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1. Keeping tally of unsubbed playes in googledoc, need moar names&links! - in EVE General Discussion [original thread]
-4
- by Kildan - at 2011.06.27 23:07:00
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2. Compromise on local chat? - in Player Features and Ideas Discussion [original thread]
The main problem I find with local is that it is am immersion breaker. I used to have to try and explain that statement but now I can just point to wormhole space. When you jump through a wormhole you get the feeling of being stepping into the unk...
- by Kildan - at 2010.09.01 11:56:00
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3. The BlackOps Issue - in Player Features and Ideas Discussion [original thread]
This was one of the problems highlighted by players when black ops were introduced, however, during the black ops boost CCP improved the scan resolution of the ship line to compensate, effectively adding a built in sensor booster with a scan resol...
- by Kildan - at 2010.03.10 11:46:00
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4. Blackops: Worth it? - in Ships and Modules [original thread]
I don't think there's much wrong with black ops themselves now. Locking time is appalling but you should have recons with you to tackle opponents. Lack of fuel bay and cost of bridging is laughable but you can have a blockade runner with you to ...
- by Kildan - at 2008.12.09 15:42:00
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5. [MC FINAL VID] MC FOREVER!!!!! - in My EVE [original thread]
I was hoping to see Trax's Federation Nova with Lighty's Modified Wheel Trims in this one. :(
- by Kildan - at 2008.05.22 19:36:00
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6. No Topic - in Events and Gatherings Archive [original thread]
Worth the busfare into town I guess. \o/
- by Kildan - at 2007.07.23 21:54:00
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7. Colonies as Isk Sinks - in Player Features and Ideas Discussion [original thread]
Originally by: Vincent Almasy Would you look into these previous topics: Genesis Project: Colonies & POS Ideas , for more ideas. Collonies can also be a spacial coloney which later on can advance to planetary, reason being visual candy t...
- by Kildan - at 2007.03.22 14:25:00
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8. Colonies as Isk Sinks - in Player Features and Ideas Discussion [original thread]
I'd like to see planetary settlements being the pre-requisite and driving force of NPC defences in 0.0 constellations. It would interesting to use settlements as a way of increasing secuity of 0.0 systems. The more settlements and the bigger the ...
- by Kildan - at 2007.03.22 13:53:00
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9. i've been thinking - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Dalilah Originally by: Baldour Ngarr Enable "warp to gate", make warp bubbles cheaper, and make warp bubbles configurable in 0.5+ so you can use them to stop war enemies and let other people through. Dunno how hard ...
- by Kildan - at 2005.09.01 10:00:00
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10. The Best Multi-spec Jammer in the game . Auction - in Sell Orders [original thread]
4 mill
- by Kildan - at 2005.04.14 12:42:00
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