Pages: [1] 2 |
1. WH Anom & Sig Spawning in Sisi - in Test Server Feedback [original thread]
Richecko wrote: Kirkra wrote: As expected and Sisi follows the same rules. It's just that you assume the wrong rules. Sites don't spawn in each system independently, it's linked to site completions in other systems. Ok, so where is there ...
- by Kirkra - at 2015.11.06 19:53:14
|
2. WH Anom & Sig Spawning in Sisi - in Test Server Feedback [original thread]
As expected and Sisi follows the same rules. It's just that you assume the wrong rules. Sites don't spawn in each system independently, it's linked to site completions in other systems.
- by Kirkra - at 2015.11.04 19:25:58
|
3. Invention statistics - in Player Features and Ideas Discussion [original thread]
Yet a quick google search gives a neat formula + calculators for it. Even if it didn't - for most invention stuffs, finding out the relevant chances will cost some 100mil + a weeks worth of work (most of which is just waiting). What more could you...
- by Kirkra - at 2015.09.07 16:30:04
|
4. CAPTCHA for market orders - in Player Features and Ideas Discussion [original thread]
There is a problem with botting in the market, but this is one of the worst solutions to it. The only "solution" worse than this that I have heard was making the market NPC-only. How about instead of making people do more work to enter the market...
- by Kirkra - at 2015.08.06 15:48:53
|
5. Sticky:ATXIII Rules - in EVE Alliance Tournament Discussion [original thread]
HELLBOUNDMAN wrote: Henry Plantgenet wrote: nestor allows to refit in space which would be a big no-no. (along the lines of mobile depots and whatnot) ahhh... did not know that... Though, I'm sure you can just say "no refitting in space...
- by Kirkra - at 2015.05.22 16:31:19
|
6. Turret Sig Radius - in Player Features and Ideas Discussion [original thread]
Stitch Kaneland wrote: Its not really that obscure of a change for most people. It would actually be a good comparison between RLML/RHML and turrets. RLML are frigate sized missiles on a larger hull. Why cant the smallest tier turret have sligh...
- by Kirkra - at 2015.05.11 15:27:20
|
7. Turret Sig Radius - in Player Features and Ideas Discussion [original thread]
I assume you meant "Signature Resolution" rather than "Signature Radius" (which doesn't even make any sense for turrets, unless you want to target and shoot specific modules on your opponent). Increasing or decreasing the signature resolution on ...
- by Kirkra - at 2015.05.11 13:09:26
|
8. Stale launcher - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Clicks that can be avoided entirely by the simple action of closing your launcher when you're done playing every day Right. Done playing every day. Let me guess - EU or US timezone, right? The people for whom DT is usua...
- by Kirkra - at 2015.05.06 17:06:39
|
9. Stale launcher - in Player Features and Ideas Discussion [original thread]
The problem isn't in re-opening it. Indeed, it's only a couple of clicks. It's that to find out that you have to do it you first launch the game, go through all the loading stuff, just to be told to sod off. Even better when you first have to r...
- by Kirkra - at 2015.05.06 14:07:36
|
10. Log Off Safely: Eliminate timer if inside pos' force field - in Player Features and Ideas Discussion [original thread]
Why are you logging off safely in a POS? Your ship will disappear without warping off in a FF anyway, or are you afraid your *special* corpmates will bump your ship out in the 30 seconds before it happens?
- by Kirkra - at 2015.04.16 11:03:53
|
11. Marauders: Golem Bonus Adjustment - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Kirkra wrote: In high class wormholes - yes, pretty much every damn time. Sometimes in null fleets as well, in a BS doctrine (rare, but still). So the objection is basically because it's a "wormhole thing"? I don't...
- by Kirkra - at 2015.03.25 12:09:03
|
12. Marauders: Golem Bonus Adjustment - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Mike Whiite wrote: Although I usually see some merits in our posts Arthus, I don't understand this one, there is nothing wrong with the Golem. TP's are great, not to mention a treat for your entire fleet. All the oth...
- by Kirkra - at 2015.03.25 12:05:48
|
13. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
I've not seen the fanfest presentation, so (here's hoping) most of these are already there, but... Turret range and tracking with tracking computers on (and scripts applied). Lock range and lock speed with sensor boosters on (and scripts applied)...
- by Kirkra - at 2015.03.24 13:22:39
|
14. You want to get rid of the stagnation and blue donuts in nullsec? - in Player Features and Ideas Discussion [original thread]
tmasher wrote: Do you have any actual reason why this shouldn't occur? Because I see no reason why people who can't or won't defend their space when it's attacked (and not 48+ hours later) shouldn't lose a bit of space. Here's one: Christ...
- by Kirkra - at 2015.03.18 20:32:49
|
15. Different Image for Cap Boosters and ASBs - in Player Features and Ideas Discussion [original thread]
+1 Not sure this is (that) trivial, but certainly very useful.
- by Kirkra - at 2015.03.18 20:15:03
|
16. DED escalations from Anoms - Not enough risk? - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Kirkra wrote: ... Persistent would be OK. No really, if someone's been scanning in lowsec for a week, evading camps and what not, I'm perfectly fine with them enjoying a safe escalation in HS. The problem is that ...
- by Kirkra - at 2015.03.18 14:50:31
|
17. DED escalations from Anoms - Not enough risk? - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: The 5/10 in hisec has exactly the same risk associated as the 5/10 in losec null, but you have the additional risks then associated with being in losec/null. This is balanced out by the increased frequency of the esc...
- by Kirkra - at 2015.03.18 14:21:20
|
18. just dreaming here... - in Player Features and Ideas Discussion [original thread]
Well you can't do it client-side, otherwise everyone gets the entire grid state (and no use for scanners or watchlists or anything). So, to the already 90% TIDI environment you would add the load of saving every server action to some kind of recor...
- by Kirkra - at 2015.03.17 20:56:15
|
19. JUMP FATIGUE we dont want it any more, please remove from eve! - in EVE General Discussion [original thread]
Jenn aSide wrote: I'm sorry, but that's nonsense. I have no control over any blue list. You are conflating me with my alliance, i am an individual and Im talking practical reality. I'm supposed to tell 30 to 100 other people "hey dawgs, I kn...
- by Kirkra - at 2015.03.17 20:34:57
|
20. Webbing and Damping scripts for HIC Warp Disruption Generators - in Player Features and Ideas Discussion [original thread]
Why stop there, lets also add an ECM bubble, a TD bubble, a TP bubble, a smaller scram bubble, and a neuting bubble. Because electronic warfare ships shouldn't even need to target things. This would make HICs OP and have very long reaching conseq...
- by Kirkra - at 2015.03.17 15:14:32
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |