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61. CCP Fear talking about insurance on a CONCORD related event. - in Player Features and Ideas Discussion [original thread]
well, I translate serious considerations into a we don't want to. I see the problem with rookies getting blown up for not knowing better, but there are plenty of options to overcome that. Either make it only work for alt older than 3 month or dis...
- by Mussaschi - at 2010.02.13 11:13:00
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62. Increase access range to POS Lab/Assembly Arrays to 5,000m? - in Player Features and Ideas Discussion [original thread]
while would still prefer a major overhaul of the whole pos setup (see the dead horse), this fix would clearly help to make pos more useable
- by Mussaschi - at 2010.02.13 11:07:00
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63. Special Forces Missions - in Player Features and Ideas Discussion [original thread]
Hm, some extra ideas: Disco Mission: Clear up a way for a convoy in an untargetable minefield, using smartbombs (risky;) Nice sideeffect, any ninja jumping in might end in the minefield too ;) Damper Mission: Damping down a short range cap ship w...
- by Mussaschi - at 2010.02.03 05:46:00
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64. Faction Spawns in Expeditions - in Test Server Feedback [original thread]
not 100% about it, but I havn't seen one faction spawn in a expedition. Before it was rather common to have one (low class) spawn per expedition stage. Is there a line in the release notes, I have overseen, or am I just out of luck? Anyone actuall...
- by Mussaschi - at 2009.12.08 14:36:00
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65. Are mission runner stuppid kid's that need to be educated to go into 0 - in Test Server Feedback [original thread]
Just done some l4 missions in one of the large mission hubs. More than 150 people doing l4 missions there, some of them old eve players showing off their specialized mission ships with pride. I guess for a lot of them, this is eve. Than I recogniz...
- by Mussaschi - at 2009.12.05 11:45:00
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66. Please remove at least the rigs before ruining passive fleet tempest - in Test Server Feedback [original thread]
Ok, I guess it is to late. Passive fleet tempest will be no more. So please have at least have the courtesy to remove the rigs before changing them. Having large t2 purger on it, my heart bleeds Best Regards
- by Mussaschi - at 2009.11.27 10:24:00
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67. Why I do not explore any more - in Test Server Feedback [original thread]
Have to say the last expansion, have been great for my RL. I have no more fun exploring. Asking myself why it is like this, I would come with the following reasons: 1) No gambling: One of the main fun moments in the old exploration system was th...
- by Mussaschi - at 2009.03.15 09:24:00
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68. Singularity Installer and Patches - in Test Server Feedback [original thread]
Try to check: http://games.chruker.dk/eve_online/server_status.php It gives the current status + a link to the assumed patch file, which works with the latest one
- by Mussaschi - at 2009.03.08 16:05:00
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69. Infinite probes? - in Test Server Feedback [original thread]
Well, I have 200/200 bpo too. But what really hurts is my set of virtue implants now worth nothing ;) Well, but than I hope that some day they take the t2 bpo out of buisness, and than people would suffer a lot more than me ;)
- by Mussaschi - at 2009.03.08 16:00:00
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70. Scan strength bonus - in Test Server Feedback [original thread]
Originally by: Fox Ogmo I quite like that knowing how to do it seems to make more of a difference than ur SP now (despite my SP spent in exploration). However, you found one site in a non-bonused ship.... that is not a conclusive investig...
- by Mussaschi - at 2009.03.05 14:47:00
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71. Scan strength bonus - in Test Server Feedback [original thread]
Just did a testround on sissi, and thought I should make the problem clearer.
- by Mussaschi - at 2009.03.05 14:16:00
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72. Bluescreens with the latest build - in Test Server Feedback [original thread]
Got 2 GPF within 30s of trying the latest build. Any others experiencing this? The previous versions had been rather stable to me (not feature, but at least stability wise)
- by Mussaschi - at 2009.03.04 09:15:00
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73. Scan strength bonus - in Test Server Feedback [original thread]
Originally by: Daesul ShadoWind I've been dropping probes on the test server and I can actually score 100% on some deadspace signiture on 3 probes.. but it won't let me warp to them, Is it inteneded or is it still broken. I'm scoring less ...
- by Mussaschi - at 2009.03.03 06:40:00
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74. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Ok, having give the system a try, I have to say it is utterly boring. Yes, some aspects looked like fun in the beginning. And I had fun, when I found my first sigs in less than 4 min. Great. But the aspects of exploration, that made worth spend...
- by Mussaschi - at 2009.03.03 05:49:00
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75. Scan strength bonus - in Test Server Feedback [original thread]
Edited by: Mussaschi on 02/03/2009 13:53:06 Originally by: Captain Vampire which makes scanning stuff A LOT easier. Really? It took me 4 min to lock down a site in 0.0 with 5 probes in non covert-ops. How much faster will it get w...
- by Mussaschi - at 2009.03.02 13:53:00
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76. Scan strength bonus - in Test Server Feedback [original thread]
Originally by: Chips nBeans I expect a lot of angry threads, lol. It's not the SP or LP or ISK what is wasted now, it is that there is no need at all, to learn this skills. The most time consuming about the scanning system is to lo...
- by Mussaschi - at 2009.03.02 13:21:00
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77. Scan strength bonus - in Test Server Feedback [original thread]
I have some problems with the influence of scan strength. Frankly it seems, that it is "almost" useless. Did some exploration in something other than a covered ops and still had no problems to lock down a site. So why use a fragile covered ops fri...
- by Mussaschi - at 2009.03.02 11:25:00
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78. Known Issues in Apocrypha - Build 82565 - in Test Server Feedback [original thread]
Originally by: Space Wanderer Edited by: Space Wanderer on 01/03/2009 11:14:30 Also, the bug that forces inactive probes to scan and locks them in an infinite scan cycle is still there. I think this patch was meant just to unlock war...
- by Mussaschi - at 2009.03.01 11:33:00
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79. Known issues and workarounds in Apocrypha - build 81170 - in Test Server Feedback [original thread]
First all my probes and bpo are gone, than the market does not work for me. Visit 3 regions including one told to work, without beeing able to buy anything. Any hint, how to overcome this? Ps. Getting drone back still don't work + a number of grap...
- by Mussaschi - at 2009.02.24 17:14:00
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80. Transforming wasted scan probe bpo into moon probe bpo - in Test Server Feedback [original thread]
Edited by: Mussaschi on 21/02/2009 18:26:54 A lot of people here have invested more than 100M to get all the scan probe bpo and researched them. An investment that is nullified by this expansion. Wouldn't it be nice, if this bpo would be tran...
- by Mussaschi - at 2009.02.21 18:27:00
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