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581. position of pos weapons - in Science and Industry [original thread]
Edited by: Kerdrak on 11/08/2007 09:41:18 Pus the small guns nearest to the "warp in" point to the moon. (I)O- x ( ) POS: (I) gun: O- warp in point: x moon: ( ) ________________________________________
- by Kerdrak - at 2007.08.11 09:41:00
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582. IMPORTANT - Changes to POSs coming SoonÖ - in Science and Industry [original thread]
Edited by: Kerdrak on 11/08/2007 09:34:06 What about a BPO for Trade Goods? This way you build with a "Control Tower consumables BPO" batchs of "Control Tower Consumables" instead calculating/hauling separately each trade good... This way you...
- by Kerdrak - at 2007.08.11 09:33:00
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583. 0.0 Sansha Ratter (Amarr) - in Ships and Modules [original thread]
Mine is a bit different: 4 x Heavy Pulse II 1 x Salvager 1 x 10mn MWD YT-8 1 x X5 Web 1 x Cap Recharge II 1 x MAR II 1 x DCII 1 x Dark Blood Adaptive Nanomembrane (non energized) 1 x Thermic Hardener II 3 x HS II 2 x CCC For PvP I only chang...
- by Kerdrak - at 2007.08.10 11:13:00
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584. Women Gamers of Eve =) - in EVE General Discussion [original thread]
Originally by: Malindah (I luv ya guys.. but some times, even I need a break from ya!) Trying to feel like the prettiest girl in the classroom, uh? ________________________________________
- by Kerdrak - at 2007.08.10 09:58:00
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585. M3-H2Y Battle Report - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: hellsknights Since when are we building super caps?????? This remembers me a war about mass destruction weapons in a country started by a dumb president... ________________________________________
- by Kerdrak - at 2007.08.09 08:30:00
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586. 0S1-GI Battle Report - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Redback911 Originally by: sakana damn bobby, that was an intense read lol. i had to stop my eyes from running ahead to the end to find out what happened :D Imagine being one of the cap ship pilots :-) 0.o Som...
- by Kerdrak - at 2007.08.08 15:28:00
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587. Absolution or Damnation? - in Ships and Modules [original thread]
You read ship descriptions? ________________________________________
- by Kerdrak - at 2007.08.07 22:50:00
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588. 0S1-GI Battle Report - in Corporation, Alliance and Organization Discussions [original thread]
I want to se ethe vids ________________________________________
- by Kerdrak - at 2007.08.07 19:11:00
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589. Radeon X800 GTO - in Test Server Feedback [original thread]
So, it's the card? hahaha I have a X800 XT PE and the same problem, I thought was a general bug, not of my card. The huge blue flashing dot is like "I'm in the map!!!" ________________________________________
- by Kerdrak - at 2007.08.07 11:13:00
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590. Zealot - the 5th turret ? - in Ships and Modules [original thread]
Devs already gave powergrid for 2 more turrets in SiSi, a shame they forget to add the slots and cpu to use that pg ________________________________________
- by Kerdrak - at 2007.08.05 22:48:00
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591. About the Deimos and Zealot buff in SiSi - in Test Server Feedback [original thread]
Originally by: Perry it has enough cpu if you get away from the "every ship needs a 44tf warp scrambler and 3x 30tf heat sinks and the omg i need the 40tf mwd all the time to dictate my 105km range ... get over it. no i dont fit faction....
- by Kerdrak - at 2007.08.04 18:24:00
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592. About the Deimos and Zealot buff in SiSi - in Test Server Feedback [original thread]
No matter what you try to fit in the new Zealot, you get out of CPU all the time and lot of PG to spare... It's simply have no sense... ________________________________________
- by Kerdrak - at 2007.08.04 12:01:00
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593. About the Deimos and Zealot buff in SiSi - in Test Server Feedback [original thread]
I think this is a chain-of-whine avoiding manipulation. 1-"Amarr needs a fix" 2-"Khanid get a boost" 3-"Gallente is no so uber and whiners come to the forum" <- they fix the Deimos 4-"Deimos overpowerd it's superior to Zealot" <- they "boos...
- by Kerdrak - at 2007.08.03 14:46:00
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594. About the Deimos and Zealot buff in SiSi - in Test Server Feedback [original thread]
I can't understand the Zealot buff, remove the 90 pg boost and put 10 cpu instead... ________________________________________
- by Kerdrak - at 2007.08.03 11:37:00
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595. About the Deimos and Zealot buff in SiSi - in Test Server Feedback [original thread]
Ok, the Deimos could have a bit more agility and speed, but more powergrid it's a bit overpowered, isn't? and ok, Zealot get a few more powergrid to avoid amarr whine, ok... but, WHAT ZEALOT HAVE LACK OF IS CPU, NOT POWERGRID! _____________...
- by Kerdrak - at 2007.08.03 10:23:00
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596. Thank you CCP Keridwen for the deimos changes on sisi - in Ships and Modules [original thread]
Edited by: Kerdrak on 03/08/2007 08:42:07 Zealot buffed too, this is a pg love for all A shame that Zealot don't need pg but cpu ________________________________________
- by Kerdrak - at 2007.08.03 08:36:00
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597. Skill needed to reduce the Jump clone time down from the 24 hrs. - in Player Features and Ideas Discussion [original thread]
I prefer to be capable of remote destroy jump clones... ________________________________________
- by Kerdrak - at 2007.08.02 12:38:00
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598. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Originally by: Ione Hunt Originally by: Kerdrak Originally by: Taguchi Hiroko terrible setup. you will be outta cap in 3 vollys, with absolutely nothing left for the tank. Only if you repair + shoot, Exactly as the Zea...
- by Kerdrak - at 2007.07.31 13:44:00
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599. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Originally by: Taguchi Hiroko terrible setup. you will be outta cap in 3 vollys, with absolutely nothing left for the tank. Only if you repair + shoot, Exactly as the Zealot (with cap rigs). In gangs where you are not -suposely- tanki...
- by Kerdrak - at 2007.07.31 13:09:00
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600. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Instead whining why you don't use your brain to fit a ship? I see this thread stupid. Zealot have issues too that you have to deal WITH RIGS to do an "max performance setup". Example: HIGH-SLOTS : - [ 195 | 26] Heavy Neutron Blaster II - [ 195 |...
- by Kerdrak - at 2007.07.31 12:29:00
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