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41. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
<3
- by Logix42 - at 2013.11.04 13:38:00
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42. Osmium GÇö browser-based fitter - in Ships and Modules [original thread]
excellent tool! thanks!
- by Logix42 - at 2013.10.13 17:23:00
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43. [Rubicon] Kuromaku changes - in Test Server Feedback [original thread]
Definitely needs music (probably on the way since this is WIP) I always look forward to hearing what the new soundtrack is for login page of an expansion. Also hopefully this is more than a front-end pretty-up job. Hoping for switching characters...
- by Logix42 - at 2013.10.12 02:44:00
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44. Rubicon visuals feedback - in Test Server Feedback [original thread]
So there's a definite drop in performance from TQ to Sisi. I have some screenshots with fps window open. If a dev would like more data just let me know and i'll see what i can do The only thing I changed between the two tests was full screen vs f...
- by Logix42 - at 2013.10.10 18:04:00
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45. The EVE Store - Why is it still lacking so much? - in Jita Park Speakers Corner [original thread]
Bump. Still awaiting a reply from CSM as to what CCP said. (if they've said anything)
- by Logix42 - at 2013.10.10 16:27:00
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46. Sticky:Dev Blog: The CCP Mystery Code: Demystified - in EVE Information Portal [original thread]
O hey look, there's still virtually nothing available on the EVE Store Really hope CCP is working on making more merch available.... There may have been issues with the old EVE Store but at least it had a half decent selection available to mo...
- by Logix42 - at 2013.10.10 16:26:00
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47. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
I'm just going to leave this here. Fanfest 2012: Tessellation Demo
- by Logix42 - at 2013.10.09 14:57:00
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48. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Alvatore DiMarco wrote: Oh good. A proper thread to post this in. Every time I go through a stargate, in addition to the usual sounds of gate activation, jump travel and arriving in the destination system, I now g...
- by Logix42 - at 2013.10.08 17:55:00
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49. [Rubicon] Interbus Ship Identification System feedback thread - in Test Server Feedback [original thread]
Must have: The option to invert mouse wheel zoom, it's soooo weird to have it different than my in-space settings A nice thing to go with the zooming would be to have it zoom relative to where your mouse is (think guild wars 2 map) so if you ...
- by Logix42 - at 2013.10.07 23:40:00
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50. The EVE Store - Why is it still lacking so much? - in Jita Park Speakers Corner [original thread]
Thanks guys, very much appreciated
- by Logix42 - at 2013.09.17 16:05:00
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51. The EVE Store - Why is it still lacking so much? - in Jita Park Speakers Corner [original thread]
The EVE store closed on October 31 last year as announced here CCP announced the relaunch of the EVE store back on the 25th of April in a dev blog A few things were put up on the EVE store; less than 10 total clothing items, disappointing t...
- by Logix42 - at 2013.09.17 04:17:00
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52. Sticky:Dev Blog: U and I made some changes: Odyssey 1.1. UI changes - in EVE Information Portal [original thread]
CCP Karkur best karkur
- by Logix42 - at 2013.09.02 16:07:00
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53. Sticky:Dev Blog: An Update on Bug Reporting, Part 2 - in EVE Information Portal [original thread]
Good to hear about the regression testing being put in place. Automation is win! Also, very happy that bug reporting is back, time to report ALL THE BUGS
- by Logix42 - at 2013.08.16 18:18:00
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54. Sticky:Dev Blog: Sleeve Tattoos for Collectors Edition Pre-Purchasers - in EVE Information Portal [original thread]
So what about all the other items in the EVE store that are still not available? I'm going to need some t-shirts soon.... (and by that I did NOT mean soonTM)
- by Logix42 - at 2013.07.19 00:26:00
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55. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
Just wanted to say THANK YOU for 1.0.9. This just made my day!!! Patch Notes for 1.0.9 wrote: User Interface GÇô Radial Menu GÇ£Access Custom OfficeGÇ¥ has been added as a primary action for Custom Offices
GÇ£Open CargoGÇ¥ has been add...
- by Logix42 - at 2013.06.20 23:38:00
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56. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
The radial menu is supposed to show common use things.... I'm not sure what's more common use for a secure container in space than opening it Please include "Open Cargo" in the radial menu for secure containers, POCOs, etc Thanks!
- by Logix42 - at 2013.06.05 02:44:00
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57. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
As an update CCP has posted in the test server feedback thread about the auto-recall CCP Paradox wrote: We have been discussing the point so far, and we are making one change. Deactivating probes will not cause them to auto-recall. (When j...
- by Logix42 - at 2013.05.29 16:29:00
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58. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
l0rd carlos wrote: Can't you collapse the statics and then scan for new sigs while mining? I'm not a wh dude, but that is what i have heard. As soon as you close statics new ones open.
- by Logix42 - at 2013.05.28 16:39:00
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59. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Scan probes recalling on jump / dock is ridiculous. 1) You are not keeping true to the core of EVE Online. Actions have consequences If someone leaves probes behind and gets stuck in a wormhole, or has to fly 10 jumps to buy more probes, tha...
- by Logix42 - at 2013.05.28 16:27:00
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60. [Odyssey] Unofficial Patchnotes // Massive Feature Write Up - in EVE General Discussion [original thread]
Nicely done! +1
- by Logix42 - at 2013.05.27 11:49:00
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