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1. QOL Improvement: Detachable Overview Tabs - in Player Features and Ideas Discussion [original thread]
Ive been wanting this forever now +1
- by Mazzara - at 2016.05.24 22:57:55
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2. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
bumping is a cheap risk free way of holding someone in place, and just because ccp is ok with it doesn't make is any less cheap or any less of a mechanic that needs to be fixed. bumpers grab at straws to justify their exploiting of this weak mech...
- by Mazzara - at 2016.02.04 20:52:12
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3. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Bella Jennie wrote: Iain Cariaba wrote: Bella Jennie wrote: Anf again, I'm talking HISEC. So am I. Click that link, hit ctrl-F, and search "failed contracts". What you're looking at is the annual report for the largest highsec hauling...
- by Mazzara - at 2016.02.04 18:20:22
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4. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
its funny watching all the bumpers come out crying that, their tactic is balanced and counterable, but yet whine in the AFK cloaky forum about how scared they are in null sec when someone is afk cloaked, come afk cloaking is just as counterable as...
- by Mazzara - at 2016.02.04 18:17:32
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5. "Realistic" Crime Watch - in Player Features and Ideas Discussion [original thread]
I think these are great ideas
- by Mazzara - at 2016.01.25 18:09:12
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6. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
I normally keep an open mind with ccp's changes but I have to disagree on the drone nerf.
- by Mazzara - at 2015.07.07 01:33:43
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7. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Quote: Well, then just leave a POS shield up around the structure, like we have now I agree with you why not, leave the shields
- by Mazzara - at 2015.04.02 15:42:04
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8. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Jason Dunham wrote: I'm a big fan of allowing players more control over their space with tools like an observatory array and gate fittings. I'd be cautious of making things binary though, removing local completely will just add a structure eve...
- by Mazzara - at 2015.03.24 01:32:51
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9. Ability to turn alts into AI controlled wingmen - in Player Features and Ideas Discussion [original thread]
Gorongo Frostfyr wrote: Personally, it would rather take the option that every individual has only one account with one character - but that's a romanticisation of something that will never happen, because people will cry and yell like they alr...
- by Mazzara - at 2015.02.03 18:32:41
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10. Ability to turn alts into AI controlled wingmen - in Player Features and Ideas Discussion [original thread]
Phaade wrote: This idea is utterly laughable. Let's punish people who don't pay CCP extra money..... more than they already do..... Idiocy at it's finest. why? you already do? how players worked this game is that your at a disadvantage i...
- by Mazzara - at 2015.02.03 18:31:44
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11. Ability to turn alts into AI controlled wingmen - in Player Features and Ideas Discussion [original thread]
Gorongo Frostfyr wrote: One thing I loved in the X series was the ability to control NPC and send them around the universe. While this would be maybe too much for EVE, a limited kind of having the possibility to get some assistance in your spac...
- by Mazzara - at 2015.02.03 18:27:01
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12. App? - in Player Features and Ideas Discussion [original thread]
They should just do it, the 3rd party apps are OK, I donno tho if they are worth the time to set them up to kinda work.
- by Mazzara - at 2015.01.09 16:34:56
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13. CONCORD, URGENT, EXPLOIT, BUG PLZ FIX - in Player Features and Ideas Discussion [original thread]
awww, someone's gank didn't work out and now its time to cry to CCP about it. Funny, its a bug when if negatively effects gankers, its a legit game mechanic when it benefits them. -2 (-1 for crying, -1 for a bad idea)
- by Mazzara - at 2015.01.09 16:05:37
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14. Where's the BS class remote shield ship. - in Player Features and Ideas Discussion [original thread]
This would be a good add on to the nestor. A battleship logi should be able to do both and it would put it to use
- by Mazzara - at 2014.12.27 04:31:27
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15. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Combat recon doesn't show up on D-scan, this is a great idea! I don't know what some of my WH brothers are whining about, while it will be a pain to counter, that means its just as much of a pain for them. I'm so going to bring in a bunch of these...
- by Mazzara - at 2014.12.18 17:42:31
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16. Non-scannable locations in space - in Player Features and Ideas Discussion [original thread]
Figured with Halloween last weekend its time to resurrect this idea... maybe if I say there is free pie and chips we'll get a dev response Free PIE & CHIPS
- by Mazzara - at 2014.11.05 21:28:05
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17. Bumping mechanics revision - in Player Features and Ideas Discussion [original thread]
I'm not a hauler, so I don't have to worry about bumping, but still, I don't care what ccp has to say, its a crap mechanic.
- by Mazzara - at 2014.10.16 20:44:00
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18. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
+1 great idea.
- by Mazzara - at 2014.10.01 02:13:00
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19. Missile target re-aquisition - in Player Features and Ideas Discussion [original thread]
I don't think this is unreasonable +1
- by Mazzara - at 2014.09.15 16:38:00
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20. Mobile app - in Player Features and Ideas Discussion [original thread]
+1, CCP should start working on getting into mobile platforms, many aspects of eve would be perfect for mobile development
- by Mazzara - at 2014.09.12 18:17:00
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