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1. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: Mortimer Civeri Ug! reading comprehension is not your forte. He is stating that ice in Empire will deplete like regular roids. If he stated that, "We are thinking of putting Ice in Gravimetric anomalies." then you could do ...
- by Kotami - at 2011.08.19 15:44:00
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2. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale (Also for anyone who's not following we're leaning towards just making ice in empire non-infinite rather than removing it, but I realize most people coming in to post aren't actually reading the thread first, I...
- by Kotami - at 2011.08.19 14:29:00
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3. Nullsec design goals feedback: Smallholding - in Player Features and Ideas Discussion [original thread]
Any smallholding solution should include manufacturing capacity to some degree to accommodate private industrialists in 0.0. It's unlikely empire industrialists will relocate to 0.0 in significant numbers unless they have means to produce without ...
- by Kotami - at 2011.08.19 14:02:00
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4. Nullsec design goals feedback: Smallholding - in Player Features and Ideas Discussion [original thread]
Originally by: Thur Barbek This is my issue with most of the people complaining. They say they want to experience 0.0 but only if it's handed to them on a silver platter. This is where I think you're wrong. Just because an individual ...
- by Kotami - at 2011.08.17 17:19:00
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5. Nullsec design goals feedback: PvE - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale Originally by: Alexander Renoir Edited by: Alexander Renoir on 17/08/2011 09:51:37 Originally by: CCP Greyscale Yeah, that sort of profitability issue is the sort of thing we're primarily f...
- by Kotami - at 2011.08.17 14:45:00
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6. Nullsec design goals feedback: Industry - in Player Features and Ideas Discussion [original thread]
It seems we're all throwing out ideas and raising concerns without context. CCP said: Quote: Geared towards T2 Our current proposal is that hisec is for volume T1 goods, lowsec will be for meta/faction gear eventually, nullsec is for T2, ...
- by Kotami - at 2011.08.16 14:46:00
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7. Nullsec design goals feedback: Smallholding - in Player Features and Ideas Discussion [original thread]
Edited by: Kotami on 15/08/2011 17:12:36 I'm very in favor of making 0.0 more accessible to non-PVP (read, industrialists) oriented players. However... Quote: Accessible Pretty much anyone with a little seed capital (~10m ISK) should ...
- by Kotami - at 2011.08.15 17:11:00
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8. Nullsec design goals feedback: Industry - in Player Features and Ideas Discussion [original thread]
Quote: Geared towards T2 Our current proposal is that hisec is for volume T1 goods, lowsec will be for meta/faction gear eventually, nullsec is for T2, and wormholes are for T3 So, wait. T2 producers are already at the mercy of moon mi...
- by Kotami - at 2011.08.15 14:07:00
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9. New Dev Blog: Nullsec Development: Design Goals - in EVE Information Portal [original thread]
I read the whole blog. Comprehensive and interesting, but there was only one recurring theme throughout: "I want my cake and eat it too." Good luck with that.
- by Kotami - at 2011.08.15 13:41:00
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10. CSM Leader Mittani not having a clue - in EVE General Discussion [original thread]
Originally by: Meissa Anunthiel What would it take for you to mine in 0.0? Why would you like to do it and why wouldn't you? What would be your long term objectives? Removing ABC from WHs will not encourage players to mine in 0.0. If ...
- by Kotami - at 2011.08.10 15:07:00
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11. Sexuality in EVE - in EVE General Discussion [original thread]
Originally by: CCP Maiden Steel If you're referring to a lack of characters used in fiction pieces who are anything other than straight... you're right, we don't use them very much, and this should be remedied Nice.
- by Kotami - at 2011.07.21 21:16:00
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12. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
Two days of absolute revolt and the official response is: "Whatever, dudes!" Seriously? I, too, want to know if non-vanity items will be coming to NEX. Based on your 'two word', I can only assume the answer is "Yes." Man-up, CCP.
- by Kotami - at 2011.06.24 21:32:00
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13. Wallet amount on the LEFT - in EVE General Discussion [original thread]
X
- by Kotami - at 2011.06.24 17:15:00
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14. OMFG MY EYES - in EVE General Discussion [original thread]
Speak for yourself. Personally don't care for the womens. Most of the male Gallente\Gallente avatars are just damn sexy, IMO.
- by Kotami - at 2011.06.17 16:54:00
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15. Rally to restore sanity drawfs gleen beck - in Out of Pod Experience [original thread]
Originally by: Commander Buttnugget ...blah...blah...blah...*snip* Oh, here we go. Originally by: Commander Buttnugget Libertarians have the right idea, too bad they have religious nutjubs hijacking their movement Yes, Lib...
- by Kotami - at 2010.11.03 18:19:00
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16. Ok, so just watched Dust 514 Debut Trailer... but console only? Why??? - in EVE General Discussion [original thread]
Originally by: Atedar Kerane tl:dr "Playing shooters with a PS3 controller is too difficult, I don't like being challenged" Fencing with my shoelaces tied together is too difficult, I don't like being challenged.
- by Kotami - at 2010.11.01 17:26:00
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17. Is homosexuality a genetic mutation? - in Out of Pod Experience [original thread]
Originally by: Mercurye The world would be better off with only one ambigious sex People are too obsessed with sexuality and gender Would it?
- by Kotami - at 2009.05.24 15:52:00
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18. Attack by PC in L1 Complex - in Missions & Complexes [original thread]
This is interesting. A couple days ago I had just found a gravimetric site in a .5 system and went AFK for 5 minutes (yea, my fault) and when I came back I had been podded. There was no one in the system when I went AFK, and i'm not sure if the gu...
- by Kotami - at 2008.08.15 18:50:00
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19. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
I haven't read this whole thread but it sounds to me like everyone who pilots a blastership and is complaining about not being able to hit smaller targets needs to step back and think about what you're saying. Battleships/Battlecruisers should be ...
- by Kotami - at 2008.07.31 20:54:00
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20. Blockade Runners and Scrams - in Test Server Feedback [original thread]
Unless the pirates are flying a heavy interdictor then the built-in warp stabilization on the blockade runners are worth squat and no serious gate camping pirates are going to be without a heavy interdictor these days. Seriously, the infinite poin...
- by Kotami - at 2008.07.29 17:46:00
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