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1. Reward for longtime players? - in Player Features and Ideas Discussion [original thread]
I'm all for boosting the Newbie benefit, but not overpower or spoil them. I was thrilled with my first major mining run with friends. We made good money. -Jadaro
- by Jadaro - at 2004.06.09 23:02:00
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2. Reward for longtime players? - in Player Features and Ideas Discussion [original thread]
Edited by: Jadaro on 09/06/2004 02:24:43 Sure, let's make the rich richer, the newbies more stupid, and while we're at it make an even more ditinguished divide between the Elite and the not so elite... :P, just my two cents. I've seen this k...
- by Jadaro - at 2004.06.09 02:22:00
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3. NEW SKILL : Self - Destruct - in Player Features and Ideas Discussion [original thread]
I wouldn't care how much or how little the explosion did ..think about this. You self destruct and destroy some or all of the items on your ship depending on the hp of the item. Items do have hp also, and some would be damaged by the explosion, t...
- by Jadaro - at 2004.06.09 02:12:00
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4. The way to kill insta jumps! - in Player Features and Ideas Discussion [original thread]
Solution one: Just go pick that stuff up in those jet cans, I do it. Problem: And what of anchored items, will there location become irrelivant? If they orbit, then jet cans will also by principle and thus you either have jet cans that orbit alon...
- by Jadaro - at 2004.06.09 02:07:00
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5. New indy family - in Player Features and Ideas Discussion [original thread]
All this discussion and no mention of a carier specific ship? ...if would not mind haveing a ship with 1000 m3 and have it be fast also. Think of it as a Wells-Fargo armored car. I want something that I can harden and it still be semi-fast and agi...
- by Jadaro - at 2004.06.09 00:20:00
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6. Corporation Assets - in Player Features and Ideas Discussion [original thread]
Har! Indeed, a checkout log would be nice. And insuring in the name of the corp would be nice also. And so would being able to sell in the name of the corporation and have it go into the corp wallet also... -Jadaro
- by Jadaro - at 2004.06.09 00:15:00
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7. NPC protection / haulers / etc - in Player Features and Ideas Discussion [original thread]
what this game needs is more role playing. If i could assume a role in a system as a wingman, set a rate, broadcast my availability, get offered the job and be assigned into a gang and go there and do my job, then i could be playing a role, and n...
- by Jadaro - at 2004.06.08 14:04:00
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8. CCP: give the newbiecorps some support - in Player Features and Ideas Discussion [original thread]
Most of these problems could be solved by a better knowledge base. I find that newbies: - don't know how to use the market and wind up getting screwed in the first five minutes. - don't know how to train skills and don't know how to find new ones....
- by Jadaro - at 2004.06.08 13:51:00
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9. PvP overhaul with a single item? Maybe possible - in Player Features and Ideas Discussion [original thread]
Edited by: Jadaro on 08/06/2004 14:07:58 I'm not curious about this item because: 1 - There plenty methods enough already to PvP 2 - Fleet battles will happen at points of interest, this isn't the old days where armies met between cities and f...
- by Jadaro - at 2004.06.08 13:29:00
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10. Eve as windows shell instead of explorer? - in Player Features and Ideas Discussion [original thread]
WineX is a joke. But if it does work, get me a how to, cause i love my linux. -Jadaro
- by Jadaro - at 2004.06.08 01:17:00
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11. PvP overhaul with a single item? Maybe possible - in Player Features and Ideas Discussion [original thread]
I don't think this item is worth the trouble. IF you want to make a victim of someone, suck all the energy out of the, and warp scramble them, and then demand money. All those actions, btw, are not considered hostile at this moment, so they can be...
- by Jadaro - at 2004.06.08 01:11:00
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12. Corp News Channel - in Player Features and Ideas Discussion [original thread]
Edited by: Jadaro on 07/06/2004 21:02:34 Ok, something like that would be cool, but i would not wnat it on my screen at the top, ..it would be bettered served on the top of the corp chat window in the upper most part of the chat itself as a si...
- by Jadaro - at 2004.06.07 21:00:00
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13. Manual Helm Control - in Player Features and Ideas Discussion [original thread]
You can abort a warp jump. I do it all the time, but you have to do this before you line up for the warp and before it does that quick throttle action, like slamming the accelerator. What you have to do is hit ctrl+space as the hotkey, or right c...
- by Jadaro - at 2004.06.07 03:24:00
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14. Corp News Channel - in Player Features and Ideas Discussion [original thread]
I like that sig. The news would be good for internal affairs, it would keep me from having to launch an email with dozens of comma seperated names into the eve universe. The public aspect of this would let me set up a public relations front so o...
- by Jadaro - at 2004.06.07 03:16:00
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15. Corp News Channel - in Player Features and Ideas Discussion [original thread]
I want to have a Public and Private news channel for my corporation. Something available from the corp menue, posts limited as they are in the size of an email, and formatted just as they are typed. Very simple; allows me to connect to my corp m...
- by Jadaro - at 2004.06.07 01:07:00
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16. Remove Anchored Cans from Spawn Sites - in Player Features and Ideas Discussion [original thread]
Edited by: Jadaro on 07/06/2004 00:51:54 Did the cans get cleaned up? I see them all the time in high sec areas around Gallente space. ..I would train laser's just to do nuke them too, they're so annoying. Well, they were atleast. -Jadaro
- by Jadaro - at 2004.06.07 00:51:00
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17. PVP Dueling Flag - in Player Features and Ideas Discussion [original thread]
Edited by: Jadaro on 07/06/2004 00:48:57 [Idea attributed to Arnt] If people are going to duel, they should be able to without interference from CONCORD. Players could raise a "dueling flag", and whoever had it up when they were first targete...
- by Jadaro - at 2004.06.07 00:43:00
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18. PvP overhaul with a single item? Maybe possible - in Player Features and Ideas Discussion [original thread]
If you are you talking about dueling; If you're afraid of someone ganking the loot form the dead man in the end, why don't you just ask the person in a private conversation to go to a moon or something where there are no people ..and usually aren...
- by Jadaro - at 2004.06.07 00:43:00
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19. Swaying - in Player Features and Ideas Discussion [original thread]
well, i like the idea of doing a flip/turn around in my ship as fighters do when turning competely around, ..my ship stopping, turning, and then going the other way is a waste of time ...if it can stay going fast as possible, then my chances of be...
- by Jadaro - at 2004.06.07 00:02:00
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20. Passengers of Eve - in Player Features and Ideas Discussion [original thread]
A feature like this owuld be a good thing to give to the Titan class of ships; each person having control over a set of hardpoints and such...perhaps three people could get control over it. One person could man each and one person could man a set ...
- by Jadaro - at 2004.06.06 23:58:00
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