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1. CCP position on paid apps for iOS - in EVE Technology Lab [original thread]
It is, however, quite legitimate to have subscribers pay ISK for services. While not a direct monetisation, it can save you money on your personal eve subscriptions. --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2011.06.10 12:37:00
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2. Help guys tried everything - in EVE Technology Lab [original thread]
Originally by: epsilonion ' TextBox1.Text() = webdata <<--- does not work says can not convert to value '================ ========================================= ' Now we have the API XML lets parse the XML and put the corp mem...
- by Immersive - at 2011.06.10 12:13:00
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3. Yih's Anti-Goon Business Plan - in Market Discussions [original thread]
Hey there yih good to see you looked into the business plan we were talking about. It's still roughly worded though! Now that you are providing security like I said, I'd like to invest. 2.7 billion ISK has been sent to your account!!! Looking f...
- by Immersive - at 2009.10.14 03:31:00
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4. Internal Server Error [500] - in EVE Technology Lab [original thread]
OK, So I'm a little curious as to why accessing an api page with invalid credentials results in a server error... http://api.eveonline.com/corp/walletjournal.xml.aspx (which redirects to) http://www.eveonline.com/corp/walletjournal.xml.aspx ...
- by Immersive - at 2009.09.30 04:12:00
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5. Cloaking device must hide players from a local chat - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon Personally... I want a few things implemented. 1) Cloaks DO need a counter. Not an "iWin" button, but a means to hunt them. So I usually propose a module which gives distance only. Then you have to triangula...
- by Immersive - at 2009.04.01 09:50:00
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6. [Proposal] Fire out CCP game designers "rebalancing" Stealth Bombers. - in Assembly Hall [original thread]
Agreed , Leave the bombers as they are: A support harassment platform. Frigate vs Battleship is fail. Frigate vs Cruiser is win. Frigate vs Blob is lol. Cruise Missiles were perfect for this balance. Retain them! (Boost Explosion Velocity a ta...
- by Immersive - at 2009.04.01 09:09:00
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7. HTTP tags for this forum - in Player Features and Ideas Discussion [original thread]
Originally by: Mayobe Please implement the 'If-Modified-Since' HTTP request tag on this site. It'll save both you and me a lot of bandwidth, yes? For those not familiar with HTTP, the tag in question is sent in a request to a website alon...
- by Immersive - at 2009.03.28 14:19:00
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8. Stealth Bombers - in Test Server Feedback [original thread]
Originally by: Tonto Auri (Emorage) Please don't do that. You have some good ideas, but please consider that others' opinions also have value (even if miniscule). Try to keep your enthusiasm contained. I think the consensus for Stea...
- by Immersive - at 2009.03.28 07:37:00
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9. Getting started - in EVE Technology Lab [original thread]
Can you get there from your regular browser? Probably Proxy/Firewall issues --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2009.03.27 13:47:00
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10. Stealth Bombers - in Test Server Feedback [original thread]
The current role of a Stealth Bomber, as I see it, is to: Kill frigates Threaten Cruisers Harass Battleships Tickle Capital ships To that end, in my order of priority: Missiles and bombs NEED to be able to deal their damage regardless o...
- by Immersive - at 2009.03.27 11:53:00
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11. Will the EVE universe remain on one server? - in EVE General Discussion [original thread]
Originally by: Mithfindel As noted, the background architecture already is quite scaleable. However, hub systems (missions hubs, Jita, Amarr etc.) do pose a problem, because the clump up a lot of people in a single system. Also, the archit...
- by Immersive - at 2009.03.26 13:35:00
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12. Character ID datatype - in EVE Technology Lab [original thread]
Personally, I'd have assumed any type of ID to be unsigned. They may still be using longs, but you can check that in the static data exports (table metadata) --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2009.03.26 13:16:00
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13. API Information (IDs cross-reference?) - in EVE Technology Lab [original thread]
Edited by: Immersive on 25/03/2009 11:36:53 ID to name conversions can be done easily through the API (Character ID -> Name Conversion does all static data. I think it's just a dbo.eveNames lookup) However, To find the path, you need to kn...
- by Immersive - at 2009.03.25 11:36:00
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14. System IDs - in EVE Technology Lab [original thread]
[Eve-Dev] Name to ID API Handles Character, Corporation, and Alliance names. Also handles most static data. --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2009.03.25 11:31:00
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15. Hacking/arcsal mkII - in EVE General Discussion [original thread]
Wrong forum, Right Idea! --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2009.03.18 13:09:00
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16. What software do you use.... - in EVE Technology Lab [original thread]
Originally by: Alantara Well, i am learning c# right now. If you think, that you start learning c# and begin with a project including SQL maybe with LINQ, forget it. You really have to start with the language itself and smaller things to u...
- by Immersive - at 2009.03.18 13:00:00
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17. What software do you use.... - in EVE Technology Lab [original thread]
For eve development I use: - Visual Studio 2008 (using C#) - SQL Server Express (native static dump format) - SQL Server Compact if writing a distributable application (eg: skill tracker) - SQL Server Management Studio Express (gui management syst...
- by Immersive - at 2009.03.18 12:47:00
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18. WTB Multispectral Frequency Probe. Convo me. - in EVE General Discussion [original thread]
Originally by: Synnyr Any chance we could get a multispectral probe back...you know...maybe as an item you can use after training a bunch of astrometric-type skills that are now basically worthless? You mean, like the Deep Space Probe?...
- by Immersive - at 2009.03.12 05:14:00
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19. Public corp info available SOONÖ - in EVE Technology Lab [original thread]
Originally by: "Apocrypha patch notes" * All corporation public information is now accessible in the CorporationSheet API now. An error that occurred if the corp was not in an alliance has been resolved. I only have 3 words... Awesome...
- by Immersive - at 2009.03.09 05:04:00
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20. pod kills need to display implants - in Player Features and Ideas Discussion [original thread]
We don't need an MRI scanner to find out the implants people have. I would like to see the implants listed in the killmail tho. It would open up some interesting third-party application options. --- New to the API? GrabRaw XML It's coming...
- by Immersive - at 2009.03.06 01:42:00
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