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1. Concord police jamming strength? - in EVE General Discussion [original thread]
I think I read somewhere once upon a time that a CONCORD Customs Agent has an infinite jam strength....since games don't work like that....its more likely to be either a really high static number like 500/1000 or percent based such as 200% in any ...
- by Octoven - at 2017.05.11 22:15:23
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2. ETA on Chimera model rollback - in EVE General Discussion [original thread]
Clockwork Robot wrote: I love it when MMO players come to their games General Forums and make some sort of overt "Do This Thing I Want, Stupid Plebs" topic title, addressing the games Devs. (Or, in this case, "The Thing I Want Is Obviously Tote...
- by Octoven - at 2017.04.10 14:36:11
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3. ETA on Chimera model rollback - in EVE General Discussion [original thread]
Id rather they just redesigned it to be of a similar shape and outline as the old model but with updated tech. Kind of a sleeker version of the old model, which this isn't its drastically different.
- by Octoven - at 2017.04.09 17:55:28
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4. ETA on Chimera model rollback - in EVE General Discussion [original thread]
I like the texture and shape of most of it, but the top part is just too narrow, it should flair out more, it looks like someone just took a massive chunk out of the top, not at all a Caldari design and the two panels sticking out the two sides wo...
- by Octoven - at 2017.04.08 18:29:42
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5. New Warp effect - in EVE General Discussion [original thread]
Sobaan Tali wrote: Reiisha wrote: Mr Mieyli wrote: There is a tactical reason big ships land on grid slowly. It's to give those on grid time to react. I don't see why they can't enter warp with a boom, new warp animations would be cool. H...
- by Octoven - at 2017.04.08 16:23:11
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6. Art Oversight? - in EVE General Discussion [original thread]
I just really noticed, but wondered if anyone else has before...when CCP redesigned the barges and exhumers, they made sure to indicate the ship model name on the hull followed by a number. As indicated in these screenshots: Hulk Mackinaw Sk...
- by Octoven - at 2017.04.08 16:18:54
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7. New Warp effect - in EVE General Discussion [original thread]
Seen this back when the warp formula was being redesigned along with the new animation. I feel the current acceleration and deceleration into and from warp speed is wayyyyyy too curve based. You are literally going the speed of light so to speak. ...
- by Octoven - at 2017.04.07 19:10:42
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8. Festival launcher repeat - in EVE General Discussion [original thread]
I honestly didnt see the need to restrict the launcher, its not a combat mod so no need to make an entirely new module to fire the ammo, it would have been better used to just use the existing Festival Launcher. On that note, I would like to also...
- by Octoven - at 2017.01.01 05:28:38
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9. Presents Late for anyone else ? - in EVE General Discussion [original thread]
As much as the 15% off is a thoughtful gift....shipping is still an issue in other countries and to be quite honest...there isn't enough items on the store to make it worth it. Not much variety I think it's less than 25 total items. Free shipping ...
- by Octoven - at 2016.12.20 06:04:20
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10. Sticky:[Citadels] Capital Q&A - in Player Features and Ideas Discussion [original thread]
I'm not sure if anyone else noticed , and this is kinda being nitpicky, but FAXs are way too big, I mean I expect them to be bigger than carriers and dreads, but they shouldn't be longer than a supercarrier when it's a vertical ship to begin with....
- by Octoven - at 2016.04.25 01:30:12
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11. Benefits to Tactical Shield Manipulation V - in EVE General Discussion [original thread]
Its not worth training to V, the higher you train it, the more your shields take the damage and armor doesnt. Given the shield recharge curve, you want to keep your shields around the 20-30% range since thats the peak area, if you have all your da...
- by Octoven - at 2016.04.23 18:00:47
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12. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
Saede Riordan wrote: Quote: A Medium structure hull may be deployed from an Industrial, Large and X-Large require a freighter. Yes, we do are aware this make things more complicated to deploy a Large or X-Large structure in low class wormho...
- by Octoven - at 2015.10.27 20:50:00
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13. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Not really seeing too much of a problem with this change. Often times CCP makes changes to the game that massively affect your character. For example, changing the roles or weapons on a ship. If you trained your character for that specific ship an...
- by Octoven - at 2015.10.24 05:22:02
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14. Focusing Supercapitals On Multi Pilot roles (S5.0) - in Player Features and Ideas Discussion [original thread]
If memory serves...super carriers used to be able to equip and use clone vats anyways when they were then called Mother Ships. Im not sure giving them that functionality back would be that great unless you also gave it hefty restrictions. Titans o...
- by Octoven - at 2015.06.04 03:38:12
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15. Sticky:Dev blog: Opportunities Abound - The New Player Experience - in EVE Information Portal [original thread]
When I initially created my character the tutorials were a bit crap to be honest. This was when the old character creator was still around that allowed a player to choose their career path when making the character. For example I went industry so ...
- by Octoven - at 2015.02.19 23:52:29
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16. Need guidance- get out of null? - in EVE General Discussion [original thread]
Lucy Oreless wrote: He flew out there in the first place.. EVE is about consequences for your actions. True enough; however, when an entire region has been taken over by hostile forces or your alliance has given such space up voluntarily, h...
- by Octoven - at 2014.12.18 07:22:02
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17. Caroline Star day-by-day GIF - in EVE General Discussion [original thread]
Armagast Sin Truth wrote: Noticed yesterday (or maybe it was my meds kicking in ) that a star near the nebula stared flaring, and hours later a few more started doing the same thing, by the end of the day yesterday all the stars were flaring br...
- by Octoven - at 2014.12.17 12:08:22
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18. Sticky:Dev blog: Download on Demand client for EVE Online - in EVE Information Portal [original thread]
+1 for the change This has long been needed for EVE, as it gets progressively larger is storage, the time needed to get in game is longer...this is exponentially more true for those on a slower connection. Being able to play as you download shoul...
- by Octoven - at 2014.12.17 09:40:39
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19. Keyboard Ship Controls Not Working - in EVE General Discussion [original thread]
Awesome, thanks for the reply. I am going to file one then :)
- by Octoven - at 2014.12.13 13:30:25
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20. Keyboard Ship Controls Not Working - in EVE General Discussion [original thread]
I am having some issues assigning shortcut keys in the esc menu to allow keyboard control of my ship. I had tried clicking it and the edit shortcut button as well as right click and edit shortcut. The screen kinda darkens with the popup. I set the...
- by Octoven - at 2014.12.13 12:55:56
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