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1. domi drone bonus - in Ships and Modules [original thread]
Please re-read the Dominix Drone Bonus. +10% bonus to drone hitpoints and damage per skill level. Emphases mine. The EWar, Combat Utility, and Logistics drone were added post-nerf. One could argue that their abilities were balanced around a m...
- by Moornblade - at 2006.07.26 20:13:00
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2. How do the drone upgrades work? Sniper-Domi? - in Ships and Modules [original thread]
Questions: 1. How does the Drone Navigation Computer work. It says it provides 25 N of Thrust for MWDing drones. Does that mean a 25% speed increaes? 2. Is the Omnidirectional Tracking Computer as amazing as it sounds? Does it actually not have ...
- by Moornblade - at 2006.07.26 17:39:00
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3. now that we know that the tier 3 BS will not be drone boats - in Ships and Modules [original thread]
Originally by: Arcadia1701 Edited by: Arcadia1701 on 26/07/2006 15:57:25 The Vamp domi is the most overpowered ship in this game as it is just now, its not so much the domis fault, its the fact it pwns without guns as u have no cap lef...
- by Moornblade - at 2006.07.26 16:01:00
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4. now that we know that the tier 3 BS will not be drone boats - in Ships and Modules [original thread]
Keep Balance in Mind. Step 1: Strip the Hybrid Bonus from the Dominix. Step 2: Add in a drone control range bonus (like a built-in Drone Link Augmentor). No-one will argue that a drone range bonus (not +optimal or +targeting range, but control r...
- by Moornblade - at 2006.07.26 15:57:00
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5. Bloggers #20, Tuxford on Tier 3 Battleships - in EVE General Discussion [original thread]
Not to mention that Rokh with blasters will be able to mount at least a good tank, and most likely an uber tank with ions. Originally by: Gierling We need DPS graphs, BADLY. The Hyperion does everything the Mega does better (Long range th...
- by Moornblade - at 2006.07.25 19:45:00
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6. Bloggers #20, Tuxford on Tier 3 Battleships - in EVE General Discussion [original thread]
Cap problems can be balanced out with Gist and Crystal implants. 1200 shield repaired for 200 energy every 4 seconds. Might be even more than that, I'm eyeballing it, and not bothering to consider skills. Originally by: Fortior I think th...
- by Moornblade - at 2006.07.25 19:43:00
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7. Hyperion - in Ships and Modules [original thread]
No, there's a better way to fix the Megathron, now that the Gallente Tier 3 is going to be a blasterboat (not that I'm happy about it). Remove 2 Megathron Turrents. Add 2 launcher bays. Voila. Megathron is now a hybrid missile/rail/drone boat. H...
- by Moornblade - at 2006.07.25 19:39:00
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8. Hyperion - in Ships and Modules [original thread]
Sucks. Rokh is a better blaster boat (unless the Rokh is really, really slow). 25% bonus to resistances=much easier to tank it. Shield tanking=much more efficent with implants/faction mods. 50% bonus to ranges=18-20km optimal range using Null. R...
- by Moornblade - at 2006.07.25 19:31:00
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9. Bloggers #20, Tuxford on Tier 3 Battleships - in EVE General Discussion [original thread]
Why would that matter? If your blasters have an 18km optimal range, with an 8km fall-off; it doesn't MATTER. You can be slow as heck; you'll beat the everloving crap out of anything that comes inside that range, and you'll be able to tank like a ...
- by Moornblade - at 2006.07.25 19:22:00
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10. Bloggers #20, Tuxford on Tier 3 Battleships - in EVE General Discussion [original thread]
I forsee 8 highs, 8 turrents, 5 mids, 7 lows. I believe that puts it in line with the Tier 3 design philosophy. The real questions will be: A)Base armor/shield/resistances? B)Base speed? C)Base cap? If it's really as fast as Tuxford is emphasiz...
- by Moornblade - at 2006.07.25 18:56:00
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11. OMG TIER3 BATTLESHIP DEVBLOG (RLY) - in Ships and Modules [original thread]
Hmm... I wonder what the Hyperion cap will look like. And the cap increase; is that the same as the Thorax cap increase? Meaning that at Gallente BS Level 5 the MWD will result in a 6.25% reduction in cap size? Frankly, given that the Caldari no...
- by Moornblade - at 2006.07.25 18:45:00
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12. Linux + EVE - in EVE General Discussion [original thread]
THREAD NECROMANCY! That being said, Eve works well under Linux. I'm running it on Cedega right now, and the only issue I have is that visual settings cannot be changed while I am not docked. I get a crash to desktop. If I want to change resolutio...
- by Moornblade - at 2006.07.25 17:35:00
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13. The 'must get to lvl 5' skills - in Skill Discussions [original thread]
Gallente Titan V
- by Moornblade - at 2006.07.25 17:21:00
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14. What races ships are best for solo piracy? - in Crime and Punishment [original thread]
Originally by: Helganstandt You should be looking at getting your drone skills up. Get Drones 5, Drone interfacing 4, Combat drones 4, and Scout drone operation 4, and maybe Heavy drones 3 or 4. That's a good 2-3 weeks of training right th...
- by Moornblade - at 2006.07.24 17:44:00
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15. Mega, Raven, Typhoon, Tempest dps graph - in Ships and Modules [original thread]
I don't remember. What kind of missile launcher can you cram onto a Mega when you have it setup like that? Also, put in a Mega: T2 rails of some sort graph. You're far more likely to use a light-tank (or tankless) Mega with a sniper setup.
- by Moornblade - at 2006.07.24 17:16:00
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16. Caracal vs. Thorax - in Ships and Modules [original thread]
Originally by: Nyuuu 5 t2 drones>caracal... Or, for that matter, ECM drones, or Sensor disruptor drones. A thorax can carry 5 Hammerhead SD-600's; That's a 76% reduction to targeting range, which reduces the caracal's default targ...
- by Moornblade - at 2006.07.24 17:06:00
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17. Seems dumb not to use the Raven for missions: a comparison - in Ships and Modules [original thread]
Don't get me wrong, I love the Domi, but.... The mega DOES have a 125 m3 drone bay. That's enough for your 5 sentry drones. At BS level 4, your drone DPS is 40% lower, but you can fit 7 425mm rails on a mega. Put 7 425 mm rails, and a drone link...
- by Moornblade - at 2006.07.24 16:31:00
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18. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
This is not an issue limited to POS. It also affects drone behavior, and NPC sentry gun behavior. NPCs (including sentries AND POS defenses) should not rotate fire. They should focus fire, shooting the target that has been in optimal range for th...
- by Moornblade - at 2006.07.22 23:36:00
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19. OMGOMGOMG WCS Nerf - in Ships and Modules [original thread]
Edited by: Moornblade on 22/07/2006 22:57:13 Why does everyone think WCS are overpowered? At best, a WCS = 1 20km Scram, and thus it means your exchanging a low slot for a mid slot. Seems fair to me. At worst, 2x WCS = 1 7.5km Scram, which m...
- by Moornblade - at 2006.07.22 22:50:00
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20. Ship Abilities... broken? *Caution math here* - in Ships and Modules [original thread]
Originally by: Zhaine There's lots of stuff that's confusingly or strangely labelled in Eve. I like it, it's part of the Darwinian gaming feel. It's not user friendly or cushy, and it rewards people who investigate (like yourself) or think...
- by Moornblade - at 2006.07.21 18:57:00
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