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201. Titan On Sisi, As We Walk In Fields Of Pods.... - in Ships and Modules [original thread]
Quote: do we THEN not have the RIGHT to reduce them to SHREDS, given that we are 4 pilots? bolded part explains the first part so many people in EVE think it should be built in that 1 man can do anything he wants, people want to solo ...
- by MWEI - at 2005.12.08 23:03:00
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202. Are titans suppossed to be untackleable? - in Ships and Modules [original thread]
Maybe give them built in +50 core stablity, so its still disruptable but you need an entire fleet to disrupt it. It could still jump away though, if it has the fuel.
- by MWEI - at 2005.12.08 22:57:00
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203. How about getting more independance for 0.0 space - in EVE General Discussion [original thread]
In 1-2 weeks this problem will be solved, you use jump clone tobuy skill, and jump back, takes no time at all.
- by MWEI - at 2005.12.07 23:33:00
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204. 30 New Skills in Red Moon Rising - A Taste of Things to Come - in Skill Discussions [original thread]
description of the resist skills under mechanics are bugged I assume? surely not all give "5% increase in armor HP"
- by MWEI - at 2005.12.07 03:28:00
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205. Caracal Spammage - in Skill Discussions [original thread]
although if you train up to caldari cruiser 5 you will have better luck flying the cerberus (t2 caracel), which I remember have a missile range bonus
- by MWEI - at 2005.12.07 03:25:00
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206. Structures Signature sizes being fixed?? - in Ships and Modules [original thread]
Yeah its about time they get a chance to fix it 1- its not logically correct to have such low sig on structures 2- its not contributing to game balance at all 3- its not hard to fix, just change a few numbers, devs so busy they cant even do that?
- by MWEI - at 2005.12.07 01:29:00
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207. The FACTS on the bookmark changes... - in Ships and Modules [original thread]
Edited by: MWEI on 07/12/2005 01:25:45 Dont get me wrong, I would certain love some universal BMs, if the devs put it in Generally through my experience living in a pirated infested area - 0.0 gate camps always have a bubble - 0.0 agent miss...
- by MWEI - at 2005.12.07 01:25:00
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208. The FACTS on the bookmark changes... - in Ships and Modules [original thread]
Edited by: MWEI on 06/12/2005 21:22:21 Removing the instas dosnt increase the risk by much, maybe more freight but overall not much more risk - traveling 5km in interceptors / shuttles / t1 frigates dosnt take much time - If you meet a gate c...
- by MWEI - at 2005.12.06 21:20:00
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209. Eve and 3800+ x2 Duel 64's overclocked ????? - in EVE General Discussion [original thread]
Speaking from experience, after you play EVE for a while you will lose most of your interest in overclocking. -You will play EVE a lot -EVE dosnt need latest hardware to run perfectly Before I started EVE looked at overclocking forums everyday, ...
- by MWEI - at 2005.12.06 21:10:00
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210. New T2 ships just play things for the eve rich elite - in Ships and Modules [original thread]
How much money you can make is just dependant on how much spare time you have, so while skills are balanced for everyone, money is not If I play 4 hours a day on weekdays and 10 hours a day on weekends I can make a billion in 1.5 weeks, unfortuna...
- by MWEI - at 2005.12.05 03:37:00
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211. EVE easter-eggs... - in EVE General Discussion [original thread]
I think I heard a dev say somewhere that all those "hidden complexes" are actually mission complex of other players. They said they never intentionally put in any deep space hidden complex in the game.
- by MWEI - at 2005.12.05 03:31:00
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212. BPO's of the new ships - in Ships and Modules [original thread]
I have a feeling the chances of me getting one of these bpos from my agent is less than my chances of winning my community lottery
- by MWEI - at 2005.12.05 02:02:00
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213. -ABUSE OF EVE- Script miners! REPORT THEM HERE! - in EVE General Discussion [original thread]
They are called macro-miners and we have enough thread about them already.
- by MWEI - at 2005.12.04 22:47:00
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214. A rookie's thoughts and questions on Eve. - in EVE General Discussion [original thread]
Do people still do tutorial these days? Or the woman's face and voice so annoying new players just shut her down right away?
- by MWEI - at 2005.12.04 22:46:00
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215. Faction - in EVE General Discussion [original thread]
This sucks, although reasonable... why cant I go enjoy a day of lagfest in ouslart if I live in jita.
- by MWEI - at 2005.12.04 22:42:00
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216. I'm an explorer at heart. - in EVE General Discussion [original thread]
Apparently if you head out to some 0.0 systems on the very east of the universe you can see a blackhole, or at least thats what the description of the landmark says. On a more serious note, there are stuff to explore, although most are unintentia...
- by MWEI - at 2005.12.04 22:40:00
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217. Modules that should be split into small, medium and large versions - in Ships and Modules [original thread]
The good old problem between realism (for a sci-fi) and balance. Realistically, battleship should have more powerful equipment, but if thats the case tackling intys will be history.
- by MWEI - at 2005.12.04 19:35:00
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218. Cant enter game after power-out - in EVE Technology Lab [original thread]
Edited by: MWEI on 04/12/2005 18:15:20 Today while I was playing somehow a fuse blew and my computer shut down. When I boot the computer back up, I cant seem to log into my character, it just gets stuck at "Entering game as MWEI" for eternity....
- by MWEI - at 2005.12.04 17:56:00
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219. Mission reward balances - in Missions & Complexes [original thread]
I think most money in missions come from loyality points But yes lv4 profit should be boosted, atm its risk/difficulty to profit ratio is a bit off.
- by MWEI - at 2005.12.04 16:10:00
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220. Replace defenders with... - in Ships and Modules [original thread]
Edited by: MWEI on 04/12/2005 16:07:24 Simple, put in something like "missile guidance computer disruptor" something on that line, which when activated reduce the flight speed (range) of the missiles, increase they sig radius or decrease their...
- by MWEI - at 2005.12.04 16:07:00
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