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1. Suggestion: All Items having source location in info box - in Player Features and Ideas Discussion [original thread]
While a great idea, one problem is that the source of materials can change over time. Just in December all COSMOS items can now be found in Data exploration sites. That would require adding that fact to a whole lot of item 'show info' windows. Per...
- by Irregessa - at 2016.01.11 14:41:57
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2. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
While the navy issue ships often have different hull bonuses than the vanilla variety of the hull, the t2 ships have the same bonuses. Will the vargur being getting this increase in ROF?
- by Irregessa - at 2015.06.22 16:47:42
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3. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Maximus Aerelius wrote: While all other BR's can now fit a Covert Cyno and Probe Launcher after Kronos they can't utilise a 3rd Low Slot. The Viator already has 3 lows, and the Prorator has 4. I'm not sure where you are getting this "can't...
- by Irregessa - at 2014.05.30 19:11:00
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4. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: Irregessa wrote: Can't see a reason to use the prowler now. It used to be the only BR that could fit a cloak and a probe launcher. That gave it a niche use that compensated for the lower cargo space. Now it is just a BR...
- by Irregessa - at 2014.05.18 13:07:00
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5. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Can't see a reason to use the prowler now. It used to be the only BR that could fit a cloak and a probe launcher. That gave it a niche use that compensated for the lower cargo space. Now it is just a BR with the least cargo room. Too bad. It was ...
- by Irregessa - at 2014.05.18 00:42:00
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6. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Help encourage cost competitiveness for local resource gathering in nullsec.
Good thing there isn't something like a large coalition that controls all non-NPC nullsec from which nitrogen and oxygen isotopes are mined.
- by Irregessa - at 2014.04.29 13:49:00
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7. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Haven't read through everything already, so if this is a repeat.... I was thinking of a mobile Shielding mod, that would provide a temporary shield like a POS, with the similar prohibition of targeting in or out of it, as a way to give rorquals/o...
- by Irregessa - at 2013.11.14 06:56:00
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8. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
I noticed that I have no levels of mastery on any of my characters for the carriers they can fly, because I have not trained Advanced Drone Interfacing. Please realize that those who fly carriers in cap fleets have no use for this skill. It is, to...
- by Irregessa - at 2013.10.15 20:29:00
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9. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
Even on the Bhaalgorn I don't see a use for heavy NOS, and it would make use of one better than any other BS.
- by Irregessa - at 2013.06.22 20:33:00
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10. CCP please fix the Hel and Nidhoggur - in Player Features and Ideas Discussion [original thread]
Drake Doe wrote: What about an agility bonus for both carriers so it's a bit like the minmatar Titan fleet bonus? The Ragnarok's bonus is to reduce sig. radius, not increase agility. This is even more useless for carriers.
- by Irregessa - at 2013.01.18 03:10:00
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11. Command ship hulls and catching two birds with one stone - in Player Features and Ideas Discussion [original thread]
Griffin Omanid wrote: elitatwo wrote: 2x Abbadon It is called Prophecy. The Abbadon is a BS. But there is one big and a smaller Problem in your Suggestion. The smaller is that both T2 Prophecies are very good tanks, but the Harbinger is...
- by Irregessa - at 2013.01.18 03:06:00
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12. CSM Summit minutes: Ship Balancing - in Player Features and Ideas Discussion [original thread]
Something in the minutes really stirred me up: "Elise stated that the relationship between AFs and T1 was a good indicator, but added that people are a bit miffed now because often T1 is better than T2 GÇô which just seems counter-intuitive. Ytte...
- by Irregessa - at 2013.01.17 02:08:00
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13. 'Keep at Range" can vary by ship type. Why not "Warp to Within&qu... - in Player Features and Ideas Discussion [original thread]
We already can set "Keep at Range" for different kinds of ships and the game remembers it value for the ship type. Why not have the same for the other items that can have a default defined, "Warp to Within" and "Orbit"?
- by Irregessa - at 2012.12.07 19:32:00
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14. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
Good thing my pvp main has a mem/int mapping right now. It will come in handy for those new skills. /me looks at wiki for my main's alliance for the TP bonused ships, finds only the huginn being used, and that without any TP. I imagine someone w...
- by Irregessa - at 2012.11.03 22:17:00
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15. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Mr Floydy wrote: The changes Fozzie is making here with missiles and through the frig/destroyer/cruiser lines will work towards fixing some of the flaws that exist at the moment, as the balancing changes work through Battlecruisers and Battle...
- by Irregessa - at 2012.10.16 17:39:00
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16. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Onictus wrote: Borascus wrote: If you need 3 or more drakes to take it down missiles are too weak. I'll throw you a question then. Why exactly do you think the other three races use battleships over level 3? I'll give you three guesse...
- by Irregessa - at 2012.10.16 17:31:00
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17. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Random McNally wrote: So far there are 74 pages of people either for or against the changes with various levels of whine. You stated that this post is a forum for people to discuss the "idea" of making HM changes. Are the ...
- by Irregessa - at 2012.09.19 16:56:00
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18. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
The nighthawk already has lower dps than all the other field command ships, and this change to heavy missiles is going to make it even worse. Why would anyone fly a nighthawk after these changes? CCP could come back and say that command ships will...
- by Irregessa - at 2012.09.18 16:04:00
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19. Provide alternatives to high heeled shoes for female avatars - in Player Features and Ideas Discussion [original thread]
Isn't it Barbie that also cannot wear flats?
- by Irregessa - at 2012.09.11 13:31:00
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20. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Dersen Lowery wrote: Irregessa wrote: It should be something that allows the Minmatar to counter the primary weapon system of the Amarr. The problem is, the best thing to use again the Amarr is really their own ewar. I'm sure there would ...
- by Irregessa - at 2012.08.21 17:08:00
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