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Tex Bloodhunter
DEFCON. The Initiative.
8
|
Posted - 2013.10.10 12:06:00 -
[1561] - Quote
Astero - Currently only has 2 high power slots, 2 turret hard points - Can only fit two guns, no cloak - alternatively cloak + probe launcher - There is no cloaky combat fit possible at the moment - needs 4 high slots: cloak, probe launcher, 2 guns - Does not have a probe launcher CPU bonus - can't fit expanded probe launcher - Does not have a laser weapon bonus - no one will fit lasers to this ship - Armor Resists on a cloaky frig (where defence = not being seen) seems unfitting
Also please mention if this ship can use black ops bridges and light covert cynos |

Tex Bloodhunter
DEFCON. The Initiative.
8
|
Posted - 2013.10.10 12:07:00 -
[1562] - Quote
Double post, delete plz |

epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
59
|
Posted - 2013.10.10 12:16:00 -
[1563] - Quote
Ambassador Spock wrote:I've been following this thread since day one and can I just say that when 90% of the past 20 pages are the same 3-4 people re-hashing the same idea over and over (and 50% of those are one guy...), maybe it is time for everyone to step back, shut up, and wait for CCP Rise to come back and give us some more info...
I love the ships as they stand now, but I don't think we can really have anymore reasonable discussion until CCP Rise comes back. CCP RISE, A quite different suggestion, I agree everyone should now wait for your decision,
Would it be possible to have a new piece of equipment, one which fits in with the concept and feel of EVE ?
May I suggest the. FORUM SMARTBOMB,
It would save so much stress. Thank you. Asteros and Stratios are beautiful. CCP Please Make these ships Truly function as Exploration ships, +10 Virus strength possible with covert ops skill please. |

Omnathious Deninard
Novis Initiis
1672
|
Posted - 2013.10.10 12:22:00 -
[1564] - Quote
Omnathious Deninard wrote:Alvatore DiMarco wrote: Another potential bonus I've had in mind although it would require significantly more iteration be done on the hacking game is that a ship grant a total of 4 or even 5 utility slots in the minigame instead of the usual 3. This would be more useful if we could take utility items between minigames, as it was once stated we may eventually be able to. I believe they (might) be working on the ability to keep any unused utility items you find and also sell them on the market. Expanded utility slots would be a great addition for Covert Ops/Explotarion Frigates IMO
Quote:Honestly the extra utility slot idea is so far the best one I have heard in this entire thread and one I can fully support especially if you can sell them later or if they are transferable from site to site. will make the mini-game super easy though. It was during the testing phase of the mini-game for odyssey but I can no longer point you as to where it would be exactly. Now for what I was getting to, If I remember correctly they made mention that if/once the utility items you get from the mini-game were able to be kept and bought/sold on the market they would have to tweak the mini-game a bit to compensate. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

MiMozO
Sacred Inquisition
2
|
Posted - 2013.10.10 12:37:00 -
[1565] - Quote
Quote:the problem is you are introducing multiple new game mechanics that would take months of coding just to make one ship a special snowflake. the gain to work ratio is not viable and the concentration of new mechanics players will need to learn just because of one ship is also not fair. you will need to justify applying these mechanics to other ships to make it viable. your best is to take one single new mechanic and reason how that one mechanic can be applied to multiple ships while staying balanced. if you want to be taken seriously focusing on single or small changes will be better than random expansive flights of fancy where every suggestion is bigger and more special than the previous. I know that I brought up quite a big thing. I don't see multiple mechanics here though. The only thing which will need a lot of coding is a defender missiles overhaul. And that mechanics isn't bound to these ships only. You can easily introduce some new recons later using those defenders to protect their fleet, it would need a little tweak of course, but still. Besides, try to compare this mechanics to, say, heavy interdictors. Is it that bigger than bubble generating module mechanics? We didn't get new ships mechanics for quite a long time. It would be a good chance now, considering we are getting new faction ships, and not just new, but ships from a faction which never introduced any. Other things, like bonus damage to drones and bonus for EW drones should not be that much of a problem I think. It will be just a tweaked bonuses, which already exist. But I can't say for sure of course.
Quote: that isnt to say that your sugestions are bad in any way but you have to expect some degree of doubt as to the viability of being able to implement even a single one of your sugestions. maybe look at the suggestion forum if you are serious about the defender missle thing.
Well speaking frankly, I don't expect anything here. I've brought this idea, as a topic for discussion, and we are doing just that - talking. As for CCP paying any serious attention to this, I have no illusions. They have already decided with those stats and they won't be changing them anywhere in near future. Besides, I really don't believe in all those "suggestions forums", those are made for whistle blowing mostly. It's more like "Let's discuss our boldest dreams about this game, and go home." Devs, especially in such big companies as CCP, have no time to listen to peons' blubbering, they have their schedule build for years ahead already. And the only thing which can change it - is a margin decline. |

Anize Oramara
S T R A T C O M Critical-Mass
16
|
Posted - 2013.10.10 13:20:00 -
[1566] - Quote
Tex Bloodhunter wrote:Astero - Currently only has 2 high power slots, 2 turret hard points - Can only fit two guns, no cloak - alternatively cloak + probe launcher - There is no cloaky combat fit possible at the moment - needs 4 high slots: cloak, probe launcher, 2 guns - Does not have a probe launcher CPU bonus - can't fit expanded probe launcher - Does not have a laser weapon bonus - no one will fit lasers to this ship - Armor Resists on a cloaky frig (where defence = not being seen) seems unfitting
Also please mention if this ship can use black ops bridges and light covert cynos no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really?
the ship isnt designed to hunt down enemy players, its an exploration ship that cam defend itself from or kill players already running sites.
understand what the ship is designed for then perhaps you can try to not turn it into a cloaky AF. |

Bouh Revetoile
TIPIAKS
386
|
Posted - 2013.10.10 13:38:00 -
[1567] - Quote
Anize Oramara wrote:no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really?
the ship isnt designed to hunt down enemy players, its an exploration ship that cam defend itself from or kill players already running sites.
understand what the ship is designed for then perhaps you can try to not turn it into a cloaky AF. Well, in fact you can easily use cloak + one gun in the high and have a very capable combat frigate, able to take on any frigate existing. In fact, you don't even need this gun in the high considering the hp of your drones.
Again, a flight of light drones is considered an anti frigate weapon for any ship larger than a destroyer, but it's not different for a frigate or destroyer. And with 4 mids and 4 lows, you have everything to be a king among frigate in pvp. |

epicurus ataraxia
Unchained Industrial Collective Defiance Enterprises
59
|
Posted - 2013.10.10 13:46:00 -
[1568] - Quote
Quote from Arnaud Amalric Definitely had the right idea. No one ever expects the spanish inquisition.
Caedite eos. Novit enim Dominus qui sunt eius Seems appropriate. Asteros and Stratios are beautiful. CCP Please Make these ships Truly function as Exploration ships, +10 Virus strength possible with covert ops skill please. |

MiMozO
Sacred Inquisition
4
|
Posted - 2013.10.10 14:04:00 -
[1569] - Quote
Quote:no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really?
the ship isnt designed to hunt down enemy players, its an exploration ship that cam defend itself from or kill players already running sites.
understand what the ship is designed for then perhaps you can try to not turn it into a cloaky AF.
Well, two highs is a bit tight for exploration though. That means no salvaging. It's bearable, but reducing frig's value quite a bit. |

Omnathious Deninard
Novis Initiis
1672
|
Posted - 2013.10.10 14:08:00 -
[1570] - Quote
MiMozO wrote:Quote:no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really?
the ship isnt designed to hunt down enemy players, its an exploration ship that cam defend itself from or kill players already running sites.
understand what the ship is designed for then perhaps you can try to not turn it into a cloaky AF. Well, two highs is a bit tight for exploration though. That means no salvaging. It's bearable, but reducing frig's value quite a bit. You have a 75m3 drone bay, you can keep 2 flights of light combat drones and a flight of salvage drones. With the 20% drone HP bonus it is unlikely you will be losing drones very fast so only having 2 flights of lights will be ok. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Vulfen
Snuff Box
66
|
Posted - 2013.10.10 14:11:00 -
[1571] - Quote
@ CCP, i think what your doing with these ships is great and congratulate you on some fine work. However ive seen come people posting about another SOE ship called the Nestor - BS class ship. Is this a planned ships that might be released?
[url]http://imgur.com/a/3JSCn#2[/url] |

Syri Taneka
NOVA-CAINE
88
|
Posted - 2013.10.10 14:18:00 -
[1572] - Quote
CCP Rise wrote:Astero
Role Bonus: 100% reduction in CPU requiement for cloaks Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Frigate Bonus: 4% bonus to Armor Resists
Gallente Frigate Bonus: 20% bonus to drone hitpoints
Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers Fittings: 32 PWG, 170 CPU Defense (shields / armor / hull) : 540 / 600 / 600 Capacitor (amount) : 430 Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6 Sensor strength: 13 Signature radius: 35 Cargo Capacity: 210
Armor resists AND 4 lows? 2 weapon hardpoints, but only enough high slots for 1 with a cloak or probe launcher (0 with both)? Seems a little tetchy to me... I'd rather 3 lows and a 3rd high, possibly even a 4th high for cloak and probes. Complete lack of damage bonuses all-but-mandates using guns and drones for dps.
CCP Rise wrote: Stratios
Role Bonus: 50% reduction in Energy Turret capacitor need Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus) Role Bonus: +5 Virus strength for Relic and Data Analyzers
Can fit Cover Ops Cloaking devices
Amarr Cruiser Bonus: 4% bonus to Armor Resists
Gallente Cruiser Bonus: 10% bonus to Drone hitpoints and damage
Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers Fittings: 920 PWG, 400 CPU Defense (shields / armor / hull) : 1950 / 2400 / 2450 Capacitor (amount) : 1700 Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s Drones (bandwidth / bay): 125 / 500 Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7 Sensor strength: 20 Signature radius: 150 Cargo Capacity: 550
Again, the resists and 5 lows seems like a bit of overkill, but at least this one has a utility/cloak high. Though again, two utility highs would be nice for cloak and probes. (This ship at least gets a drone damage bonus, so it doesn't badly need to fit guns on top of that; the frigate gets no damage bonuses, and badly needs its guns as well.) |

Kaarous Aldurald
ROC Academy The ROC
1130
|
Posted - 2013.10.10 14:18:00 -
[1573] - Quote
Quote:no cloaky combat fit? what in the hay are you smokig? a full flight of 5 double health t2 drones with drone space for 10 more and potentially a DDA in the low isnt combat? really?
Really. It has no output. Anything you can claim you could do in combat with an Astero, you can do better with a Tristan.
Yeah, the drones on it have double health... yay. All that means is that people know the second they see this ship to focus on cracking the tank instead of screwing around with the drones.
And you're wrong if you think you can kill somebody with this, either. It only has 4 mids. 2 hacking modules, one prop mod, and a cargo scanner are what you need for doing data and relic sites. That means no web to actually let your drones apply serious damage.
Like I said, the frigate suffers from extremely confused design that isn't made up for easily at the frigate level of fitting. Not posting on my main, and loving it.-á Because free speech.-á |

Feser One
Summa Logicae
0
|
Posted - 2013.10.10 14:20:00 -
[1574] - Quote
Make a SOE Battleship in this style.
Take my money. |

MiMozO
Sacred Inquisition
4
|
Posted - 2013.10.10 14:35:00 -
[1575] - Quote
Quote:You have a 75m3 drone bay, you can keep 2 flights of light combat drones and a flight of salvage drones. With the 20% drone HP bonus it is unlikely you will be losing drones very fast so only having 2 flights of lights will be ok. Fair enough. But I would still put another high. Two is kind of not very serious for a faction. Can be wrong though. |

Bouh Revetoile
TIPIAKS
386
|
Posted - 2013.10.10 14:58:00 -
[1576] - Quote
Kaarous Aldurald wrote:And you're wrong if you think you can kill somebody with this, either. It only has 4 mids. 2 hacking modules, one prop mod, and a cargo scanner are what you need for doing data and relic sites. That means no web to actually let your drones apply serious damage.
Like I said, the frigate suffers from extremely confused design that isn't made up for easily at the frigate level of fitting. Asking for a data/relic site site explo frigate in exploration fit to kill combat frigate in combat fit... Don't you think you are asking too much ?
A cloak on top of combat capabilities is largely enough for people to not use it for exploration. This ship is the perfect cloaky combat frigate already but moving a low to a high might be too much. |

Alvatore DiMarco
Capricious Endeavours Ltd
712
|
Posted - 2013.10.10 15:22:00 -
[1577] - Quote
Vulfen wrote:@ CCP, i think what your doing with these ships is great and congratulate you on some fine work. However ive seen come people posting about another SOE ship called the Nestor - BS class ship. Is this a planned ships that might be released?
Everything stands to suggest that the Nestor is indeed planned, but I wager they're looking to see how the frigate and cruiser balance out before moving forward with it.
|

Kaarous Aldurald
ROC Academy The ROC
1131
|
Posted - 2013.10.10 15:32:00 -
[1578] - Quote
Bouh Revetoile wrote:Asking for a data/relic site site explo frigate in exploration fit to kill combat frigate in combat fit... Don't you think you are asking too much ?
I'm not asking for anything, numbskull. I'm telling people that if they think they have a good chance at beating even a T1 combat frigate with this piece of garbage that they're insane.
Quote: A cloak on top of combat capabilities is largely enough for people to not use it for exploration. This ship is the perfect cloaky combat frigate already but moving a low to a high might be too much.
It doesn't have combat capabilities. It can defend itself adequately against rats, that's all. It can put out, what, 75 dps (estimated, I am at work or I'd check) from it's unbonused drones?
That's the trick with this ship. If you want it to be able to explore, it can't fight for squat. If you want it to put out some deeps, it will have paper thin tank (and since it's kinda sluggish, that's a bad thing).
Since it cannot multi task, and it cannot really specialize, it's useless. If you are going to use it to explore, then a cov ops is much much better. If you are going to use it to fight, then there are handfuls of frigates that are better. And despite the hype, it can't do all of those things at once.
The Astero is a great big "why bother". Not posting on my main, and loving it.-á Because free speech.-á |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
346
|
Posted - 2013.10.10 15:42:00 -
[1579] - Quote
Kaarous Aldurald wrote: It doesn't have combat capabilities. It can defend itself adequately against rats, that's all. It can put out, what, 75 dps (estimated, I am at work or I'd check) from it's unbonused drones?
99dps with T2 Hobs - with DDAs can put it upto 146 in a semi sensbile fit so its got a fair bit of teeth.
Kind of like it as it is - though I'd like to see it get a bonus to amarr drone damage so we see a bit of flavor in drones used and also acolytes have fairly decent tank, speed and tracking but lack for damage so with a bonus (say a static 50% bonus to amarr drone damage) that brought them up very slightly above unbonused hobs it would give the astero some nice but not OP combat ability. |

Vulfen
Snuff Box
66
|
Posted - 2013.10.10 15:48:00 -
[1580] - Quote
Alvatore DiMarco wrote:Vulfen wrote:@ CCP, i think what your doing with these ships is great and congratulate you on some fine work. However ive seen come people posting about another SOE ship called the Nestor - BS class ship. Is this a planned ships that might be released?
Everything stands to suggest that the Nestor is indeed planned, but I wager they're looking to see how the frigate and cruiser balance out before moving forward with it.
Awww but I want my imperial star destroyer now..... |

Kaarous Aldurald
ROC Academy The ROC
1131
|
Posted - 2013.10.10 15:58:00 -
[1581] - Quote
Rroff wrote:Kaarous Aldurald wrote: It doesn't have combat capabilities. It can defend itself adequately against rats, that's all. It can put out, what, 75 dps (estimated, I am at work or I'd check) from it's unbonused drones?
99dps with T2 Hobs - with DDAs can put it upto 146 in a semi sensbile fit so its got a fair bit of teeth. Kind of like it as it is - though I'd like to see it get a bonus to amarr drone damage so we see a bit of flavor in drones used and also acolytes have fairly decent tank, speed and tracking but lack for damage so with a bonus (say a static 50% bonus to amarr drone damage) that brought them up very slightly above unbonused hobs it would give the astero some nice but not OP combat ability.
Ah, yes, T2 hobs. I was in the neighborhood at least. Not too shabby for a guy with a 101 fever lol.
Ok, so you can pump it up to about 145 in a "semi sensible" fit? Curious as to what this fit might be, and how much tank it has overall as well.
I agree with your second point, kinda. I would just prefer to see drones get reworked completely, from the ground up. They are the mechanic more than anything else in this game that shows it's age. That way, we can actually have a legitimate reason to use the other two race's drones, and maybe we can make the overall weapon system less of a cluster****. Not posting on my main, and loving it.-á Because free speech.-á |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
346
|
Posted - 2013.10.10 16:11:00 -
[1582] - Quote
Kaarous Aldurald wrote:Rroff wrote:Kaarous Aldurald wrote: It doesn't have combat capabilities. It can defend itself adequately against rats, that's all. It can put out, what, 75 dps (estimated, I am at work or I'd check) from it's unbonused drones?
99dps with T2 Hobs - with DDAs can put it upto 146 in a semi sensbile fit so its got a fair bit of teeth. Kind of like it as it is - though I'd like to see it get a bonus to amarr drone damage so we see a bit of flavor in drones used and also acolytes have fairly decent tank, speed and tracking but lack for damage so with a bonus (say a static 50% bonus to amarr drone damage) that brought them up very slightly above unbonused hobs it would give the astero some nice but not OP combat ability. Ah, yes, T2 hobs. I was in the neighborhood at least. Not too shabby for a guy with a 101 fever lol. Ok, so you can pump it up to about 145 in a "semi sensible" fit? Curious as to what this fit might be, and how much tank it has overall as well. I agree with your second point, kinda. I would just prefer to see drones get reworked completely, from the ground up. They are the mechanic more than anything else in this game that shows it's age. That way, we can actually have a legitimate reason to use the other two race's drones, and maybe we can make the overall weapon system less of a cluster****.
Was probably thinking some kind of shield tank with about ~7.5k EHP and dcu+nano (yeah I know - needs it for the speed though) + 2x dda. I'm not really a frig pilot though so I'm sure theres people a lot more experienced with those fits. |

Anize Oramara
S T R A T C O M Critical-Mass
19
|
Posted - 2013.10.10 16:48:00 -
[1583] - Quote
oops, someone already said this  |

Bouh Revetoile
TIPIAKS
386
|
Posted - 2013.10.10 17:55:00 -
[1584] - Quote
Kaarous Aldurald wrote:Ah, yes, T2 hobs. I was in the neighborhood at least. Not too shabby for a guy with a 101 fever lol.
Ok, so you can pump it up to about 145 in a "semi sensible" fit? Curious as to what this fit might be, and how much tank it has overall as well.
I agree with your second point, kinda. I would just prefer to see drones get reworked completely, from the ground up. They are the mechanic more than anything else in this game that shows it's age. That way, we can actually have a legitimate reason to use the other two race's drones, and maybe we can make the overall weapon system less of a cluster****. You know nothing about frigate warfare do you ?
In a frigate duel, all that matter is damage projection and control. The Stratios have a full flight of drones (unbonused is the norm for frigate, because that would be OP otherwise). The 99dps of HobgobII, because they can be projected to scram range, put the Stratios to a high grade dps at this range (few frigates can project that much at scram range), and it largely have the place for a DDA to push it higher. Then you have the 4 mid slots to control whatever you want. And finaly, a huge armor tank to outlast the ennemy if it's needed.
That's not more OP than a Hookbill can be, but that definitely don't need anymore firepower.
For anything else, the 4/4 slot layout allow for a lot of versatility in fits, and the flights of drones allow for the flexibility of range. You can make almost anything of this frigate, and the cloak to it off.
I wouldn't say the Astero is OP, I don't think so, but it definitely don't need anything more. We just hit the place for a pirate frigate I think. |

Kaarous Aldurald
ROC Academy The ROC
1132
|
Posted - 2013.10.10 18:43:00 -
[1585] - Quote
Quote:In a frigate duel, all that matter is damage projection and control. The Stratios have a full flight of drones (unbonused is the norm for frigate, because that would be OP otherwise). The 99dps of HobgobII, because they can be projected to scram range, put the Stratios to a high grade dps at this range (few frigates can project that much at scram range), and it largely have the place for a DDA to push it higher. Then you have the 4 mid slots to control whatever you want. And finaly, a huge armor tank to outlast the ennemy if it's needed.
If ANY of that is true about drones then why is the Worm not a top tier frigate? They're damn near the same ship, after all, unbonused light drones and everything.
Not posting on my main, and loving it.-á Because free speech.-á |

Bouh Revetoile
TIPIAKS
386
|
Posted - 2013.10.10 19:04:00 -
[1586] - Quote
Kaarous Aldurald wrote:If ANY of that is true about drones then why is the Worm not a top tier frigate? They're damn near the same ship, after all, unbonused light drones and everything.
Because the Worm have a shield resist bonus you'll lose if you armor tank, don't have any drone bonus but the obsolete drone bay one, and because the Tristan have close to the same performances. And finaly, the Worm don't have any special feature to justify its pirate frigate price. (And it's slow to top it off).
Yet it's not really bad, but not good enough for its price. |

Kaarous Aldurald
ROC Academy The ROC
1132
|
Posted - 2013.10.10 19:16:00 -
[1587] - Quote
Bouh Revetoile wrote:Kaarous Aldurald wrote:If ANY of that is true about drones then why is the Worm not a top tier frigate? They're damn near the same ship, after all, unbonused light drones and everything.
Because the Worm have a shield resist bonus you'll lose if you armor tank, don't have any drone bonus but the obsolete drone bay one, and because the Tristan have close to the same performances. And finaly, the Worm don't have any special feature to justify its pirate frigate price. (And it's slow to top it off). Yet it's not really bad, but not good enough for its price.
Ok, and that just goes to show that the Astero doesn't even measure up (which is the point I was trying to make in the first place). The Worm has, if anything, a better tanking bonus, while the Tristan has vastly better damage output. (in the whole school of thought of "kill them before they kill me" I'd rate the Tristan as the best out of the 3 frigates in question)
And neither of them are considered top tier frigates. Not posting on my main, and loving it.-á Because free speech.-á |

Deviant X
Sky Boxers Northern Associates.
35
|
Posted - 2013.10.10 19:23:00 -
[1588] - Quote
A rough estimated dps with drones: 162 dps with around 649 volley. Hob II's.
Drone interfacing V Gallente Specialization IV Combat Drone V.
If you took the frigate and put in 3 x Drone Damage Amp's II's you would have plenty of pg/cpu for a buffer shield tank/rigs. Lots of flexibility
I'd say that with some good drone skills, you will have some decent dps.
You can do very similar dps (more) with a Tristan. Tristan would lack explore skills and utility slots (of course).
Tristan will sacrifice tank or dps to get close. It has slightly more pg (a ton less cpu) and of course ... much much cheaper to buy and die in.
I mention the Fat-Man as a point of reference for combat ability. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
773
|
Posted - 2013.10.10 19:24:00 -
[1589] - Quote
Kaarous Aldurald wrote:Bouh Revetoile wrote:Kaarous Aldurald wrote:If ANY of that is true about drones then why is the Worm not a top tier frigate? They're damn near the same ship, after all, unbonused light drones and everything.
Because the Worm have a shield resist bonus you'll lose if you armor tank, don't have any drone bonus but the obsolete drone bay one, and because the Tristan have close to the same performances. And finaly, the Worm don't have any special feature to justify its pirate frigate price. (And it's slow to top it off). Yet it's not really bad, but not good enough for its price. Ok, and that just goes to show that the Astero doesn't even measure up (which is the point I was trying to make in the first place). The Worm has, if anything, a better tanking bonus, while the Tristan has vastly better damage output. (in the whole school of thought of "kill them before they kill me" I'd rate the Tristan as the best out of the 3 frigates in question) And neither of them are considered top tier frigates. If you fit the Astero like a tristan I'd think the damage output between the 2 would be rather similar, though I'm not sure the real DPS difference between 2 damage unbonused small blasters vs 2 unbonused small lasers. |

Bouh Revetoile
TIPIAKS
386
|
Posted - 2013.10.10 19:34:00 -
[1590] - Quote
Kaarous Aldurald wrote:Ok, and that just goes to show that the Astero doesn't even measure up (which is the point I was trying to make in the first place). The Worm has, if anything, a better tanking bonus, while the Tristan has vastly better damage output. (in the whole school of thought of "kill them before they kill me" I'd rate the Tristan as the best out of the 3 frigates in question)
And neither of them are considered top tier frigates. You understood nothing...
The biggest problem of the Tristan is that it only have 3/3 mid/low slot layout on top of no defense bonus. The problem of the Worm is that it have nothing more than a Hookbill but the price ; and it's barely more than a Tristan except for price where it's a lot more. To sum it up, the Worm doesn't worth its price and the Tristan is overshadowed because of slot layout.
Astero have none of these drawbacks. Its slot layout will be godlike. Its dps won't be really high, but that will be largely compensated by the cloak and the slot layout. And it will **** any Tristan because of tank and control. In fact, the Astero is probably already borderline OP and the not so high dps is the only thing which might keep it behind the line. |
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