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1. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change. And the worst thing is giving only a ...
- by JasonKuehn - at 2011.05.10 18:21:00
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2. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
It is just me or is every single dev blog seem like it's a bigger troll than the one before it? I just canceled my 2nd account and I'm not sure how much longer I'll keep my main. TBH, I really don't care about anomalies at all as I make my isk by...
- by JasonKuehn - at 2011.03.30 16:35:00
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3. EvE Fleet Battles = Broken - in Assembly Hall [original thread]
This is why I'm not renewing my subscriptions as they expire. I'm sick of CCPs years of not giving a frak.
- by JasonKuehn - at 2011.03.22 14:41:00
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4. New Dev Blog: Need for MOAR Speed - in EVE Information Portal [original thread]
I just want to say that, regardless of what happens... IT IS REALLY NICE TO FINALLY HAVE SOME COMMUNICATION!! Just the fact that the gags finally came off and you guys are here answering questions is a huge relief. It makes us feel like you ca...
- by JasonKuehn - at 2010.08.13 22:15:00
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5. Vote EVE Online: Tyrannis for the European Games Award! - in EVE General Discussion [original thread]
So, I started playing WoT since so many people are talking about it and eve is so horrible lately. They have this thing on the login that says "email bug reports here." This game is going to kill CCP if they don't get their act together and here ...
- by JasonKuehn - at 2010.08.03 13:38:00
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6. [CSM] Backlog prioritization, your help is urgently needed! - in Assembly Hall [original thread]
JasonKuehn,11,14,16,33,34,35,39,40,49,83,87,105,108,114,132,134,136,138,142,149
- by JasonKuehn - at 2010.08.03 03:53:00
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7. Vote EVE Online: Tyrannis for the European Games Award! - in EVE General Discussion [original thread]
The latest dev blog shows that approximately 15 out of 124 developers are working on something that the player base actually cares about. That is, fixing a game that worked pretty decent until the end of last year. So, no. I wouldn't expect many ...
- by JasonKuehn - at 2010.07.28 14:27:00
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8. New Dev Blog: Tyrannis Performance Improvements - in EVE Information Portal [original thread]
Originally by: SavageBastard Edited by: SavageBastard on 07/07/2010 22:34:33 I should add that I think CCP needs to come up with a system where developers are able to play in and with large alliances in a structured manner that is moni...
- by JasonKuehn - at 2010.07.08 22:01:00
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9. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
If nothing else, just spend 1 full release cycle doing nothing but bug fixes. The player base will love you for it.
- by JasonKuehn - at 2010.06.05 13:23:00
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10. CCP is beating us in the balls. Let's fight back. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Gram Hellfire listen - CCP did a fantastic job over the years reducing lag. On the eve of dominion, we were having a bunch of fun in 0.0 with very little lag. Some thing, or some things, within the dominion code screwed this...
- by JasonKuehn - at 2010.05.13 14:31:00
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11. SC has woken up the sleeping giaint... - in Corporation, Alliance and Organization Discussions [original thread]
http://rawr.eve-kill.net/?a=kill_related&kll_id=6584675 'nuff said.
- by JasonKuehn - at 2010.05.13 14:24:00
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12. [ISSUE] Removal of deep safes - in Assembly Hall [original thread]
You must fix lag issues that require deep safe cynos to be used before you can remove them. Once that is solved, you can remove the ability to use/make deep safes, but there is no reason to destroy everything out there. Just move it.
- by JasonKuehn - at 2010.04.14 13:23:00
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13. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
With most dev blog proposals, whether I agree or not, I can at least empathize with both sides of the debate. Not this one. This is just ******ed. Fix unprobeable ships, fix grid load, fix constant disconnects in laggy system, fix DC ganking. THE...
- by JasonKuehn - at 2010.04.13 13:49:00
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14. No subject - in Assembly Hall [original thread]
- by JasonKuehn - at 2010.01.05 03:42:00
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15. EVE client corrupted. Asked to fully reinstall - in Issues, Workarounds & Localization [original thread]
Yes, I had this happen on my laptop after the dominion upgrade. I had to redownload and reinstall. BACK UP YOUR SETTINGS FIRST!!! I lost some things, overview settings, etc. Luckily for me, it was just my laptop and I only use it for Eve once in ...
- by JasonKuehn - at 2009.12.19 21:49:00
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16. Tranquility No Longer Supports Large Scale Engagements Since Dominion - in Issues, Workarounds & Localization [original thread]
Originally by: X treme before dominion hits this numbers was like 2 - 4 times like what they are now. This! We're used to lag in large fleet battles. It has always been that way. However, now fleet fights are not even playable. An...
- by JasonKuehn - at 2009.12.16 18:11:00
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17. Eve Fitting Tool - in Ships and Modules [original thread]
Edited by: JasonKuehn on 20/08/2009 19:46:13 As a minor feature request, it would be great if we could select the default ammo type for weapons. Gripen, great program and amazing job keeping it up to date! Don't know what I would do without ...
- by JasonKuehn - at 2009.08.20 19:45:00
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18. [ISSUE] Competence of GM Department - in Assembly Hall [original thread]
- by JasonKuehn - at 2009.08.03 14:11:00
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19. Stuck after jumping through gate issue - in EVE General Discussion [original thread]
Yay, jump bridges and titans FTW! Seriously though, if this patch is going to take more than a day to implement, can we just go back to the prepatch build? I would prefer a 3 second decloak module delay to not being able to jump at all. This bug ...
- by JasonKuehn - at 2009.05.21 18:18:00
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20. Need to relog after jump - in EVE General Discussion [original thread]
To say this isn't reproducible is an insult to the player base and basically says "sorry guys, we didn't test this patch one bit." The game is completely unplayable right now as no fleet can stay together on a jump. The crash happens whether you'...
- by JasonKuehn - at 2009.05.20 03:01:00
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