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1. Remote Repair Neutrals - Blast to the Past - in Player Features and Ideas Discussion [original thread]
Neutral Remote Reppers aren't a problem in themselves, but they're a problem in the ease of using them repeatedly with little consequence. Allowing a longer term consequence for ones actions is absolutely inherent in EVE, and the Neutral Remote R...
- by Ketusan - at 2011.05.02 14:31:00
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2. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
28pages * 30 responses = 900 petitions... And Counting! /sign.
- by Ketusan - at 2010.05.30 17:57:00
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3. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
Edited by: Ketusan on 01/03/2010 07:03:30 double post
- by Ketusan - at 2010.03.01 07:03:00
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4. Nano nerf needed again? - in Player Features and Ideas Discussion [original thread]
So, let me get this straight... you need to use a t2 HAC or a T3 ship to counter a Dramiel? Right, totally not overpowered. Originally by: Red zeon you can counter the dramiel todya i was in 00 solo scrammed a deimos, but hes hammerheads...
- by Ketusan - at 2010.03.01 06:41:00
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5. New Corporate Government Options - in Player Features and Ideas Discussion [original thread]
This is inspired by the recent and continual spread of "spys", "corruption" and "alliance disintegration due to 1 person with too much power". This has to change, there has to be control over this by the group of players who are engaged in an org...
- by Ketusan - at 2010.03.01 00:22:00
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6. New Warp Alignment looks STUPID on small ships. - in Player Features and Ideas Discussion [original thread]
I agree with you in principle, however the physics in EvE are already not like this, if the physics were truly frictionless vacuum physics we could do lot of other stunts, and never have to pulse our microwarpdrives more than once to maintain hig...
- by Ketusan - at 2010.01.29 05:04:00
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7. New Warp Alignment looks STUPID on small ships. - in Player Features and Ideas Discussion [original thread]
Edited by: Ketusan on 29/01/2010 02:53:23 With the new fix to Capital ship alignments so that they don't warp sideways the affect on small ships is atrocious. Watching a small ship visually aligned already and move in the totally wrong direct...
- by Ketusan - at 2010.01.29 02:51:00
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8. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Ketusan on 23/01/2010 16:55:53 Originally by: Hurricane Carter Now to nitpick: About the size of a slug, realize that if this where "lolreal" that if you can track something the SIZE of the slug would matter in terms of: "...
- by Ketusan - at 2010.01.23 16:51:00
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9. I'm so sick of being @#$% on... - in Player Features and Ideas Discussion [original thread]
Make all static belts Veldspar, and make all valuable ores exploration sites, and this is fixed.
- by Ketusan - at 2010.01.22 14:51:00
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10. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
I have seen arty-cruisers insta-popping frigates regularly. It's pretty stupid, and honestly not in any way a "game balance" effect. You really have to go back and revisit what you have done, you have done a lot to bring projectiles back to the...
- by Ketusan - at 2010.01.21 23:37:00
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11. Advanced Faction Warfare ? - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Soundwave There is probably some value in changing the nature of plexes spawning as well. The random nature that you take points by feels a little counter productive to organization and planning, which are the two key e...
- by Ketusan - at 2010.01.14 19:31:00
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12. Advanced Faction Warfare ? - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Soundwave I like some of the ideas here. I was toying around with player run factions (the structure would be very different from player run alliances) a while back, and the idea of a militia run by either a single pers...
- by Ketusan - at 2010.01.14 18:52:00
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13. New NPC AI in Empire Faction Warfare - in Player Features and Ideas Discussion [original thread]
Sweet! And thanks for responding to my Thread! :) Originally by: CCP Incognito Edited by: CCP Incognito on 11/01/2010 11:08:49 Edited by: CCP Incognito on 11/01/2010 11:05:57 Wait for it. I gave the guy in charge of all the dun...
- by Ketusan - at 2010.01.14 17:18:00
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14. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
On a seperate note... I've had ruptures shooting at me at 70km and hitting very hard. Sorry, but this is way too much range for a TECH 1 cruiser. Lasers have always been the longest range weapon, and I can guarantee you that is impossible for ...
- by Ketusan - at 2010.01.10 16:49:00
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15. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Ketusan on 10/01/2010 16:12:22 THIS THIS AND THIS :: Originally by: Gripen Alpha strike increase is a very bad for gameplay. No one enjoys being insta-killed. Originally by: Gripen Alpha strike increase is a v...
- by Ketusan - at 2010.01.10 16:10:00
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16. New NPC AI in Empire Faction Warfare - in Player Features and Ideas Discussion [original thread]
Edited by: Ketusan on 10/01/2010 16:06:47 ---- Let's bring the new Wormhole AI to New Eden! I think the best place to start implementing them is in the Capture Plexes of Faction Warfare. People are already used to PvP. There is little to...
- by Ketusan - at 2010.01.10 16:05:00
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17. "BOARD SHIP" Confirmation For X-ists Sake. - in Player Features and Ideas Discussion [original thread]
Let me make a an annoying story a short. You Need BOARDING SHIP CONFIRMATIONS. I lost a very expensive ship due to the LACK OF ANY kind of "Boarding Confirmation" When you go from one ship to another. It happened in the middle of a tense situati...
- by Ketusan - at 2008.02.13 15:09:00
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