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1. PI: Calculating Size of CC Needed? - in Science and Industry [original thread]
Edited by: Maulcra on 21/10/2010 16:10:38 Use Starstriker's calculator and add the "Plan additional link cost" option for your long links. http://www.fernis.net/eve/picalc/index.cfm
- by Maulcra - at 2010.10.21 16:08:00
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2. Industrialists, what is your setup? - in Science and Industry [original thread]
Edited by: Maulcra on 11/10/2010 14:40:06 I have 7 accounts I work with daily. 7 mains with different specialties from 3/4 race pvp (Amarr training up now) to mining and manufacturing 5 cyno alts for moving Rorqual/JF/Dread/Carrier I have a ...
- by Maulcra - at 2010.10.11 14:32:00
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3. Asteroid belt/asteroid question - in Science and Industry [original thread]
Belt mining in 0.0 is a pain that way, once you get a good set of BMs to the asteroid clumps, you should be able to cherry pick the abc, etc. Your best bet is to get out there in a fast frig and setup drive-by bms, ideally aligned to a celestial. ...
- by Maulcra - at 2010.10.05 15:58:00
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4. Nulsec mining with hulk - in Science and Industry [original thread]
The only way to make a significant amount of isk mining in 0.0 is to be in a bonused fleet. Farm the Industrial Level 3 Gravimetric belt, and cherry picking the ABC/M out of 1,2,4 and 5.
- by Maulcra - at 2010.09.01 13:46:00
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5. Infrastructure HUB Industrial Index increase - in Science and Industry [original thread]
Edited by: Maulcra on 02/06/2010 23:34:55 Grinding levels efficiently: Mine first: 40m3 per unit - Mercoxit Then mine: 16m3 per unit - Arkonor, Bistot, Crokite, Spodumain The Level 3 gravimetric site is farmable, we regularly respawn it. Th...
- by Maulcra - at 2010.06.02 23:35:00
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6. Industry index and its upgrades - in Science and Industry [original thread]
Edited by: Maulcra on 02/06/2010 21:20:29 Here's everything I've collected about the industrial level based off our two systems with the Industrial upgrades installed. Summary Hidden belts spawn at the next downtime after you've achieved th...
- by Maulcra - at 2010.06.02 21:14:00
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7. Industrial Index and Gas Cloud Mining - in Science and Industry [original thread]
Industry index is raised by mined ore volume, and opening cans in profession sites. Even with appropriate upgrades, profession sites don't spawn regularly enough to make a difference to the index. Ice, no effect Gas, no effect
- by Maulcra - at 2010.06.01 15:51:00
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8. Paying miners? - in Science and Industry [original thread]
I've been working on a solution that utilizes the loot log for miner payout. On small scale empire mining ops, it worked perfectly. So far the only pitfall is people with multiple roles in gang. Loot is logged when you pull from an asteroid, or c...
- by Maulcra - at 2010.02.02 03:10:00
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9. Looking for miners that run multiple Hulks+Rorqual - in Science and Industry [original thread]
Originally by: Ana Vyr How are you able to load a freigher in space exactly? You can scoop stuff from a Corporate Hanger at an Onlined POS in a freighter.
- by Maulcra - at 2010.01.26 05:55:00
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10. All this scare of hulkageddon this and mackinawageddon that - in Science and Industry [original thread]
They speak English in "What"?!
- by Maulcra - at 2010.01.15 15:42:00
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11. outposts - in Science and Industry [original thread]
Everything outpost, RTFM
- by Maulcra - at 2009.12.22 00:53:00
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12. Highsec / Empire Mining (and some questions) - in Science and Industry [original thread]
While my main and 2 alts are part of a corporation that does a lot of hi-sec mining for production purposes, I do occasionally mine independently of the corp. Mining solo in hi-sec (1.0->.5) systems can be lucrative, especially now with the Tr...
- by Maulcra - at 2009.12.22 00:26:00
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13. Mining Ops - Dividing Profits - in Science and Industry [original thread]
The loot logging feature released in Dominion is a beancounter's wet dream. You can base your payouts on actual effort, instead of short changing your higher SP players. As fleet boss, you can export and clear the loot log at the end of an op, o...
- by Maulcra - at 2009.12.15 03:57:00
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14. Mackinaw? - in Science and Industry [original thread]
Fit Mackinaw with two T2 ice harvestors and two T2 ice harvesting upgrades, but leave one offline. Undock. Online second T2 ice harvesting upgrade. Go mine ice with the best of them!
- by Maulcra - at 2007.10.31 19:42:00
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