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1. Handling epic conflicts fairly despite node limitations - in Player Features and Ideas Discussion [original thread]
Space reserved for ideas summary.
- by Kargon - at 2007.04.04 06:31:00
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2. Handling epic conflicts fairly despite node limitations - in Player Features and Ideas Discussion [original thread]
With the current state of EVE, epic fleet battles are anything but epic. Unfortunately, they are currently an exercise in frustration as the parties involved proceed at snail's pace, get shot by unseen enemies, and/or stare at login screens. It i...
- by Kargon - at 2007.04.04 06:30:00
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3. [BOB] It happened Again - in EVE General Discussion [original thread]
As for cyno'ing in and out quickly... If officer mods can't get you to recharge fast enough... what if the pilot fiddles with his processor speed? Say you use up your cap, then jack up your processor frequency, thus fooling your client into think...
- by Kargon - at 2007.02.28 06:06:00
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4. [BOB] It happened Again - in EVE General Discussion [original thread]
Originally by: Isaac Orion Originally by: Turin Shroud My guess would be they were too busy going "wtf is that" "whats that up there" for the first 12 seconds ITS A DOOMSDAY Guys warp out! and then 3 seconds later your all dea...
- by Kargon - at 2007.02.28 06:00:00
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5. After that Titan kill... - in Player Features and Ideas Discussion [original thread]
Aggro timer display will resolve some issues, but this is just a symptom of poor logout mechanics that are also causing other problems. I think the logout mechanics need to be addressed directly: Logout mechanics
- by Kargon - at 2007.02.17 20:07:00
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6. Logout mechanics - in Player Features and Ideas Discussion [original thread]
The proposed logout process is: 1. player chooses logout (either through menu or CTRL-Q) 2. player gets a logout timer popup; this popup has buttons to "abort logout" and "quit now" 3. if player chooses "quit now", the game takes over just like t...
- by Kargon - at 2007.02.17 18:25:00
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7. Logout mechanics - in Player Features and Ideas Discussion [original thread]
This is not about logoffski! In most other MMOs, when you choose to log out, you are presented with a timer that counts down, and after a period of non-action, your character exits the game world. You, the player, control every action of your cha...
- by Kargon - at 2007.02.17 17:56:00
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8. You are warp scrambled.... - in Test Server Feedback [original thread]
A lot of MMOs have some basic indicator for character "debuffs". EVE's UI, unfortunately, is sorely lacking this very useful feature. Just like your screen shows targets you've locked, maybe we can have a small section across the top of your scre...
- by Kargon - at 2007.01.30 04:59:00
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9. [Auction] 12 MIL sp miner (hulk pilot) / wolf pilot (minmatar) - in Sell Orders [original thread]
Why have two auction threads from different characters? And neither thread refers to the other except for me pointing that out.
- by Kargon - at 2007.01.17 20:31:00
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10. [Auction] 12 MIL sp miner (hulk pilot) / wolf pilot (minmatar) - in Sell Orders [original thread]
This is the same character as advertised in: 12mill sp minmatar character for sale !!! lower starting bid What's the deal here?
- by Kargon - at 2007.01.17 20:23:00
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11. 12mill sp minmatar character for sale !!! - in Sell Orders [original thread]
This looks to be the same character as the one advertised in: [Auction] 12 MIL sp miner (hulk pilot) / wolf pilot (minmatar) What gives?
- by Kargon - at 2007.01.17 20:21:00
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12. why the 2 minute timer and probing needs to go - in EVE General Discussion [original thread]
I think it's pretty cheesy to be able to escape imminent destruction by simply logging out when someone enters your system. This makes it too easy for ninja miners/ratters/whatever. The current mechanic definitely has issues though. Some changes/...
- by Kargon - at 2007.01.07 16:02:00
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13. Is it do difficult to have a different color for BPO / BPC ? - in EVE General Discussion [original thread]
Edited by: Kargon on 23/12/2006 03:07:12 Edited by: Kargon on 23/12/2006 03:06:19 Originally by: j0sephine "It's easy enough to treat them the same, yet have the extra info in the ID. Update the current code so that the effective ...
- by Kargon - at 2006.12.23 03:04:00
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14. Is it do difficult to have a different color for BPO / BPC ? - in EVE General Discussion [original thread]
Originally by: Draegario Let me see if I can make a reasonable analogy for what this would take. 1) Open your window explorer and create a new folder. This represents your hanger/container. 2) Create two new text files and give them each...
- by Kargon - at 2006.12.23 02:26:00
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15. Is it do difficult to have a different color for BPO / BPC ? - in EVE General Discussion [original thread]
Edited by: Kargon on 23/12/2006 02:19:28 Originally by: j0sephine "1 & 2: If we assume that only the ID is passed, then add that data in the high bit(s) of the ID." OK, one more time, until it sinks in i guess. Currently the BPO an...
- by Kargon - at 2006.12.23 02:14:00
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16. Is it do difficult to have a different color for BPO / BPC ? - in EVE General Discussion [original thread]
Originally by: Gariuys Originally by: Kargon Originally by: kieron Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be t...
- by Kargon - at 2006.12.23 00:32:00
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17. Is it do difficult to have a different color for BPO / BPC ? - in EVE General Discussion [original thread]
Originally by: kieron Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons! Yes, this has be...
- by Kargon - at 2006.12.22 22:43:00
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18. EVE loading issues an lack of fleet capability - in Test Server Feedback [original thread]
In an MMO where a few seconds of lock time can make a difference in combat, 10+ seconds of "load lag" is pretty ridiculous. I remember back when another MMO, Anarchy Online, just started... Their game client had serious load lag issues whenever yo...
- by Kargon - at 2006.12.13 20:34:00
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19. Suggestion to Devs: Unexploitable clientside BMs - in Test Server Feedback [original thread]
Originally by: Traveler There is no real problem in using bookmarks, however copying them is dead slow. When you copy a bookmark it is converted from an entry in the bookmark table to an real item and back to a entry in a bookmark table. T...
- by Kargon - at 2006.09.25 16:13:00
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20. Start Character Tool - in Skill Discussions [original thread]
You might want to take a look at this character creation tool: http://wium.dk/nw/evetool/ The ability to tweak attribute allocation allows for a better idea of how the character can turn out. As well, the tooltips give you a good idea of the c...
- by Kargon - at 2006.06.13 00:50:00
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