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161. CALLING ALL PIRATE CORPS IN PLACID! - in Crime and Punishment [original thread]
LO XORIA! Shame about the bounty man, that thing was really getting quite hefty! So what happened about this sparta crap??
- by Nicose - at 2006.05.31 08:44:00
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162. CALLING ALL PIRATE CORPS IN PLACID! - in Crime and Punishment [original thread]
so can anyone confirm this? that these guys are actualy gonna be hunting down pirates in placid and "re-home" them?
- by Nicose - at 2006.05.28 20:43:00
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163. CALLING ALL PIRATE CORPS IN PLACID! - in Crime and Punishment [original thread]
Can i get a show of hands for the corps in placid? no further details as of yet.
- by Nicose - at 2006.05.26 15:00:00
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164. [CONTRACT KILLING] - in Crime and Punishment [original thread]
if a man was say being "gaurded" by say 3-5 other players that would be an acceptable number of opposing targets.
- by Nicose - at 2006.05.26 10:08:00
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165. Question for you solo pirates out there. - in Crime and Punishment [original thread]
yea, choosing one system to live in just means you will eventually be hunted out and kiled by the locals, choose a region. stay close to systems that you know have ships you can a) fly and b) use, that way if you do ever come a cropper you can gra...
- by Nicose - at 2006.05.25 14:34:00
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166. [CONTRACT KILLING] - in Crime and Punishment [original thread]
back door bandit you can shove your job where you'd like it you cheeky little minx! and yes this service is totaly indescriminate, we will never turn a job down (for the exception of pure suicide, you know like, take out Mr X, but btw he is in BOB...
- by Nicose - at 2006.05.25 14:13:00
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167. WTS: 9.5mil sp industrial character - in Sell Orders [original thread]
BUMPY BUMPY
- by Nicose - at 2006.05.25 07:53:00
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168. Another Missile Nerf. - in Ships and Modules [original thread]
Edited by: Nicose on 24/05/2006 14:10:37 N.B. to a large extent i agree with SAM ^^. P.S above is the nerf time line.
- by Nicose - at 2006.05.24 14:10:00
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169. Another Missile Nerf. - in Ships and Modules [original thread]
i think everyone need to just STFU! unless you have flown in combat and trained both missiles and gunnery you have no idea WTF you are talking about! i have done both trained missiles and gunnery and flown ships in both disciplines into combat (...
- by Nicose - at 2006.05.24 13:57:00
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170. [CONTRACT KILLING] - in Crime and Punishment [original thread]
ah yes, there are locator agents, but they may be a fair few jumps away, and if you want the job done quickly and efficiently its just easier to know the last system.
- by Nicose - at 2006.05.24 08:43:00
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171. [CONTRACT KILLING] - in Crime and Punishment [original thread]
ok some worth while questions. there can be fraps if the client so wishes. this is not RP. yes killing will be off contract too, and there will be a "calling card". and yes no witnesses policy is mearly to stretch the PvP element
- by Nicose - at 2006.05.24 08:41:00
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172. [CONTRACT KILLING] - in Crime and Punishment [original thread]
I and some friends have a new service, similar to mercenary work but with a twist. merc work is more go go go kill kill kill. what were offering here is the more delicate approach............... there is also a great simplicity to this service, a...
- by Nicose - at 2006.05.22 13:50:00
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173. Your opinion on my harpy set-up - in Ships and Modules [original thread]
well i've come up with a top secret super f**king fitting, it rocks! and yes to all you sceptics it uses blasters! i took on 2 vexors 1 cara, blew up the cara, beat down the vexors and they ran off, but not before there mate in a pempest warped in...
- by Nicose - at 2006.05.19 09:31:00
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174. [AUCTION] SS Hardener 55% to Explosive - in Sell Orders [original thread]
item sold on escrow. at 20:00 hrs yeasterday. went for 15mil.
- by Nicose - at 2006.05.18 09:34:00
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175. [AUCTION] SS Hardener 55% to Explosive - in Sell Orders [original thread]
come on, you people that are tight on CPU this mod is great! as good as TII but 20 less CPU!!!! you all need one! if i was an armour tanker i would give my right arm for one of these puppies!
- by Nicose - at 2006.05.17 13:33:00
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176. [AUCTION] SS Hardener 55% to Explosive - in Sell Orders [original thread]
BUMPY BUMPY
- by Nicose - at 2006.05.16 11:05:00
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177. [AUCTION] SS Hardener 55% to Explosive - in Sell Orders [original thread]
BUMP BUMP come on you HAC pilots out there, you should jump at the chance, think of all that precious CPU you'll be saving.
- by Nicose - at 2006.05.15 13:28:00
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178. [AUCTION] SS Hardener 55% to Explosive - in Sell Orders [original thread]
Hello all, this auction is for a Shadow Serpentis Armour Hardener that gives 55% to explosive resistance. this is great for those who either cant use TII just yet or are finding your setups a little too tight on CPU. starting bid: 15 Mil Bid Inc...
- by Nicose - at 2006.05.15 08:36:00
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179. Tier 2 BC what do you want them to be ? - in Ships and Modules [original thread]
caldari one should be; 8 hi 6 Med 5 Low 7 Luancher 6 turret Bonus - 7.5% bonus to all resi per lvl, 10% Dmg bonus to Kin heavy missiles per level, 2.5% reduced affect on smaller sig radius, 2% ROF launcher and turrets, 10% optimum range bonus t...
- by Nicose - at 2006.05.04 11:50:00
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180. Should there be a communication disruptor as a module? - in Crime and Punishment [original thread]
my good man, i have been thinking the same thing, i was thinking similar to the ECM jammers takes a med slot and jams for a duration. thought i was thinking have all comunication jammed but give ships radio strengths ect and jammer to match simila...
- by Nicose - at 2006.05.04 10:58:00
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