original thread]
Refer to World of Warcraft auction system-> Beautiful
- by Igner - at 2005.02.21 06:06:00
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