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1. [TRIN] Taranis - in Ships and Modules [original thread]
Well to be honest, I'm not interested in long range inties, those are usually delegated to "tackling" duty. I can't explain to you exactly how much I hate the word "tackle". If I fly a Taranis, it will be because I'm looking to score solo kills...
- by Koruptdeath - at 2007.12.20 16:05:00
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2. [TRIN] Taranis - in Ships and Modules [original thread]
Thank you so much guys, I'm gonna take all this good info and get to work on improving my interceptor piloting skills. ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.12.19 03:44:00
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3. [TRIN] Taranis - in Ships and Modules [original thread]
What are your tactics for engaging larger targets with blasters? Particularly when they have a web? ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.12.18 22:25:00
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4. [TRIN] Taranis - in Ships and Modules [original thread]
Setups? I've been sifting around but all I see are constant contradictions, "blaster or bust!" "no rails are the only setup" etc etc. So what is a real setup to use for this ship? If you say blasters please give an explanation of how you fight in...
- by Koruptdeath - at 2007.12.18 22:19:00
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5. An Answer Please - in Ships and Modules [original thread]
Originally by: Smalleye Jaketh Easy mode ? well i do not have all the time in the world to play this game , so i do prefer pve , and its now very short range cant hit **** dmg, and well thats still not the answer i was trying to get from ...
- by Koruptdeath - at 2007.12.06 21:36:00
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6. An Answer Please - in Ships and Modules [original thread]
All I read was "QQ OMG IMA****** AMIRITE" ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.12.06 21:11:00
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7. good destroyer setup? - in Ships and Modules [original thread]
Use the same weapon types. Drop the 150's and load out all 125mm's with Antimatter Drop the ship scanner... they're useless. Drop target painter, Catalyst has plenty of tracking to hit frigates. I would suggest just fitting a medium shield exten...
- by Koruptdeath - at 2007.11.16 17:22:00
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8. thrasher versus a Krestal - in Ships and Modules [original thread]
Originally by: Audri Fisher this thrasher setup requires advanced weapon upgrades V, so it is definatly not SP light. It is ebil though 7 tech II 280 mm arties 2 tech II sensor boosters 1 tech II tracking comp 3 gyrostab II's insta loc...
- by Koruptdeath - at 2007.11.14 23:17:00
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9. thrasher versus a Krestal - in Ships and Modules [original thread]
^ signed. This also applies to tanking, as mentioned before choose armor or shield tanking according to the slot allocations of your preferred ship. Frigates especially cannot afford to omni-anything as they are highly specialized ships (much lik...
- by Koruptdeath - at 2007.11.14 01:58:00
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10. thrasher good for pirating? - in Ships and Modules [original thread]
With the following (and my weak gunnery skills) I hit 203 DPS with this setup: 2x Gyro IIs 1x 1 MN AB II 1x Named warp scram 1x Named webber 7x 200mm Autocannon II w/ Hail S 1x named Rocket Launcher It makes for a very weak tank, but ends up ...
- by Koruptdeath - at 2007.11.07 17:22:00
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11. Alright, can I get your Rifter thoughts please. - in Ships and Modules [original thread]
Originally by: Reem Fairchild Edited by: Reem Fairchild on 01/11/2007 10:45:55 Originally by: Koruptdeath Edited by: Koruptdeath on 31/10/2007 22:47:57 2km/s is not fast enough to be a speed tank, and if you're fighting gun...
- by Koruptdeath - at 2007.11.01 16:22:00
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12. Should I be the Turtle or the Puma? - in Ships and Modules [original thread]
Oh sorry I forgot that solo PvP is about "surviving" and not getting any kills. Stick to level 3's carebear ;D ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.11.01 00:38:00
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13. Alright, can I get your Rifter thoughts please. - in Ships and Modules [original thread]
Edited by: Koruptdeath on 31/10/2007 22:47:57 2km/s is not fast enough to be a speed tank, and if you're fighting gun cruisers a frigate sized AB is enough to avoid almost all hits. With a Tracking Disrupter you probably don't even need to use...
- by Koruptdeath - at 2007.10.31 22:46:00
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14. Gyrostabalizer vs Tracking Enhancer - in Ships and Modules [original thread]
Quite different, TE's upgrade your tracking speed whereas Gyrostabs up your damage and rate of fire. Use accordingly. ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.10.31 22:42:00
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15. To people that use destroyers to salvage - in Ships and Modules [original thread]
I use a cormorant with 8x salvagers, an AB + cap injector + extender and a MAPC in the low Works well, boosters are usually abundant in wrecks so it's a pretty good setup ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.10.31 22:17:00
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16. Should I be the Turtle or the Puma? - in Ships and Modules [original thread]
I can't wait to see your killmail in Crime&Punishment :roll: ==== Fate is the destruction of Freedom.
- by Koruptdeath - at 2007.10.31 22:14:00
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17. Alright, can I get your Rifter thoughts please. - in Ships and Modules [original thread]
With all skills to V you cannot fight with a rifter from out of web range. Rifters are fragile enough, there's no sense in putting a MWD on a boat that can only sustain a repper for 1 minute. Atleast Afterburners are sustainable by the Rifter's p...
- by Koruptdeath - at 2007.10.31 22:11:00
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18. Should I be the Turtle or the Puma? - in Ships and Modules [original thread]
Originally by: Dubious Drewski I had 3x field purgers. The reason the cost was so high was primarily the seven 14mill arbalests, then the rigs. Try and get those parts for cheaper, I challenge you. Plus I only had Battlecruisers III at t...
- by Koruptdeath - at 2007.10.31 16:31:00
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19. Should I be the Turtle or the Puma? - in Ships and Modules [original thread]
Originally by: Dubious Drewski OMG, really?!?! Dude. I paid 31 mill for the drake, but then I fully rigged it, of course, and it had a full set of heavy arbalests(which were 95 mill themselves), then there was the Full T2 gear. 180 m...
- by Koruptdeath - at 2007.10.31 16:24:00
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20. Alright, can I get your Rifter thoughts please. - in Ships and Modules [original thread]
If you MWD a rifter you're asking for some heavy duty punishment, fast. a 200mm plate and repper doesn't hurt the Rifter's speed by any nominal amount and it gives over 300% survivability against other ships. (comparatively to not using a repper/p...
- by Koruptdeath - at 2007.10.31 16:20:00
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