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1. Planetary Interaction Material Diagram (official thread) - in Science and Industry [original thread]
I tried to give this diagram the attention it deserves here . At any rate. It's pretty useful. Thanks for the work.
- by Kyseth - at 2011.10.01 21:42:00
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2. Well-developed Planetary Interaction Spreadsheet - Opening for Bidding - in Science and Industry [original thread]
Joshua Vaughn Lampen wrote: Nonexclusive price: 1 Billion ISK Exclusive price: 6 Billion ISK I think we just found where the profit lies in Planetary Interaction. Apparently, it's in selling spreadsheets.
- by Kyseth - at 2011.09.27 18:54:00
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3. Planetary Interaction Material Diagram - in Science and Industry [original thread]
Since I've been seeing a lot of questions about PI lately, I thought I'd link the handy PI material diagram that was linked on the old forums. It was extremely helpful to me when I started PI, and still makes a great reference. The guide can be f...
- by Kyseth - at 2011.09.18 15:50:00
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4. PI - Some questions from someone new to it - in Science and Industry [original thread]
Barrak wrote: Thanks Guys. 2. Am I able to stop a cycle ahead of its correct finish time? Example: The previous day at 00.00 I set a 23hr run. At 21.30 I realise that I need to go out and get drunk, can I log in and stop the run, taking whatev...
- by Kyseth - at 2011.09.16 17:35:00
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5. what annoys you about S and I? - in Science and Industry [original thread]
Brock Nelson wrote: Kyseth wrote: I just created 100 blueprint copies. Great, but why am I being told they aren't stackable? In theory, I understand that a blueprint may be different in terms of ME/PE/etc.. but why can't blue prints with the...
- by Kyseth - at 2011.09.14 03:01:00
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6. what annoys you about S and I? - in Science and Industry [original thread]
I just created 100 blueprint copies. Great, but why am I being told they aren't stackable? In theory, I understand that a blueprint may be different in terms of ME/PE/etc.. but why can't blue prints with the same attributes stack? Do I really need...
- by Kyseth - at 2011.09.13 21:43:00
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7. manufactoring skill set - in Science and Industry [original thread]
mace windoo wrote: What would in need for t2 I assume thats were the big isk is made Keep in mind that T2 isn't just about building stuff with ore. You'll need other materials, like stuff from PI or salvage for example. As mentioned previou...
- by Kyseth - at 2011.09.13 20:33:00
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8. Planetary Interaction - Hotspots Incorrect? - in Science and Industry [original thread]
Cyniac wrote: For reference - http://www.eveonline.com/devblog.asp?a=blog&bid=851 (take a look at the section headed: The resources are alive! More or less in the middle of the blog) Interesting information so I'm doing a copy/paste fo...
- by Kyseth - at 2011.09.12 18:28:00
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9. Question about Max ME/PE - in Science and Industry [original thread]
Coar Paendraygon wrote: Well, when the cost of research is nothing but POS fuels that were already going to be used, and the production time for T1 is hindered by T2 production, I want to put my T1 prints to work. There are prints with a "perf...
- by Kyseth - at 2011.09.11 21:19:00
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10. Planetary Interaction - Save Schematic and Route Setups. - in Science and Industry [original thread]
It is an interesting idea. I think there would be plenty of issues to iron out with it, but I do think it is something that could potentially be helpful. As far as issues, for example, how would you handle the extractors? Would the head locations ...
- by Kyseth - at 2011.09.11 07:16:00
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11. How to tell if invention succeded? - in Science and Industry [original thread]
Athereon wrote: Tau Cabalander wrote: With a full API key and EVEmon, success/failure shows in EVEmon when delivered. My corpmates tend to deliver everything that is complete, so that is how I know when something finishes and I have slots f...
- by Kyseth - at 2011.09.09 01:51:00
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12. How to tell if invention succeded? - in Science and Industry [original thread]
I may be completely wrong in this, but I believe you find out when it is delivered. If you want/can, you can get a corp mate to deliver the job for you. At that point you can see if the job was successful (i.e. delivered) or if it was not (i.e. fa...
- by Kyseth - at 2011.09.08 17:49:00
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13. Passive Income? - in Science and Industry [original thread]
Hung TuLo wrote: Sphynix wrote: Eddard Varbosa wrote: Hi everyone, I'm currently trying to maximise my passive income through datacore farming and PI (semi-passive i know). Are their any other ways to generate passive income ingame? Tha...
- by Kyseth - at 2011.09.07 18:32:00
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14. Planetary Interaction (PI) Design Tutorial (Video) [Tips and tricks] - in Science and Industry [original thread]
Learned a couple new tricks here, especially the storage buffer idea. Good stuff.
- by Kyseth - at 2011.09.06 19:39:00
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