Pages: 1 [2] 3 4 5 6 7 8 9 10 |
21. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Lolmer, 01, 02, 03, 04, 06, 07, 08, 99, 12, 14, 15, 16, 13, 18, 19, 20, 22, 23, 24, 25, 27, 28, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 62, 63, 65, 66, 70, 71, 72, 73, 76, 78, 79, 80, 81,...
- by Lolmer - at 2013.08.01 22:46:00
|
22. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Jack Miton wrote: You look to have removed the 2 dot result from 3 probes. Now you only get one dot and it's the incorrect one. Is this a bug? I hope so, it's very frustrating. You're doing it wrong; you should use eight probes like a real e...
- by Lolmer - at 2013.06.19 03:22:00
|
23. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
From http://www.minerbumping.com/2013/06/report-from-front-ore-anomalies.html is exactly why Gravimetric/Ore Sites to Anomalies is an anti-exploration expansion feature. http://www.minerbumping.com/2013/06/report-from-front-ore-anomalies.html ...
- by Lolmer - at 2013.06.08 06:06:00
|
24. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Mra Rednu wrote: CCP has removed exploration as a profession and turned it into a sideline. You should not be able to see the cosmic sigs unless you drop a probe first, they are making those patient souls who went around scanning whole cons...
- by Lolmer - at 2013.06.06 16:16:00
|
25. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Maul555 wrote: Quintessen wrote: Maul555 wrote: Durzel wrote: The probes don't move to the sun until you click analyze. I'm genuinely surprised so many "pro" scanners seem to think that this is the case. It just defaults to being place...
- by Lolmer - at 2013.06.01 07:15:00
|
26. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Quintessen wrote: Maul555 wrote: I don't understand what you are saying here... Right now the probes are where I deploy them, immediately... and they will continue to be there after I hit scan.... The new method deploys probe "decoys?" nex...
- by Lolmer - at 2013.06.01 07:13:00
|
27. Sticky:Dev Blog: EVE on Steam: Past, Present and Future - in EVE Information Portal [original thread]
So...with STEAM support being fixed, better integration on the horizon, and STEAM being a supporter of cross-platform games...is there hope for a revival of the Linux client?
- by Lolmer - at 2013.06.01 04:21:00
|
28. Sticky:Dev Blog: EVE on Steam: Past, Present and Future - in EVE Information Portal [original thread]
Why is it that STEAM doesn't know how to find my already installed EvE? It finds my EvE Singularity folder, but calls it "Play EVE (Safe Mode)". It also finds "Repair", but under EvE Singularity. Good work on starting the better STEAM integration...
- by Lolmer - at 2013.06.01 04:03:00
|
29. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Quintessen wrote: Lolmer wrote: Maul555 wrote: Durzel wrote: The probes don't move to the sun until you click analyze. I'm genuinely surprised so many "pro" scanners seem to think that this is the case. It just defaults to being placed...
- by Lolmer - at 2013.05.31 22:30:00
|
30. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Maul555 wrote: Durzel wrote: The probes don't move to the sun until you click analyze. I'm genuinely surprised so many "pro" scanners seem to think that this is the case. It just defaults to being placed over the sun for system coverage. You...
- by Lolmer - at 2013.05.31 19:24:00
|
31. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Maul555 wrote: James Amril-Kesh wrote: Kuetlzelcoatl wrote: I'm amazed how often the "dumbing down Eve" card is pulled when people don't like changes. Its becoming as bad as "crying wolf." Automatically recalling probes whenever docki...
- by Lolmer - at 2013.05.29 21:46:00
|
32. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Dino Boff wrote: Paula Uta wrote: So you want more people into exploration since it give more emergent gameplay so you are making it as shallow nad boring as missions !! Congratulations on your mastery of logic. How so? They removed the...
- by Lolmer - at 2013.05.29 21:45:00
|
33. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
James Amril-Kesh wrote: Quote: You launch all probes in your launcher at once, regardless of how many you currently have loaded. You can have a maximum of 8 probes in space at the same time. All players can use 8 probes now by default as the...
- by Lolmer - at 2013.05.28 16:41:00
|
34. Mine Teck's Fate Voting Thread - in In-Game Events and Gatherings [original thread]
The Vote Should Mine Teck be treated as a member of the New Order family in good standing? [ 100 ] NO, he is an impenitent Code violator, resistance communications network backbone, and he should be ganked and/or bumped on sight as is proper unde...
- by Lolmer - at 2013.05.07 06:04:00
|
35. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
CCP Fozzie wrote: When Odyssey is released, the current static (and massive) ice belts spread throughout space will be removed from the game, and replaced by a series of Ore Anomalies that will spawn and respawn only in systems that previously ...
- by Lolmer - at 2013.04.27 03:40:00
|
36. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
CCP Fozzie wrote: We will also be making a significant change to the way hidden asteroid belts will be found by players. We are phasing out the Gravimetric signature category, and instead pilots will be able to find all Ore Sites using their sh...
- by Lolmer - at 2013.04.27 03:35:00
|
37. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Tonto Auri wrote: Lolmer wrote: So...you didn't read the DevBlog at all, did you? Repackaging items in the POS. Oh look at that, something that is very helpful, at least to those of us in the wormhole, but also to others to a lesser extent. ...
- by Lolmer - at 2013.04.07 02:23:00
|
38. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Tonto Auri wrote: Ranger 1 wrote: The current system already works. That's the problem. Quote: The update will make the current system work better. No, the update will not change it even a little. So...you didn't read the DevBlog...
- by Lolmer - at 2013.04.07 00:01:00
|
39. CSM 8 - Roc the Vote - in Jita Park Speakers Corner [original thread]
FYI, since Roc hasn't posted it here yet, from http://rocwieler.com/2013/03/27/csm-8-final-ballot/: Quote: Greetings, You have met the 200 vote endorsement thresh-hold in the CSM8 pre-election. You will be included in the full election ballo...
- by Lolmer - at 2013.03.30 03:32:00
|
40. CCP player gathering in San Francisco, March 26th - in Out of Game Events and Gatherings [original thread]
It was great fun, and I got to meet a few local folks who also play along with the Developers who help create this awful game we all love to play. ;) Sorry I couldn't stick around for the after-party roam, but :RL: has needs, too.
- by Lolmer - at 2013.03.27 19:27:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |