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1. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Althalus Stenory wrote: E6o5 wrote: Why do BPOs stored/used in the structure do not drop if the structure is destroyed? With Towers right now they have a Chance to drop. With the new structures there is so little risk for the owner ... Ev...
- by MrB99 - at 2016.10.11 02:26:33
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2. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
I'm reading all these posts about the sky is falling from gankers because the EHP is up on the Orca, yet all the recent killboard examples of high EHP Orca kills in high sec now are during war, not ganks. All the observed ganks are on Orca configs...
- by MrB99 - at 2016.10.05 20:01:32
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3. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Fozzie - Can you comment on what the game design thinking behind originally making the default Orca lock time so slow, and keeping it that way if it's supposed to have a new role of defending the fleet? Thx
- by MrB99 - at 2016.10.05 09:10:50
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4. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
First impressions: Thanks for an Industrial Command Ship that can get into the smaller sized shattered wormholes. I'd concur with the comments that since it has to be on-grid to boost it would be nice if the porpoise could contribute to a gas m...
- by MrB99 - at 2016.10.05 08:54:51
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5. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Warlord Balrog wrote: wife aggro Priceless...
- by MrB99 - at 2016.09.14 21:54:04
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
CCP Fozzie wrote: However we are interested in hearing from you about what kinds of bonuses you think would be interesting as a replacement for the Mining Equipment Preservation effect. We'll give consideration to your ideas and see if a better...
- by MrB99 - at 2016.09.12 10:56:38
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7. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Caleb Seremshur wrote: Ok so you feel its unfair when 10 people coordinate to kill a ship that might as well be unarmed, that your ship gets killed. The examples I pointed to are not 10 people enjoying coordinated small-gang hunting gamepl...
- by MrB99 - at 2016.09.12 09:44:42
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: Ginger Naari wrote: What puzzles me is why we need 2 different isotopes to build them. It makes it awkward to source the other one from a different area of space. you just answered your own question It wil...
- by MrB99 - at 2016.09.12 09:05:57
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9. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Penance Toralen wrote: MrB99 wrote: Mining ships are not currently spec'ed for PVP, yet they are expected to participate in PVP and that should be changed. And just what do you think the Procurer or the Skiff are for? The quote is from...
- by MrB99 - at 2016.09.12 02:08:27
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10. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Devs - while you're looking at the fleet feature could you please look and see if you can incorporate changes for any of the following unresolved fleet-admin issues with the way fleets work now... In our case these impact static public mining flee...
- by MrB99 - at 2016.09.11 23:03:37
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11. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
PS. Dorking around with the ship specs for each ship so there exist 5-10 fits for each where the miners could neutralize the common gank scenarios, and still mine decently, thereby giving the miners a challenge and forcing the gankers to invent ne...
- by MrB99 - at 2016.09.11 22:07:42
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12. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: [quote=Avon Salinder] why should your solo mack be able to fend off 3 other ships on its own? IMHO - the Retriever and Mack should be spec'ed to perform their announced and described roles (or those roles should be ch...
- by MrB99 - at 2016.09.11 21:57:10
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: we do it all the time to people in ice belts and ore spawns. (again disrupting competition) and you can just move your fleet to the next system if its for boosts. EDIT: we also get bumped for the same reason and have ...
- by MrB99 - at 2016.09.10 11:17:35
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: yeah but you can always just go to the next system... if they continue to follow you and you have asked them not to you can submit it for harassment. bumping other miners in your system is a legit way to disrupt competiti...
- by MrB99 - at 2016.09.10 08:09:16
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15. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: for boosting the fact that you now need more than one orca per system has actually gotten a lot of my newer members excited as they now have a reason to use their orcas for boosting for bumping counter didn't they add a...
- by MrB99 - at 2016.09.10 07:36:49
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16. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
DiDDleR wrote: Fozzie seems like you have some hate for miners and industrialists huh? I'm part of CASMA we are a group of players dedicated to introducing new and existing EVE players into the world of mining and provide Orca mining boosts to...
- by MrB99 - at 2016.09.10 07:29:30
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17. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: We're very interested in your feedback ! The Hulk, Mack, Covetor, and Retriever are expensive ships that are relatively high skill yet are largely useless in high sec mining because they can be predictably and trivially ga...
- by MrB99 - at 2016.09.09 09:23:53
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