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41. New Dev Blog: The ALL CAPS Ships Blog - in EVE Information Portal [original thread]
Edited by: McEivalley on 27/01/2010 09:41:45 Originally by: roq deelim Originally by: Yaay Titan gank runs on towers/stations are the new Mom gate camps in low sec. While I'm sure some people would love to try and claim that ti...
- by McEivalley - at 2010.01.27 09:36:00
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42. Mission Objective Loot STEALING - in Player Features and Ideas Discussion [original thread]
Originally by: Callista Sincera Originally by: Athena Silk My scanners detect a butt-hurt mission runner who got ninja'd. There is a simple solution to this: Grab the mission loot as soon as it's accessible, then you won't have an...
- by McEivalley - at 2010.01.27 08:07:00
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43. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Hurricane Carter Originally by: Ketusan Edited by: Ketusan on 23/01/2010 16:55:53 Then... explain to me why they have a signature resolution on weapons? And why signature resolution decreases the damage on smalle...
- by McEivalley - at 2010.01.26 23:30:00
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44. How to create (more) equal player distribution among systems in EVE - in Player Features and Ideas Discussion [original thread]
Probably the worst idea I ever read thoroughly. Editing your watchlist
- by McEivalley - at 2010.01.26 08:27:00
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45. Scorpion Change - in Player Features and Ideas Discussion [original thread]
Let me think about it... No. Editing your watchlist
- by McEivalley - at 2010.01.26 08:08:00
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46. [Proposal] Character Transfer Back-End Maintenance - in Assembly Hall [original thread]
/Supported Editing your watchlist
- by McEivalley - at 2010.01.26 00:06:00
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47. Mass Testing on Singularity, Wednesday, 27 January. - in Test Server Feedback [original thread]
Add a free day to my subscription as compensation for all the kicks, hours of failed re-logging attempts and general dissatisfaction from this situation and I will bother re-installing a sisi client and joining the fray. Editing your watchlist
- by McEivalley - at 2010.01.25 22:51:00
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48. Contract all I own feature... - in Player Features and Ideas Discussion [original thread]
No. It's a great tool for account hackers. Also, there's no need for it really. Learn to keep yourself more tidy or live with the mess. Editing your watchlist
- by McEivalley - at 2010.01.25 08:33:00
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49. New systems? - in Player Features and Ideas Discussion [original thread]
Originally by: Taketo Kalindika will there be any new system in future? Cause i was thinking about this question. How to force beginners to go to lower sec (not to 0.0, but to 0.6,0.5..). Itc should be like this: every race should have he...
- by McEivalley - at 2010.01.25 08:26:00
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50. Real Fleet Combat - in Player Features and Ideas Discussion [original thread]
Edited by: McEivalley on 25/01/2010 08:04:56 Edited by: McEivalley on 25/01/2010 08:04:14 Originally by: Miraqu In real life, there are difficulties if you switch too many high-power tracking radars to one target, because the echos...
- by McEivalley - at 2010.01.25 08:02:00
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51. [Proposal] Tag character ownership exchange in the employment history - in Assembly Hall [original thread]
Originally by: Helen Highwater 'c'est tout' How would this prevent me 'selling' my character to myself in order to clean the employment history and thus render the feature utterly worthless? If I was a serial scammer or spy (I'm not), I'...
- by McEivalley - at 2010.01.24 19:00:00
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52. Official master killboard - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever gathering intel on fittings is too easy already. no need to make it more easy. Allow to bar fittings under the KM poster discretion. If I destroyed your ship and was therefore allowed to examine your wreck...
- by McEivalley - at 2010.01.24 08:55:00
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53. [Proposal] Tag character ownership exchange in the employment history - in Assembly Hall [original thread]
For various reasons (accepting the char into a corp would probably be the main reason), I propose that when a character has been purchased, once the transaction is approved by CCP (the new user receives the log in details), the character's employm...
- by McEivalley - at 2010.01.24 08:42:00
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54. New commodity - - in Player Features and Ideas Discussion [original thread]
And Falafel. And Dim Sum! and strudel! And T-bone steaks... I vote "Yes", right after they fix the lag in blob fights. Editing your watchlist
- by McEivalley - at 2010.01.23 13:04:00
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55. Star Trek Online: WAKE UP CCP - in Player Features and Ideas Discussion [original thread]
I don't like legs. Seriously, I'm scared ****less from this incarna idea. The whole ambulation notion will shove eve into an ambulance only to skip ER straight to the grave. Think about the camped side in the station - huh! "Those guys can camp ...
- by McEivalley - at 2010.01.20 22:51:00
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56. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Did I sign this already? Can't remember so... /signed. Editing your watchlist
- by McEivalley - at 2010.01.20 07:19:00
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57. Virtual Ship Building - in Player Features and Ideas Discussion [original thread]
You know, there's also the test server - sisi (singularity). That's like the play server only everything there costs 100 isk (yeah, carriers and dreads included). You can test any fit you like there as well as undock and go fight other people doin...
- by McEivalley - at 2010.01.18 22:00:00
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58. Death of the Battleship - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever ugh /signed. Editing your watchlist
- by McEivalley - at 2010.01.18 21:49:00
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59. Splicing local in 0.0 to TCUs - in Player Features and Ideas Discussion [original thread]
If what you mean is that the owners of the TCU will become the owners of the local chat can moderate it by standings etc. then I vote a whooping yes. This will make the lives of aggressors a bit harder, but when it comes down to taking down a syst...
- by McEivalley - at 2010.01.18 08:51:00
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60. Stealth Bombers - Balancing - in Player Features and Ideas Discussion [original thread]
Seriously, what you are suggesting will cause stealth bombers to become worthless again. All the problems you specified in this tl;dr version of "I got bombed by SBs and I don't like it" just shows you how poor a sport you are. To make successful...
- by McEivalley - at 2010.01.18 08:25:00
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