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1. Eve Online to Go - in Player Features and Ideas Discussion [original thread]
Well, "Eve client" can mean many number of things, I'd think. I mean, if this could do everything I said, then it WOULD be an Eve client.
- by KaylaKaze - at 2006.01.13 14:15:00
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2. Ship's computer sounds too nice - in Player Features and Ideas Discussion [original thread]
Edited by: KaylaKaze on 13/01/2006 05:24:34 Edited by: KaylaKaze on 13/01/2006 05:18:26 If the engine incorporated SAPI, you could have the computer use text to speech so it could say a much broader range of things, and, hopefully, install...
- by KaylaKaze - at 2006.01.13 05:17:00
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3. Remove the Jump Gates - in Player Features and Ideas Discussion [original thread]
Originally by: Aion Amarra Besides I don't really see a problem with jumping 'over' claimed territory, as the jumpranges shouldn't be too big, so you might jump over one or two systems, but not a big cluster of them. If it's only one or ...
- by KaylaKaze - at 2006.01.12 14:03:00
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4. Eve Online to Go - in Player Features and Ideas Discussion [original thread]
Thanks for the heads up. Hopefully there'll be a small PC based one too (as my cellphone sucks 'cause I never use it anyway) or that it'd be able to work off a phone emulator or something.
- by KaylaKaze - at 2006.01.12 12:36:00
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5. Remove the Jump Gates - in Player Features and Ideas Discussion [original thread]
Originally by: Aion Amarra On another note, I still didn't get any useful feedback to my views on the idea. Don't force me to open a new thread with it to get at least a few answers. =/ I agree with you almost completely (I'd have to r...
- by KaylaKaze - at 2006.01.12 12:33:00
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6. Eve Online to Go - in Player Features and Ideas Discussion [original thread]
Something I personally don't need much but would probably help a lot of people, is a small, windows API, type app that allows a player to log in to thei account, do whatever management stuff they need to do (anything that can be done from their cu...
- by KaylaKaze - at 2006.01.12 11:12:00
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7. Options for adjustable framerate and reduced graphics - in Player Features and Ideas Discussion [original thread]
The graphics are oh so pretty, but hardly necessary for all players at all times. In battle with about 20 other ships, even with all effects off, I only get 3 FPS. How about some options to reduce poly count and texture quality? All it takes is so...
- by KaylaKaze - at 2006.01.11 06:13:00
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