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1. [WTA]: Ark - Amarrian Jump Freighter - in Sell Orders [original thread]
Does the deal include Exotic Dancers for those lonely nights in deep space?
- by Neener - at 2009.08.16 10:51:00
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2. Best ship (DPS?) for L4 missions - in Missions & Complexes [original thread]
If you have couple billion to spend on a mission ship, heres a decent choice: Golem with missile velocity and flight time rigs. High: 4x T2 torpedo launchers, 3 tractor beams. Med: 2x cap recharger II, 2x caldari (or dg) invuln fields, T2 boost ...
- by Neener - at 2008.07.10 09:35:00
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3. Reduce the lag (..in mission hubs) - in Test Server Feedback [original thread]
Originally by: Tsanse Kinske Adding more of your high quality, perfectly safe, hyper convenient agents just encourages even more people to get into hisec mission running, and would likely only push the problem back for a time. Dynamic wou...
- by Neener - at 2008.07.04 01:58:00
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4. Reduce the lag (..in mission hubs) - in Test Server Feedback [original thread]
Originally by: the thorn actually, i meant good agents in highsec. i am using myself a l4q19 in a 0.6 (if i remember correctly), with 20-30 ppl in local. Division?
- by Neener - at 2008.07.02 11:57:00
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5. Reduce the lag (..in mission hubs) - in Test Server Feedback [original thread]
Originally by: ollobrains2 move all the level 3s to .5 and .6 and move all the level 4s to low sec problem solved And what would that accomplish? Absolutely nothing (except make loads and loads of lv4 agents nobody would use). More "n...
- by Neener - at 2008.07.01 10:49:00
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6. Reduce the lag (..in mission hubs) - in Test Server Feedback [original thread]
2 ways to solve the problem: Easy way: add new agents to spread out the population Hard and inconvenient way: invent some dynamic system which would be huge hassle for players, devs and servers (more system load for calculating hundreds of agents...
- by Neener - at 2008.07.01 07:43:00
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7. Reduce the lag (..in mission hubs) - in Test Server Feedback [original thread]
Edited by: Neener on 01/07/2008 06:02:07 Simply add bunch of good empire lv4 agents in the game to spread out the mission runner population. If CCP doesnt know what qualifies as a good agent: -Right Division (surveillance, intelligence, etc ...
- by Neener - at 2008.07.01 05:59:00
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8. Missile speed change and why - in Test Server Feedback [original thread]
Originally by: Dianeces So how do you propose we let Interceptors and other ships that survive by outrunning missiles live? Missiles have explosion velocity, meaning fast ships get hit for 0.0001 damage when missile actually hits. So y...
- by Neener - at 2008.04.02 12:52:00
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9. i've had it - in EVE General Discussion [original thread]
shouldnt be too hard to prove if ship was in POS shields or not. Server logs should have coordinates where ship was destroyed, so they just can check if those coordinates are inside the POS shield. If they dont have that info, time to sack the g...
- by Neener - at 2008.01.12 16:04:00
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10. Lets fight the lag monster. - in Player Features and Ideas Discussion [original thread]
Originally by: Checkle I feel I'm missing something, are we talking about what I think we're talking? Youre missing that damage calculations are not made with integers . They are calculated with floats. Meaning that if, for example...
- by Neener - at 2007.09.25 04:15:00
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11. Research point amounts - in Science and Industry [original thread]
Talk about useless bonus :) Anyways... thanks.
- by Neener - at 2007.09.23 13:13:00
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12. Research point amounts - in Science and Industry [original thread]
I had lv3 q16 gallentean starship engineering R&D agent which gave me about 150 RP per day. Changed agent to mechanical engineering. lv 4 q16 and that cheap bastard only gives bit over 80 RP per day. Is this normal? If it is, what exactly affec...
- by Neener - at 2007.09.23 12:37:00
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13. Interbus - in Missions & Complexes [original thread]
Edited by: Neener on 08/09/2007 06:56:39 Originally by: cal nereus 1. AFAIK, no, they do not. 2. See 1. damn. and thanks
- by Neener - at 2007.09.08 06:56:00
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14. Interbus - in Missions & Complexes [original thread]
Couple quick questions about this faction/corp: 1. Do this corp give storyline missions? 2. If so, how do these storylines affect other major empire faction standings (gal, amarr, minnie, caldari)?
- by Neener - at 2007.09.08 06:20:00
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15. Exploration = flawed at the moment. - in Missions & Complexes [original thread]
Originally by: Hoshi Not sure how you define big but if you can't even get 1 friend (1 is all that is needed) to help you then you need to start looking for another corp. Small corps have problem that people are not online 24/7. So eve...
- by Neener - at 2007.08.23 11:58:00
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16. Exploration = flawed at the moment. - in Missions & Complexes [original thread]
Originally by: pandymen Eve is not a solo game. As people have finally mentioned, you have to group up to do exploration efficiently. Neener, to answer your views on what ppl are going to do while one group scans/runs the plex, well its qu...
- by Neener - at 2007.08.22 07:36:00
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17. Exploration = flawed at the moment. - in Missions & Complexes [original thread]
Originally by: Tsanse Kinske Is there one best ship for hauling? For mining? For pirating? For salvaging? For gathering intel? You missed the point it seems. I was talking about tradeoffs, not which ship is the best. Hauling = How muc...
- by Neener - at 2007.08.22 06:45:00
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18. Exploration = flawed at the moment. - in Missions & Complexes [original thread]
Edited by: Neener on 21/08/2007 20:56:57 Originally by: Tsanse Kinske Well, yes they do. Not always, but very often, and the game could probably use more of it rather than less. Are missions more interesting or less because the Raven/N...
- by Neener - at 2007.08.21 20:54:00
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19. Raven or Nighthawk for level 4's? - in Missions & Complexes [original thread]
Edited by: Neener on 21/08/2007 20:12:07 Originally by: Andrue Originally by: Neener You can run missions faster with a Navy Raven and perhaps a standard Raven (not so clear cut) but you'll be having to watch your shields, watc...
- by Neener - at 2007.08.21 20:08:00
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20. Pos system is silly - in Test Server Feedback [original thread]
Silly you say?
- by Neener - at 2007.08.21 19:42:00
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