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1. A must have for Incarna - in Player Features and Ideas Discussion [original thread]
Well looking through old dev blogs about wormholes I cannot see anything about not living there. Only that it is supposed to be logistically difficult. So yeah... I'm quite wrong. Also it might be a good idea to tie this into the flogging a dea...
- by Mcalter - at 2010.10.21 20:48:00
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2. Skill queue query. - in Player Features and Ideas Discussion [original thread]
What's wrong with extending the 24 training queue? If the account doesn't train when inactive then it's not an exploit.
- by Mcalter - at 2010.10.21 19:42:00
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3. Bookmark Creation - Typing in the X, Y, Z - coordinates - in Player Features and Ideas Discussion [original thread]
I would certainly make safe spots easier to make.
- by Mcalter - at 2010.10.21 18:24:00
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4. A must have for Incarna - in Player Features and Ideas Discussion [original thread]
Edited by: Mcalter on 20/10/2010 21:46:01 Actually. Yes. Please implement this. If this can be implemented then so should being able to dock with a POS. But there are some major issues to discuss. Such as, what happens when the control tower ...
- by Mcalter - at 2010.10.20 21:40:00
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5. A must have for Incarna - in Player Features and Ideas Discussion [original thread]
Honestly I don't know why they allow PI in wormholes. It may be easier to apply it to every planet than most planets. As for anchoring in wormholes, you can do this to stay temporarily, a few days, maybe a couple of weeks, not indefinitely. As fo...
- by Mcalter - at 2010.10.20 20:54:00
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6. A must have for Incarna - in Player Features and Ideas Discussion [original thread]
First it would be harder to implement than you would think. Second, you're not supposed to live in wormholes.
- by Mcalter - at 2010.10.20 18:31:00
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