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1. Mining in 0.0 - in Science and Industry [original thread]
What others said is right. Read halada's quide first. After that, there are some good things you need to know. 1st of all. KEEP YOUR LOCAL OPEN WHILE YOU MINE. This is your No1 enemy detector. 2nd Keep your ship alighned to the warp point all t...
- by Lougra - at 2008.07.17 20:43:00
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2. Ice mining gang? - in Science and Industry [original thread]
If you use a mining director with an active link, make sure he/she has fitted some remote reppers on. Thats for the case a cheap fitted cruiser wants to play with your cheap fitted mack. Carebear is the surname that others gives you, if you en...
- by Lougra - at 2008.06.04 13:44:00
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3. Mining: Boredo, profit, farmers and solutions. - in Science and Industry [original thread]
Originally by: Lindsay Fox Edited by: Lindsay Fox on 03/05/2008 05:08:39 Originally by: Lougra Originally by: Lilan Kahn level 4 missions abut 20m isk a hour veldspar mining in a hulk abut 15m isk a hour i fail to see...
- by Lougra - at 2008.05.09 14:44:00
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4. Mining Foreman Alt - in Science and Industry [original thread]
Originally by: Solock Edited by: Solock on 05/05/2008 19:17:40 Edited by: Solock on 05/05/2008 19:17:25 I want to create an alt to work towards all the mining forman skills: leadership, mining foreman, mining director, warfare link...
- by Lougra - at 2008.05.08 14:13:00
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5. Mining: Boredo, profit, farmers and solutions. - in Science and Industry [original thread]
Originally by: Lilan Kahn level 4 missions abut 20m isk a hour veldspar mining in a hulk abut 15m isk a hour i fail to see what the problem is. Ofcourse and you failed. Youre not miner. All your experience is based in a formula whic...
- by Lougra - at 2008.05.02 14:20:00
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6. Mining: Boredo, profit, farmers and solutions. - in Science and Industry [original thread]
The only thing in which we can compare missions and mining, is as money making elements. We want it or not, when farmers mines, this affects EVERY miner in game which lives in empire. When farmers farming missions, it affects only their wallets. ...
- by Lougra - at 2008.05.02 09:58:00
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7. why is ORE so backwards? - in Science and Industry [original thread]
I didnt bother to read the next posts, but i can honestly say this. We dont need more mining ships. WE NEED BALANCE . It is simply unacceptable, a BC equivalent ship to have 1/6 of the shield/armor/hull without giving something in exchange. It...
- by Lougra - at 2008.04.06 12:16:00
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8. covetor bpo's - in Science and Industry [original thread]
youre right, but selling even a copy of the freighter bpo, will get you far more than the barge bpc. Carebear is the surname that others gives you, if you enjoy to play eve, in other way than the rest want YOU to play it.
- by Lougra - at 2008.03.24 11:11:00
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9. covetor bpo's - in Science and Industry [original thread]
Edited by: Lougra on 23/03/2008 11:53:25 Originally by: Vlad Dakovnovich Does anyone know the justification for why the base price of the mining barge BPO's is so high ? They are roughly 10x the price of a BPO which produces a similar...
- by Lougra - at 2008.03.23 11:53:00
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10. How do I set up my research pos so that corpmates can't steal blueprin - in Science and Industry [original thread]
CEO has the option to lock one or more divisions in corp hangar. Members can use the BPs for research, manufacturing but they cannot drag. Carebear is the surname that others gives you, if you enjoy to play eve, in other way than the rest want ...
- by Lougra - at 2008.02.15 06:27:00
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11. How to pay the miners in your corp - in Science and Industry [original thread]
There is another way. Your corp can spacify one or two mining day(s) at week which all ore goes to the corp. These two days you can set the tax rate up to 100%. By that, miners will be happy because they can offer to the corp and can have lots of ...
- by Lougra - at 2008.01.31 06:42:00
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12. Teh Hulk Tankage - in Science and Industry [original thread]
If you use t2 SB and t2 specific rat hardener, can do the whole work very well for medium spawns. You might need to cycle your stripers by 5 secs betwin to keep your shield running all the time, but you dont need to spend 200m for the gistii SB. A...
- by Lougra - at 2008.01.21 22:24:00
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13. mining implants. - in Science and Industry [original thread]
And "Yeti" for ice mining Carebear is the surname that others gives you, if you enjoy to play eve, in other way than the rest want YOU to play it.
- by Lougra - at 2007.10.06 11:26:00
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14. Got my Hulk; Now what? - in Science and Industry [original thread]
Go for perfection. It takes time but in long term, is worth the way Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it.
- by Lougra - at 2007.09.26 21:08:00
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15. anchoring cans - in Science and Industry [original thread]
The problem with anchored cans is known. Mostly ppl using multiple cans because GSC has minimal space. We can see than especialy in ice fields where a few hundreds of cans are anchored in only one ice belt. A possible solution to this is to incre...
- by Lougra - at 2007.09.25 10:53:00
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16. Tech 1 - Tech 2 Mining Crystals. How long do they last? - in Science and Industry [original thread]
T2 mining crystals to me, lasts for about 3 hours. There are several cases which one crystal gone after 5 hours but is not frequent. Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it.
- by Lougra - at 2007.09.13 05:21:00
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17. Rorqual Gang Mining Calculations - in Science and Industry [original thread]
Lets correct some things. A miner which has perfect mining skills, no t2 mlus or michy or highwall but has a mining director which using a mindlink can mine the follow MSMII and t2 crystals on a hulk. Mining amount 1650.5 per mining cycle. Minin...
- by Lougra - at 2007.09.12 09:13:00
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18. Whats the most a hulk can mine? - in Science and Industry [original thread]
Originally by: Morph01 some simple numbers..... mining support with foreman midlink and warpafere link spec, miner with exhumers lvl5, 2x MLU I gives 1650m3 * 3 per strip, cycle is 142s add 2x 5% implans and you'l get 1819 m3 * 3 per cyc...
- by Lougra - at 2007.09.07 08:04:00
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19. A silent fix to R&D agents - in Science and Industry [original thread]
Ohh. Nobody is perfect Carebear is the surname that you got, if you enjoy to play eve, in other way than the rest want YOU to play it.
- by Lougra - at 2007.09.07 07:58:00
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20. A silent fix to R&D agents - in Science and Industry [original thread]
Before patch, Gallente and i think minimatar had lack of mechanical engineering agents. That can confirmed by eve-agents. Yesterday a corp mate told me that gallente (duvolle) have mech. engineering agents. After a research i saw that finaly we g...
- by Lougra - at 2007.09.07 05:43:00
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