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1. [Proposal] New Wormholes - in Assembly Hall [original thread]
D'Tell Annoh wrote: But besides occasionally removing some control from wh settlers, where does it break down? It temporarily disables one of the core attractions of wormspace. I'm also not in favor of a new special wormhole that turns on lo...
- by Kwashi - at 2012.01.14 11:48:00
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2. [PROPOSAL] Support Tug-class Vessel - in Assembly Hall [original thread]
Sounds awesome. Would be even more awesome if the ships in the bay had a chance to fall out as loot when the transport explodes.
- by Kwashi - at 2012.01.13 12:33:00
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3. Self-destructing reworked - in Assembly Hall [original thread]
Zarak1 Kenpach1 wrote: Aamrr wrote: Just a voice of consideration. Denying insurance payouts to self-destructing ships has a very real effect on wormhole space. Sometimes self-destructing isn't really voluntary... I generally agree with the...
- by Kwashi - at 2012.01.13 12:15:00
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4. [Discussion] WH shakeup - in Assembly Hall [original thread]
There are definitely enough wormhole systems. Many, many wormhole systems lie empty, and the vast majority of settled systems are occupied by only a handful of pilots. There is room to spare currently, and more people should move in ! Wormspace e...
- by Kwashi - at 2012.01.13 11:57:00
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5. [Proposal] New Wormholes - in Assembly Hall [original thread]
Supercap wormhole shenanigans aside, I also worry about that other one. Elimination of the total mass stat on that "narrow and deep" hole would suck most of the fun out of a wormhole. One of the best things about wormspace is if one does not like...
- by Kwashi - at 2012.01.13 11:42:00
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6. [Devblog request] Why is managing bookmarks so slow? - in Assembly Hall [original thread]
... wait, that bookmarks copy delay is intentionally coded in? Surely that's just a horrible tale told to frighten small wormspace dwelling children to get them to eat their broccoli? Supported
- by Kwashi - at 2011.07.30 15:55:00
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7. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Kwashi,12,22,27,28,85,112,123,131,139
- by Kwashi - at 2011.07.24 14:12:00
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8. [Proposal] Beacons (Scan Probe Launcher) - in Assembly Hall [original thread]
When you need a fleet warpin, this would replace the need to have a friendly ship at the destination, with the need to have had a friendly ship at that location some time in the last 2 hours... I can see lots of uses for this to get around the cu...
- by Kwashi - at 2011.05.16 12:53:00
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9. Summit Topic: UI Improvements - in Assembly Hall [original thread]
Drone UI improvements. Specifically: the ability to hotkey the launch of a specific subset of the drones in a ship's bay. We can already separate drones into groups but still must navigate a dropdown menu to use these groups. Specifically: the ab...
- by Kwashi - at 2011.04.29 14:19:00
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10. Summit Topic: POS Misery - in Assembly Hall [original thread]
Edited by: Kwashi on 29/04/2011 14:03:00 Edited by: Kwashi on 29/04/2011 14:02:49 POS permissions are pretty unworkable if more than one player is using the same POS as a base. Theft is a huge problem from POSes, lacking some manner of kee...
- by Kwashi - at 2011.04.29 14:01:00
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11. [ISSUE] Bookmark management - in Assembly Hall [original thread]
Edited by: Kwashi on 30/03/2011 12:39:42 Bookmarks also have the following cumbersome properties: * only copy one per 2 sec into people & places; * only copy max 5 per job out of people & places or else random bookmarks among the set fail to ...
- by Kwashi - at 2011.03.30 12:39:00
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12. Proposal - Tech III drones - in Assembly Hall [original thread]
Only if I can launch drones that loot and salvage distant wrecks for me
- by Kwashi - at 2011.03.20 07:23:00
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13. [Proposal] skill training for 2 characters on one account - in Assembly Hall [original thread]
Good idea. I'd shove a second PLEX into my account per month if it meant I could train one of the other slots concurrently. On the other hand, I'm lazy enough that I'd probably never sign up a second account and go through the rigamarole of char ...
- by Kwashi - at 2011.03.16 19:58:00
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14. [Proposal] Replacement newbieship removal button/option - in Assembly Hall [original thread]
I like the idea of a toggle. Don't like the idea of a "request noobship" on demand button. Some wiseacre within days would have a bot program whipped up to slam that button 24-7 as fast as the server would take requests and print endless Trit
- by Kwashi - at 2011.03.16 05:18:00
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15. [Giving Eve a Tune-Up] Episode 3: Making mining more fun for everyone - in Assembly Hall [original thread]
Making the belts require scanprobes to find may also help. It would be more difficult to write a bot that quickly probes down scan hits. Example: A new kind of scan probe is introduced called the specialized grav probe or something. It only finds...
- by Kwashi - at 2011.03.09 15:31:00
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16. [Proposal] System Scanning Array for Cloaked Ships - in Assembly Hall [original thread]
In wormspace, afk cloaking doesn't work well, since it's primarily a tool of terror and psy-ops. Remove local and the problem is gone - they must actually take action to prove they are still there. Yes, lack of local makes cloaky attacks more li...
- by Kwashi - at 2011.03.09 14:59:00
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17. [Proposal] Improvements to drone behaviour and commands. - in Assembly Hall [original thread]
Supported. Also, I'd love to see an interface for creating hotkeys (or, Armok forbid, actual buttons on the HUD like every other weapon system has) for "launch preset drone group 1," "launch preset drone group 2" etc.
- by Kwashi - at 2011.03.08 17:57:00
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18. [Proposal] Faction/Pirate battlecruisers - in Assembly Hall [original thread]
Would rather see more factions represented than more ships in each faction. Where are the player-usable EOM ships, for example? I wants me a black shieldtanked punisher with a blaster bonus!
- by Kwashi - at 2011.03.07 13:24:00
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19. [Proposal] A fresh take on blasters - in Assembly Hall [original thread]
Like artillery with short range, that expends cap, and mechanically acts like a missile with no flight time? I like it. Low ROF would go well with the idea that you hold fire until you are at facemelt range in such a ship.
- by Kwashi - at 2011.02.28 09:21:00
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20. [Proposal] Player ads on billboards - in Assembly Hall [original thread]
Players should also be able to BUILD these things in nullsec and/or wormspace :)
- by Kwashi - at 2011.02.28 09:10:00
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