Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. Veterans Day in the Gallente Federation? - in Missions & Complexes [original thread]
Yes, there still is a chance that the lead rat will drop an implant. Got a social one yesterday. M
- by Morlocke - at 2004.06.25 21:18:00
|
102. Auction: Bucket 'O Construction Components - in Market Discussions [original thread]
Fair enough, I'll drop the reserve and enable two options: Components alone, reserve 15M Components + Tools, reserve 20M Tools alone, 5M Sound fair? M
- by Morlocke - at 2004.06.25 14:36:00
|
103. Auction: Bucket 'O Construction Components - in Market Discussions [original thread]
Location for these is Scolluzer - I can haul to a highway system if the price is right. M
- by Morlocke - at 2004.06.24 15:39:00
|
104. Auction: Bucket 'O Construction Components - in Market Discussions [original thread]
Shameless bump ) M
- by Morlocke - at 2004.06.23 14:52:00
|
105. Auction: Bucket 'O Construction Components - in Market Discussions [original thread]
I have the following components for sale - I would like to sell them as a batch, serious offers only please. 37RAM - Ammunition 21RAM - Electronics 11RAM - Starship Tech 19RAM - Energy Tech 36RAM - Robotics 25RAM - Shield Tech 23RAM - Weapon Tech...
- by Morlocke - at 2004.06.23 01:36:00
|
106. Auction : Raven ME 10 Blue Print Copy - in Market Discussions [original thread]
The pic of it says ME5... M
- by Morlocke - at 2004.06.22 22:19:00
|
107. RESEARCH AGENT!! - in Science and Industry [original thread]
All my time has netted me so far is 44k+ research points. Keep waiting... M
- by Morlocke - at 2004.06.22 22:17:00
|
108. [Auction] 350mm Carbide Railgun I - in Market Discussions [original thread]
Edited by: Morlocke on 24/06/2004 23:32:27 Decided to withdraw my bid here - not going to have money for it tonight, at this rate. Sorry - M
- by Morlocke - at 2004.06.22 19:46:00
|
109. Zero Profit Production - in Science and Industry [original thread]
Originally by: SixKiller The thing that seems to escape most of you is refining the ore. I don't think anyone here has let that escape them. Most folks in this discussion who know the difference between pricing patterns have, or have a...
- by Morlocke - at 2004.06.22 13:33:00
|
110. Zero Profit Production - in Science and Industry [original thread]
Originally by: Mophisto Nero People arent *overly* dumb (exceptions are of course a factor), so it must simply be that they do not see self-mining as a cost. Therefore the ore's are "free", and all you have to do is make up the cost of the...
- by Morlocke - at 2004.06.18 20:53:00
|
111. Meg and Zyd Prices - in Science and Industry [original thread]
Or do the wise thing and simply pass the cost on to your buyers ). M
- by Morlocke - at 2004.06.18 20:37:00
|
112. WTS 4 lab slots in Jesoyeh - in Science and Industry [original thread]
Sold, topic done ). M
- by Morlocke - at 2004.06.07 21:48:00
|
113. Warp Cores Are Too 'Good' (Balance Issue) - in Test Server Feedback [original thread]
There's nothing wrong with WCS, Tank. Quit whining. Even aside from the excellent reasons given by a few others here, it makes perfect sense on a "realism" measure. You are trying to reach out and stop a ship several km from you. That ship only h...
- by Morlocke - at 2004.03.26 16:22:00
|
114. To the Stain-forces in DSS today : - in Corporation, Alliance and Organization Discussions [original thread]
Quote: This is the first time I've seen posts like this from SA. I was starting to wonder how many "good" corps would have to join CA before people stopped calling it a pirate alliance. It is one of the largest misconseptions about this alli...
- by Morlocke - at 2004.02.03 19:00:00
|
115. Overtakeable stations = WRONG - in Test Server Feedback [original thread]
Here's another option: make stations about as powerful, in attack/defense, as a similar ship total. So for instance, if a particular model of station takes fifteen times the mineral requirements as an apoc, then the thing should have fifteen time...
- by Morlocke - at 2004.01.28 09:22:00
|
116. EVE game mechanics make it impossible to defend any part of space. - in Test Server Feedback [original thread]
You fleas are soooo full of it. Face the facts - you couldn't tackle a fair fight if you tried. M0o = run and hide till no one left but indy ships. M
- by Morlocke - at 2004.01.13 22:01:00
|
117. TomB / CCP : Here is what you should do to fix cruise missile problem with Kestrels.. - in Test Server Feedback [original thread]
Quote: RL missiles are most of the time are many times more expensive (cept with naval warfare) then the target they are being used to destory and does devastating damage. I'd be curious to know what planet you live on, if that's the cas...
- by Morlocke - at 2004.01.13 21:51:00
|
118. POST HERE IF YOU ARE AGAINST THE NEW MISSILE CHANGES ON THE TEST SERVER! - in Test Server Feedback [original thread]
Yeah, I agree on the point-defense issue. Some discussions I've had with corp-mates lean towards a mid-slot targeter that a laser turret is tasked to, so you spend a slot on the PD effect and a turret slot on the defense itself. Could actually t...
- by Morlocke - at 2004.01.13 21:44:00
|
119. So the CFS experiment has failed û where now for Free Space? - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Morlocke on 09/01/2004 19:34:28 Quote: CFS' biggest problem isn't the pirates that are continually "ranted" about in every post a CFS member posts, CFS' biggest problem is CFS. Senatorial red tape, wrapping everything from a s...
- by Morlocke - at 2004.01.09 19:25:00
|
120. NPC Pirates that pod - in EVE General Discussion [original thread]
They only spawn in places as PC players enter them. They will remain there for a period of time after players leave. I did a lot of scouting around with the scanner, and they never show up unless there's a player to entertain. From a CPU standpo...
- by Morlocke - at 2003.12.29 20:22:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |