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801. Split weapons pros and cons? (pvp perspective) - in Ships and Modules [original thread]
Well, you could argue the rupture has "split weapon systems" but it doesnt have split bonuses... you didn't say evenly split or split bonuses after all. And by that reasoning you could find a lot of them
- by P'uck - at 2008.10.14 02:56:00
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802. Playing .mkv videos - in Out of Pod Experience [original thread]
You COULD just type "mkv player" into your favourite search engine. Or mkv codec if you're feeling ballsy.
- by P'uck - at 2008.10.14 02:34:00
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803. My Nerfed Minnie BSs - Let Me Show You Them or Seriously, wtf CCP - in Ships and Modules [original thread]
And what makes you so sure about it? Could as well be they are stemming from the speed changes and we got the same patch on sisi now. They just took it off for some months as it seems.
- by P'uck - at 2008.10.14 02:23:00
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804. My Nerfed Minnie BSs - Let Me Show You Them or Seriously, wtf CCP - in Ships and Modules [original thread]
So we're still ignoring the possible bugs? Well, go right ahead and flame each other then...
- by P'uck - at 2008.10.14 02:16:00
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805. this speed stuff is ridiculous - in Ships and Modules [original thread]
I don't think cruiser sized vessels going 3-4k are a problem at all. If one can't catch/counter/track those... I don't know, the tools are there. But the REAL top end speeds, those were (supposedly, I don't believe a word they say anymore ) phys...
- by P'uck - at 2008.10.14 01:45:00
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806. this speed stuff is ridiculous - in Ships and Modules [original thread]
Originally by: Crackzilla However the simple fixes (scripts for webs) appear to be technically not possible. Plus we have assault frigs etc that need some serious love. Those are not the simple fixes you are looking for I think what ...
- by P'uck - at 2008.10.14 01:23:00
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807. Why can't we fit Probe launchers on Anathema? - in Ships and Modules [original thread]
I think it's probably the first option. I thought about how two launchers could speed up your scanning or anything, but I don't think there's a way. UNLESS the probes wouldnt know they are in each others scanning spheres anymore. But that would f...
- by P'uck - at 2008.10.14 01:16:00
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808. this speed stuff is ridiculous - in Ships and Modules [original thread]
All I know about game balancing I learned from CCP dev blogs. Not some weird form of deriving it or assuming things, no actually the stuff they wrote about balancing and how it works. The proposed changes in their form now go against everything t...
- by P'uck - at 2008.10.14 01:09:00
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809. Why can't we fit Probe launchers on Anathema? - in Ships and Modules [original thread]
I try to think of any "exploit" if you could, but I can't think of anything right now... so why is it that way?
- by P'uck - at 2008.10.14 00:58:00
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810. Neut Domi - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 23:43:16 Originally by: Wannabehero Ninja Edit: Yes, I love pulse lasers. I put the damn things on everything. i cba to fire up eft, how do they perform compared to bonused guns? and if they really do...
- by P'uck - at 2008.10.13 23:43:00
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811. Maelstrom rating - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 23:22:56 I dont know, the mael has more cap than the phoon, but not that much, but on the other hand its a really fat and slow cow, so the mwd doesnt help as much. (and thats why it's a spork btw. you dont need ...
- by P'uck - at 2008.10.13 23:17:00
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812. Maelstrom rating - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 22:35:49 usually not, warp time was usually enough. I ran that phoon with the weapon skills at lvl 3 and it pushed close to 800 dps or so, I never even tried it with the skills I have now, should be even better...
- by P'uck - at 2008.10.13 22:30:00
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813. Maelstrom rating - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 21:41:06 Well, you said you were tired of half your missiles getting shot down, which doesnt happen with torps. And since you mentioned that right after I told you the phoon is better, well... Also, I'm a bit *...
- by P'uck - at 2008.10.13 21:38:00
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814. Diablo 3 - New Class Revealed - in Out of Pod Experience [original thread]
Ummm.... iirc the paladin was the class that had the most viable builds in d2... but something else... I really dont get the diablo hype. It's much like halo. A decent, mediocre and overhyped franchise. And especially after other devs caught up o...
- by P'uck - at 2008.10.13 21:26:00
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815. My Nerfed Minnie BSs - Let Me Show You Them or Seriously, wtf CCP - in Ships and Modules [original thread]
I told you back then. The wage slave that put the changes into the DB accidentially hit the "+" key on the numpad. You pay peanuts, you get monkeys.
- by P'uck - at 2008.10.13 21:08:00
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816. Maelstrom rating - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 21:04:42 You don't use cruises on a close range ratting phoon. Trust me, 10 mil income cycle is pants. edit: and yes, it uses an MWD. cap managment was iffy at first, but after you get the hang of it, it ain'...
- by P'uck - at 2008.10.13 21:00:00
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817. Ghost Training to be Removed - in EVE Information Portal [original thread]
Edited by: P''uck on 13/10/2008 20:57:19 Originally by: CCP Fallout ... This practice upsets the balance of the game, and capsuleers who actively put their time and energy into working on their characters will no longer be unfairly aff...
- by P'uck - at 2008.10.13 20:54:00
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818. The Truth about Nano-Ships. - in Ships and Modules [original thread]
Originally by: Varesk Nanoing everything made eve boring. Most of pvp'ers don't even try to figure out what to do such mods as shield booster, armor repair unit or armor hardeners... There is dozens of mods wich arent used at all just beca...
- by P'uck - at 2008.10.13 20:48:00
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819. Ok, real noob question - in Ships and Modules [original thread]
Originally by: Bellawulf Originally by: Liang Nuren For God's sake, they're called "missions" in Eve. Saying Quests is like asking people to say WOW ---> That Way Best of luck! -Liang Well, excuse me, ya arrogant little **...
- by P'uck - at 2008.10.13 20:45:00
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820. I need two things: beer and CCP to listen - in Ships and Modules [original thread]
Edited by: P''uck on 13/10/2008 20:42:16 Originally by: LadyLubU2 Yep, me thinks ccp is drinking too much beers lately, getting drunk alone while playing internet spaceship games on a island with lotsa snow doesnt seem to be good for t...
- by P'uck - at 2008.10.13 20:39:00
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