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1. Fleet Command (Rank 12) & Wing Command (Rank 8) - in Revelations Testing and Development [original thread]
I agree, 8 and 12 based on charisma is just too much of a punishment, especially when you consider that there will be simple workarounds for larger alliances to use. All this does is punish the smaller alliances/organizations. Rank 4 and 8 respe...
- by Nyxus - at 2006.11.27 04:46:00
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2. Myrmidon with 125 m3 drones graph - in Revelations Testing and Development [original thread]
5 Heavy drones aren't the problem. And tbh 5 heavies with no backup on a drone ship really stinks from a gameplay perspective. I speak from experience on with a Curse and no backups. The problem is that the Myrm gets 5 heavies and the same numb...
- by Nyxus - at 2006.11.22 21:03:00
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3. Myrmidon with 125 m3 drones graph - in Revelations Testing and Development [original thread]
Ok people, a lot of you are going off half-cocked. Especially you Butter. LOOK AT THE GRAPH. LOOK AT THE WEAPONS AND THE TRANSVERSAL Originally by: Butter dog 1) The drones can be popped 2) Blasters have minimal range and hate transver...
- by Nyxus - at 2006.11.22 18:10:00
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4. Myrmidon with 125 m3 drones graph - in Revelations Testing and Development [original thread]
More Realistic fitting for BCs. Why does the Myrm get 6 Turrets AND a tanking bonus? Ok, the Myrm needs to lose some turret hardpoints. It prolly needs more dronebay as well. It already has 5 heavies, some replacements or at least some options...
- by Nyxus - at 2006.11.22 15:58:00
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5. Abbadon Bonus - in Revelations Testing and Development [original thread]
Originally by: Cosmo Raata THEY DID IT, Abaddon has 5% Damage bonus per level instead of ROF, however its bugged atm, its giving a 5% reduction to damage by accident. LOL negative (-) and positive (+) database errors 4tl. Hey maybe w...
- by Nyxus - at 2006.11.20 18:52:00
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6. Ferox is a better missile boat than a Drake now let's look. - in Revelations Testing and Development [original thread]
Originally by: Tuxford Even so I bet Amarrians would love to be able to take a 25% damage drop and do explosive damage. The ship is fine and if you can't make it work its not the ship that sucks. We would love you long time for this. W...
- by Nyxus - at 2006.11.18 17:20:00
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7. Abbadon Bonus - in Revelations Testing and Development [original thread]
It needs a rework from the ground up. To quote Keepiru: Originally by: Keepiru I couldn't imagine a stronger signal of just how pants 3/4 of the new BS are than the fact that Mataris will be training Amarr BS and Amarrians will be trainin...
- by Nyxus - at 2006.11.17 21:34:00
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8. Problem with t2 long range ammo - in Revelations Testing and Development [original thread]
Good post Murukan, and you nailed the problem in one. This actually has a good corollary. Remember when we only had T1 ammo and long rage fleet combat consisted of ships 130km to 160km? When T2 ammo (100% range) was introduced and fleets could en...
- by Nyxus - at 2006.11.17 18:38:00
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9. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Original stats Hurricane problem: It could fit a full rack of 220 IIs, mwd, 2xMed Rep IIs and a 1600mm plate. The overall damage wasn't the issue imho. It was the damage combined with the SUPERB tank at the same time. Dual reps isn't really a p...
- by Nyxus - at 2006.11.17 18:04:00
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10. Missile Rigs...enough already! - in Revelations Testing and Development [original thread]
Higher missile velocity should have a penalty to flight time. Problem solved. This also happens to be the only "boost missiles" type mod that I would ever support implementing. Nyxus It's great being Amarr, ain't it?Ö Originally by: Tuxf...
- by Nyxus - at 2006.11.16 00:41:00
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11. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Now that the Harbinger has a +dam instead of +rof, please give it back the 8th turret slot it so desperately needs as well as the grid/cpu to fit it. The model also looks incredibly lame with only 7 turrets. That big gaping empty spot on the fron...
- by Nyxus - at 2006.11.16 00:40:00
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12. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Uldyr Vulpayne abaddon: 10% laser optimal, 5% armor resists Hawt. THAT would almost make up for having to use 2 cap injectors. Hey, if its good enough for Caldari, why not for Amarr? Nyxus It's great being Amarr, ai...
- by Nyxus - at 2006.11.15 18:37:00
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13. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: tuxford Sorry for the lack of detail but I'm been working at 150% capacity all day and am tired and wired It's ok Tux. We know what the real problem may be. We love you anyway. Nyxus It's great being Amarr, a...
- by Nyxus - at 2006.11.14 17:27:00
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14. nerf and dev t2 torps - in Revelations Testing and Development [original thread]
Bibimoanertroll: As I am sure you well know, posting killmails and links to killboards gets you banzored. I am sure you wouldn't be trying to get me hit with the banstick are you? But I am sure you can look em up yourself if you really like to. ...
- by Nyxus - at 2006.11.10 21:17:00
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15. nerf and dev t2 torps - in Revelations Testing and Development [original thread]
I fly T2 torp ravens all the time. Full tank, 2 BCU IIs down low for the gank baby. 1 free mid for painter/scram/ecm. Webb + ecm drones just in case i need em The new Javelin stats on Sisi are fine. Balanced even. No more firing javeling torps fr...
- by Nyxus - at 2006.11.10 18:33:00
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16. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: FalconHawk Originally by: Virizium Throw cap recharge rigs on it with a couple rechargers and or cpr's and you wont have a problem with cap at all. would be interesting to know how many cap rechargers you had ...
- by Nyxus - at 2006.11.09 19:14:00
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17. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
I have been thinking about balance and the Abaddon compared to the Rokh. Everyone pretty much loves the Rokh, and thinks its just what Caldari need to round out their ships. There are a few nay-sayers, but tbh they are for the most part clueless....
- by Nyxus - at 2006.11.09 14:06:00
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18. Overview - please add ship type - in Revelations Testing and Development [original thread]
You missed something Jim! We need to be able to put "shiptypes" as a blinky in the overview as well. That way I can see battleships, but the scorpions will "blink" like pirates so I can nuke them first. BBs need this treatmeant too. Overview sho...
- by Nyxus - at 2006.11.05 18:09:00
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19. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: keepiru That's it. 6-slot shield tank setups are utterly worthless in pvp with a 15km weapon, but *shrug* apparently everyone will be flying them. /me wonders how anyone is going to kill anyone else with no speed mod, scram...
- by Nyxus - at 2006.11.05 14:37:00
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20. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Udyr Vulpayne Originally by: Nyxus +5% armor resists per level +10% armor hp per level 8/6 turrets/missile hardpoints. Great fleet platform (although severe cap problems), good survivability because the tank is AC...
- by Nyxus - at 2006.11.03 16:06:00
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