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61. noob style drone question - in Ships and Modules [original thread]
Hi there I'm back again to display my utter noobness (and I'm bored at work). You need a target lock to order your drones to attack. What happens if that lock is then broken? What do the drones do? a) Continue with thier last order and keep at...
- by PaulLRyan - at 2004.08.23 12:11:00
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62. Cash bonus, cash bonus, cash bonus.... - in Missions & Complexes [original thread]
I'm still not convinced it is random. /me hides for 5 minutes /me sees if coast is clear Right. I was getting a reasonable mix of cash, ammo and stuff and the odd tech II component from my lvl3 agent in a reasnonably random manner. Then they w...
- by PaulLRyan - at 2004.08.21 10:16:00
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63. Cash bonus, cash bonus, cash bonus.... - in Missions & Complexes [original thread]
I'm still not convinced it is random. /me hides for 5 minutes /me sees if coast is clear Right. I was getting a reasonable mix of cash, ammo and stuff and the odd tech II component from my lvl3 agent in a reasnonably random manner. Then they w...
- by PaulLRyan - at 2004.08.21 10:16:00
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64. Pointless podding? - in Crime and Punishment [original thread]
The thing to consider is that your shuttle, noobship, mining set up friggate or whatever may not pose a direct threat to that battleship bristling with named weapons. That is not the point. Several posters have suggested plausable reason why a pir...
- by PaulLRyan - at 2004.08.21 09:42:00
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65. Pointless podding? - in Crime and Punishment [original thread]
The thing to consider is that your shuttle, noobship, mining set up friggate or whatever may not pose a direct threat to that battleship bristling with named weapons. That is not the point. Several posters have suggested plausable reason why a pir...
- by PaulLRyan - at 2004.08.21 09:42:00
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66. Criminal flagging / 15 minute timer - in Crime and Punishment [original thread]
well here is the proof. I engaged in some mindless violence tonight and was criminally flagged. Fair enough. The guy did come back looking for me but it took him more than 15 minutes so by then he has no 'legal' way of attacking me. The basic ide...
- by PaulLRyan - at 2004.08.20 23:55:00
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67. Criminal flagging / 15 minute timer - in Crime and Punishment [original thread]
well here is the proof. I engaged in some mindless violence tonight and was criminally flagged. Fair enough. The guy did come back looking for me but it took him more than 15 minutes so by then he has no 'legal' way of attacking me. The basic ide...
- by PaulLRyan - at 2004.08.20 23:55:00
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68. sec hits - in Crime and Punishment [original thread]
OK - I'm sorry but I gotta ask. The values that have been quoted are percentages. So how are they actually applied to a persons current sec status. I'm sure it's simple and obvious but I just don't get it Thanks
- by PaulLRyan - at 2004.08.19 12:39:00
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69. sec hits - in Crime and Punishment [original thread]
OK - I'm sorry but I gotta ask. The values that have been quoted are percentages. So how are they actually applied to a persons current sec status. I'm sure it's simple and obvious but I just don't get it Thanks
- by PaulLRyan - at 2004.08.19 12:39:00
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70. Werth training for a interceptor? - in Ships and Modules [original thread]
Intercepters are useful outside of PvP. I do all the lvl3 kill missions in mine, up to and including the 550K rat that sometimes appears on the end of one of the missions. I make money a lot faster than if I was using a battleship simply because I...
- by PaulLRyan - at 2004.08.19 12:24:00
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71. Werth training for a interceptor? - in Ships and Modules [original thread]
Intercepters are useful outside of PvP. I do all the lvl3 kill missions in mine, up to and including the 550K rat that sometimes appears on the end of one of the missions. I make money a lot faster than if I was using a battleship simply because I...
- by PaulLRyan - at 2004.08.19 12:24:00
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72. Assault frig discussion - in Ships and Modules [original thread]
Who cares what they cost? With my completely borked attributes and skills it's gonna take me 30 days to train up for one. 30 days of agent running and I should have the isk and the tech II components available to get one Whoever gets the wol...
- by PaulLRyan - at 2004.08.18 09:33:00
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73. Assault frig discussion - in Ships and Modules [original thread]
Who cares what they cost? With my completely borked attributes and skills it's gonna take me 30 days to train up for one. 30 days of agent running and I should have the isk and the tech II components available to get one Whoever gets the wol...
- by PaulLRyan - at 2004.08.18 09:33:00
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74. Reducing Lock time - in Ships and Modules [original thread]
What are the possible ways to reduce lock time. I'm assuming that Sensor boosters do the trick although there is nothing in the description about lock time. I kinda guessed that the 'scan resolution' is the important bit there. Is there any othe...
- by PaulLRyan - at 2004.08.18 08:30:00
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75. Reducing Lock time - in Ships and Modules [original thread]
What are the possible ways to reduce lock time. I'm assuming that Sensor boosters do the trick although there is nothing in the description about lock time. I kinda guessed that the 'scan resolution' is the important bit there. Is there any othe...
- by PaulLRyan - at 2004.08.18 08:30:00
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76. Macro miner gets their just reward - in Crime and Punishment [original thread]
Tenaj for President(ess) or whatever the proper term is.
- by PaulLRyan - at 2004.08.17 16:59:00
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77. Macro miner gets their just reward - in Crime and Punishment [original thread]
Tenaj for President(ess) or whatever the proper term is.
- by PaulLRyan - at 2004.08.17 16:59:00
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78. blocade in Eifer - in Crime and Punishment [original thread]
So, what was the body count in the end? Enquiring minds need to know!!!!
- by PaulLRyan - at 2004.08.17 07:08:00
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79. blocade in Eifer - in Crime and Punishment [original thread]
So, what was the body count in the end? Enquiring minds need to know!!!!
- by PaulLRyan - at 2004.08.17 07:08:00
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80. 60+ bp destroyed - in Crime and Punishment [original thread]
oooh, thats gotta hurt!
- by PaulLRyan - at 2004.08.14 09:26:00
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