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21. npc farming?? - in Test Server Feedback [original thread]
or if excess loot on the server is the problem, just fix it so that everything you kill isnt going to drop, most of its junk anyway
- by JimBot - at 2003.09.14 10:39:00
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22. Pirate loot at a discount - in Market Discussions [original thread]
i thought ur prices seemed ok too (tho i dont really know :)) dont think much to the lay out of your shop tho, quite a hastle to browse
- by JimBot - at 2003.09.12 23:40:00
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23. more interesting items... - in Market Discussions [original thread]
majin, try to understand, just post if you do want something, no post required if you dont. make a post-it note and stick it on your screen huh?
- by JimBot - at 2003.09.12 21:22:00
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24. more interesting items... - in Market Discussions [original thread]
loot hanger in new cal, for sale or trade.
- by JimBot - at 2003.09.12 18:14:00
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25. Items of interest... - in Market Discussions [original thread]
expander and miners gone
- by JimBot - at 2003.09.10 20:46:00
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26. Items of interest... - in Market Discussions [original thread]
extruded gone
- by JimBot - at 2003.09.10 17:44:00
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27. Items of interest... - in Market Discussions [original thread]
Edited by: JimBot on 10/09/2003 16:49:04 take a look, some nice items ive picked up... for sale or trade. all currently in new cal. post here or contact in me game. http://www.geocities.com/dentalcommunity/ (couldnt be bother to give all sp...
- by JimBot - at 2003.09.10 16:46:00
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28. High end gurista spawns - in Crime and Punishment [original thread]
hi, im lookinf for 1 decent high end gurista spawn, 30k+ pirates. a base too would be nice :) i know some people are protective of their locations so i've got a good few high end blood spawns if wanted in exchange. cheers for any help jim
- by JimBot - at 2003.09.10 15:55:00
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29. laser freq. crystals - in Ships and Modules [original thread]
are multi freq. the best then? anyone really use anything else?
- by JimBot - at 2003.09.09 15:38:00
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30. npc pirates and their damage types? - in Crime and Punishment [original thread]
thnk some people were asking about that in the comments (small link at bottom).
- by JimBot - at 2003.09.09 12:02:00
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31. npc pirates and their damage types? - in Crime and Punishment [original thread]
Edited by: JimBot on 09/09/2003 00:44:10 i cant see where it says damage types? (that was to eve-i article :))
- by JimBot - at 2003.09.09 00:42:00
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32. npc pirates and their damage types? - in Crime and Punishment [original thread]
hi, anywhere i can find out what type of damage differnt pirate groups deal? im looking at 30-40k bloods and guristas atm. thx
- by JimBot - at 2003.09.09 00:25:00
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33. Its BS not BB - in Ships and Modules [original thread]
communication is based on shared understanding. the actual words are arbitary. as long as you understand each other, and you arent confusing battleships for blackbirds, which probs isnt often, it doesnt really matter which you use. (can we finish...
- by JimBot - at 2003.09.07 23:16:00
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34. NPC warp jam strengths? - in Crime and Punishment [original thread]
Anyone know if u can use stabilisers against npc's or do they have an infinite jamming strength? if u can break the jam, is there anywhere i can find the strengths of different pirates? thx
- by JimBot - at 2003.09.07 13:35:00
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35. Did SexyBeast just collect her own bounty? - in Crime and Punishment [original thread]
i thnk its under the missions section at stations
- by JimBot - at 2003.09.07 13:33:00
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36. Looking for NPC pirate hunting suppliers - in Market Discussions [original thread]
wot kinda stuff u looking for? everything or only rares?
- by JimBot - at 2003.09.02 09:57:00
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37. Electronic Warfare - in Ships and Modules [original thread]
i thought they lasted the length of the activation still?
- by JimBot - at 2003.08.29 00:29:00
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38. WTB ECM - in Market Discussions [original thread]
there are 4 main ecm types, each one works well against a particular ship type (-6) and a bit against all the others (-2). so, the best one depends on what you want to jam... there are also omni's that give -4 to all, but arent so efficent. you ca...
- by JimBot - at 2003.08.27 20:05:00
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39. Collectors - in Ships and Modules [original thread]
Who's in need of a reasonably priced caldari rookie ship then? :)
- by JimBot - at 2003.08.26 10:27:00
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40. Targeting Speed - in Ships and Modules [original thread]
hmmm, cal ships seem to quite suck in this respect... :/
- by JimBot - at 2003.08.25 22:26:00
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