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1. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: I want more discussion on the topic of virus strength. More perspective would be nice, instead of the same 2 people posting over and over. Personally, I think the Astero is more exploration oriented, and the virus strength bonus doesn't ...
- by MiMozO - at 2013.10.14 01:19:00
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2. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: I'm just gonna leave this here... Don't see much of specialization for T2 CoverOps over T3 though. Quote: Aside from what has already been pointed out, you need to remember that this is a "pirate" class vessel ...
- by MiMozO - at 2013.10.12 01:58:00
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3. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: You have a 75m3 drone bay, you can keep 2 flights of light combat drones and a flight of salvage drones. With the 20% drone HP bonus it is unlikely you will be losing drones very fast so only having 2 flights of lights will be ok. Fair...
- by MiMozO - at 2013.10.10 14:35:00
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4. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really? the ship isnt designed to hunt down enemy players, its a...
- by MiMozO - at 2013.10.10 14:04:00
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5. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: the problem is you are introducing multiple new game mechanics that would take months of coding just to make one ship a special snowflake. the gain to work ratio is not viable and the concentration of new mechanics players will need to l...
- by MiMozO - at 2013.10.10 12:37:00
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6. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: see if you can add interesting game play without resorting to unique mechanocs that have to be added. that is the sign of a good design. its also partly why the minigame wasnt received so positively. While I do agree with you on many ...
- by MiMozO - at 2013.10.10 08:35:00
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7. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: It can potentially be argued that any kind of combat in W-space is effectively "self-defense", as you're defending your home from invaders. With that way of thinking, you can put anything into that category. In nulls you are hunted by ...
- by MiMozO - at 2013.10.10 07:52:00
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8. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: Frankly, I'm more interested in these ships for their combat potential in Anoikis. The Astero as posted will be a nice light covops tackle, and the Stratios will be a great heavy tackle/DPS platform that's cheaper than a Tech3 cruiser. ...
- by MiMozO - at 2013.10.10 06:50:00
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9. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Quote: I believe they (might) be working on the ability to keep any unused utility items you find and also sell them on the market. Expanded utility slots would be a great addition for Covert Ops/Exploration Frigates IMO I think the differen...
- by MiMozO - at 2013.10.10 06:48:00
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10. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Ohhh, I really liked my idea of utilizing defenders. CCP could create different types of those and let sisters ships launch them at attacking ships. Missiles would provide some damage and disabling, like EM missiles would jam for a short duration ...
- by MiMozO - at 2013.10.10 01:56:00
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11. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Since Sisters are best at exploring, those ships MUST have the best exploring. And since Sisters do not like shooting people, those ships MUST NOT have primary combat capabilities. It was said that those ships are all about self-defense. Well give...
- by MiMozO - at 2013.10.09 17:06:00
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12. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
I don't really care for numbers, I'm surprised with logic here. Sisters of EVE - charity/exploration/peacemaker organisation, which excels at scanning technology, has introduced a ship which is worse at scanning than some combat oriented ships, wo...
- by MiMozO - at 2013.10.09 16:48:00
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13. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
"We decided to give some well rounded explorer ships to the community..." or how it was on the announce? Exploration ships from THE exploration faction, which are worse at exploration than T2 covert ops, and T3 strategic cruisers... That's a logic...
- by MiMozO - at 2013.10.09 16:21:00
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14. Private tournaments and dev's tournament rewards discussion. - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Run a search for your general tournament idea. It would create too many issues and runs the risk of killing PvP that isn't structure grinding and/or resources. The second idea on the special edition tournament ships... no....
- by MiMozO - at 2013.10.09 06:45:00
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15. Private tournaments and dev's tournament rewards discussion. - in Player Features and Ideas Discussion [original thread]
That's it? Some kill mail, real or not, on killboard? So you think that one - two, kill mails is going to make it for all those ships? Who have seen those ships? Even on scanner? Who fought them? Rise your hands. I just don't believe those occasi...
- by MiMozO - at 2013.10.09 06:28:00
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16. Private tournaments and dev's tournament rewards discussion. - in Player Features and Ideas Discussion [original thread]
Jealous? Did you even read what I wrote? I think I made my point clear. I see those prizes, winners got, really poor. Neither I want it, nor I think it has any meaning. I don't need those ships. Why should I want a ship I wont fly? To sell it? Whi...
- by MiMozO - at 2013.10.09 06:08:00
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17. Private tournaments and dev's tournament rewards discussion. - in Player Features and Ideas Discussion [original thread]
Greetings fellow capsuliers and CCP devs. I would like to share with you two toughts of mine, about the tournament system in EVE online. I have no intention of offending somebody, it's just my opinions, please feel free to add any constructive cri...
- by MiMozO - at 2013.10.09 03:00:00
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18. Special edition ships - in Player Features and Ideas Discussion [original thread]
The idea with these special edition ships is poor at basis, I think. Because those ships are artificial, and therefore NON EXISTENT. We'll never see them flying. Those are just an icons in hangars, a decorations, and an ISK sacks, since most of th...
- by MiMozO - at 2013.10.08 06:55:00
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19. WTS 90day GTC 390mill Secure Only (online and checking forums offten) - in Timecode Bazaar [original thread]
Sorry, it was too long. I don't need this GTC any more.
- by MiMozO - at 2008.02.16 10:55:00
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20. WTB 1x90 day GTC - in Timecode Bazaar [original thread]
Bought.
- by MiMozO - at 2008.02.16 10:54:00
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