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81. [Auction] esoteric data inreface BPCs - in Sell Orders [original thread]
2. 900 --- In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe'
- by Magunus - at 2007.01.29 18:10:00
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82. Possible Basilisk Fix (they want to promote support ships, right?) - in Ships and Modules [original thread]
I'd also like to see the cap requirements of all remote repairers doubled, and the bonuses on logistics ships adjusted to compensate. As it is right now, most tech 2 ships have a role at which no other ship can do as well, while logistics ships do...
- by Magunus - at 2007.01.29 14:25:00
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83. CCP Games and White Wolf join forces - in EVE General Discussion [original thread]
I used to play a lot of Vampire and some Hunter, and read the Exalted, Mummy, Mage, and Werewolf books. I liked the way they built the story quite a bit. I've also frequently been struck by the similarities in the skill systems in Eve and WW games...
- by Magunus - at 2006.11.17 00:27:00
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84. Voice Chat - in Revelations Testing and Development [original thread]
Originally by: Harisdrop how do you bind talk button? I joined the vivox in [other] channels It's in your shortcuts. I'm not sure in the new patch, but it was set as default to oem_3, I believe. It's about 1/3rd of the way down, calle...
- by Magunus - at 2006.11.08 16:56:00
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85. New version of SISI : 2.14.26961 - in Revelations Testing and Development [original thread]
Originally by: Jim McGregor Originally by: Magunus Originally by: Arakk where is this patch? i dont see it in test patches : ( It downloaded automatically when I logged into the test server, just like live. Mine doe...
- by Magunus - at 2006.11.08 16:52:00
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86. New version of SISI : 2.14.26961 - in Revelations Testing and Development [original thread]
Originally by: Arakk where is this patch? i dont see it in test patches : ( It downloaded automatically when I logged into the test server, just like live. --- In the beginning the Universe was created. This has made a lot of people v...
- by Magunus - at 2006.11.08 16:12:00
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87. Voice Chat - in Revelations Testing and Development [original thread]
This is just my opinion, but I'd really prefer the name of the person speaking to show up on the top level screen rather than a change in an icon in the chat channel. I keep my chat box smallish to conserve space so I can see, so no more than 3 pe...
- by Magunus - at 2006.11.07 15:54:00
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88. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Originally by: Siigari Kitawa Originally by: Magunus CPU is now 311/305. That's not a bug, you're just overclocking your CPU :p BTW, just found another. Biology skill isn't giving a duration bonus to boosters. --- In the...
- by Magunus - at 2006.11.06 20:12:00
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89. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Didn't read all the bugs, so if this is a repeat, forgive me. Fitting a rig which causes your weapons to take more CPU than you have does not cause an error, nor unfit anything. I was using a flycatcher with less than 1 CPU remaining and fitted ...
- by Magunus - at 2006.11.06 19:37:00
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90. The most EVEish films?! - in EVE General Discussion [original thread]
Originally by: Vazroth Ice Pirates Doh! I'd forgotten about Ice Pirates. 'Space herpes...' --- In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Do...
- by Magunus - at 2006.11.01 00:36:00
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91. The most EVEish films?! - in EVE General Discussion [original thread]
Originally by: turnschuh BSG wins of course "Fleet jump" serenity is urg cowboys in space I keep wishing I could put a cyno field in a planet's upper atmosphere, jump a dread in and let it freefall, for some reason. That was just...
- by Magunus - at 2006.11.01 00:32:00
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92. Gangs in Kali - in Revelations Testing and Development [original thread]
Originally by: Guurzak Originally by: Hunter. Guess we need a sticky for the new Gang system as well :) What we need is a dev clarification on how the new gang system is supposed to work. Can you still form basic gangs with ...
- by Magunus - at 2006.10.31 17:48:00
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93. 50% cap size boost, no change to regeneration time - in Revelations Testing and Development [original thread]
Edited by: Magunus on 31/10/2006 17:36:22 Originally by: Nahia Senne Originally by: Magunus Using your topic title: '50% cap size boost, no change to regeneration time' This means if your cap is 1000 and your recharge is 250, ...
- by Magunus - at 2006.10.31 17:36:00
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94. 50% cap size boost, no change to regeneration time - in Revelations Testing and Development [original thread]
Originally by: Nahia Senne Originally by: Magunus Not sure I understand your point here. You appear to be agreeing? in a nutshell, you're wasting your breath. in the end you just have more cap total, not more cap/time. take no...
- by Magunus - at 2006.10.31 15:53:00
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95. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Originally by: Polinus The nerf is good.. for veterans. Foor noobs that want to rat in <.5.. its a nightmare. A player witha 1 month old character that want to fight somehting different from frigates and rogue drones... must go to .4 or...
- by Magunus - at 2006.10.31 15:41:00
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96. 50% cap size boost, no change to regeneration time - in Revelations Testing and Development [original thread]
Originally by: Nahia Senne it wouldn't nerf armor tanks compared to shield tanks because cap size with cap boosters is a non issue already. what it will change is the fact that, when kali hits, you either have cap injector or you die in an...
- by Magunus - at 2006.10.31 15:37:00
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97. 50% cap size boost, no change to regeneration time - in Revelations Testing and Development [original thread]
Don't think so. This be a huge nerf to any passive tanks, but it would also have the effect of nerfing neuts, as well as make logistics ships and carriers worse than they are now. It would also be a backhanded boost to NOS and blaster ships, by al...
- by Magunus - at 2006.10.31 14:59:00
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98. battlecruiser size AB/MWD - in Revelations Testing and Development [original thread]
There was talk once of a 5nm and 50nm AB/MWD for destroyers and battlecruisers, but I think it got scrapped, I'd guess because of the potential for abuse by interceptors and cruisers. They added the mass addition after that, I believe, so maybe th...
- by Magunus - at 2006.10.31 01:13:00
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99. OMG EVE is DEAD - in Revelations Testing and Development [original thread]
Originally by: Lojack Girl Originally by: Faricar Edited by: Faricar on 30/10/2006 20:10:07 This is only i testing your ships and things will be there when it goes live you noob, lol Im not the hell a noob i got i mill ski...
- by Magunus - at 2006.10.30 20:21:00
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100. OMG EVE is DEAD - in Revelations Testing and Development [original thread]
/me sighs --- In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe'
- by Magunus - at 2006.10.30 20:11:00
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