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1. Warp Changes - in Player Features and Ideas Discussion [original thread]
Ajurna Jakar wrote: two problems. 1) the current aligning mechanic doesn't get used. so that means there is no way to sit in a state where you are "ready to warp" at any moment. but that also takes into account being only able to warp to 1 de...
- by Koenny - at 2011.10.13 15:41:00
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2. The ole crews talk - in Player Features and Ideas Discussion [original thread]
Olodn wrote: As far as i know pod ships are essentially one-man robotic ships. If crew are to be implemented they would probably cause a somekind of bonus, but i dont think it would make much sense. How exactly could a crew improve a ship that...
- by Koenny - at 2011.09.14 16:20:00
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3. Add a mission counter per faction - in Player Features and Ideas Discussion [original thread]
+1 I agree of Kaydaro and would like to see this become a reality.
- by Koenny - at 2011.09.11 16:34:00
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4. The ole crews talk - in Player Features and Ideas Discussion [original thread]
Before I start, man you have a lot of threads. Now to the point. I like the idea on walking on the bridge of my ship, but then again, im a capsuleer. why would I be walking on my bridge, disconnected from the ship itself. secondly, the ability t...
- by Koenny - at 2011.09.11 09:37:00
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5. The new turrets, and recognizing T2 versions. - in Player Features and Ideas Discussion [original thread]
would be nice if they would listen to you on this one one, bro. and while you want more distinction between T1 en T2, i want to point out that some guns don't match the ship color. might be a slight carebear (still have it somewhere) thingy, but ...
- by Koenny - at 2011.09.11 01:28:00
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6. High Sec, Low Sec, and Null Sec Changes - in Player Features and Ideas Discussion [original thread]
like what do you mean? you only name the difference between null/low and highsec. thats like holding an apple and an orange and saying this is the difference.
- by Koenny - at 2011.09.11 01:23:00
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7. Market Sell Orders for Corps/Alliances - in Player Features and Ideas Discussion [original thread]
hah, i like this idea... getting pissed of, of enemies of my alliance/corp buying up the goods and putting them bck up at ridiculous high prices, only clogs up station marketorders
- by Koenny - at 2011.09.11 01:09:00
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8. Planetry Bombardment missions - in Player Features and Ideas Discussion [original thread]
uhm the titan is kinda an insurance for the caldari... it has not fired it's DD at the planet surface....(YET)
- by Koenny - at 2011.01.03 18:19:00
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9. Tech 3 Orca or similar ship. - in Player Features and Ideas Discussion [original thread]
isnt T3 the name for a ship with interchangable subsystems and such..... and arent't T2's the improved version of a T1 . so his idea is interesting. would love to see it becoming a reality
- by Koenny - at 2011.01.03 18:05:00
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10. Defensive cruisers. - in Player Features and Ideas Discussion [original thread]
hmmm..... i think i saw flak on a chimeara-class carrier once in a trailer or teaser. im for that idea. but for shooting missiles we have defender missiles and all the rest is kinda unbalancing the game
- by Koenny - at 2011.01.03 18:01:00
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11. EVE Online: Incursion 1.0.0 is coming this Tuesday! - in EVE Information Portal [original thread]
wondering when the existing ships in eve get a new model, like the scorpion. will be looking foward for that.
- by Koenny - at 2010.11.27 18:35:00
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12. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Edited by: Koenny on 24/11/2010 16:51:03
- by Koenny - at 2010.11.24 16:51:00
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13. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Koenny, 1, 4, 61 ,114, 121, 149, 155, 156, 202
- by Koenny - at 2010.11.24 16:49:00
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