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1. assult ships, all thier cracked up to be? - in Ships and Modules [original thread]
Long story short, the isk/hour you make in an AF is peanuts compared to what you'll make in a BS or even a BC, at least with a low sp character (can't comment on high sp characters as this char is <4 months old). I did the same thing... I was...
- by Permian - at 2006.09.20 17:07:00
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2. Complete Interceptor and Assault Ship Overhaul - in Ships and Modules [original thread]
Forgive my nubness but what do you mean by 4th bonus? Exclamation point since 5/30
- by Permian - at 2006.08.19 14:44:00
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3. Hawk PVP setup - in Ships and Modules [original thread]
What has more DPS, a Hawk or a Crow? [!] since 5/30/06
- by Permian - at 2006.08.19 14:29:00
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4. Best realistic AF DPS? - in Ships and Modules [original thread]
Originally by: Calian Looking at these numbers I can see why people don't like the hawk... with the highest damage possible setup: maxed skills, rockets, 2 bcu2, and rage ammo, you only get about 170dps... and that's a total damage setup, ...
- by Permian - at 2006.08.16 13:12:00
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5. Fastest ship in warp? - in Ships and Modules [original thread]
my Harpy warps at 5.9
- by Permian - at 2006.08.15 10:41:00
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6. Vote - Best Ship Design - in Ships and Modules [original thread]
Edited by: Permian on 14/08/2006 17:52:30 The Hel is imo by far the coolest looking ship in the game
- by Permian - at 2006.08.14 17:48:00
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7. Anybody who WOULD want the 250km targetting cap removed? - in Ships and Modules [original thread]
And remove instas while you're at it. Am i allowed to say that?
- by Permian - at 2006.08.14 00:51:00
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8. Solo frigs? - in Ships and Modules [original thread]
Edited by: Permian on 09/08/2006 01:35:13 edit: t1 frigs or t2 frigs, doesn't matter Are all frigates gang ships? Are there any that really shine at solo, be it pvp or pve or both? Does anyone have a list of frigs described as either solo...
- by Permian - at 2006.08.09 01:34:00
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9. PROOF that target jamming is overpowered - in Ships and Modules [original thread]
Why does jamming always last twenty seconds??
- by Permian - at 2006.07.31 20:28:00
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10. Lack of true Anti-frigate BS weapons - in Ships and Modules [original thread]
There is a lot of anti-BS and anti-inty sentiment on these forums. The problem is that ship fits are all-or-nothing. You fit your ship for one incredibly specialized/particular purpose, and while it's really good for that one thing, it complete...
- by Permian - at 2006.07.15 04:27:00
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11. Whats the coolest T2 frigate type? - in Ships and Modules [original thread]
Edited by: Permian on 13/07/2006 02:16:38 Keeping in mind that you'll be prey for pirates, what is the best t2 frig for solo ratting in low sector space (of any race or type)?
- by Permian - at 2006.07.13 02:14:00
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12. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
have them trade in one of their eight high slots for a med or low slot, so that: amar - 7/2/4 cald - 7/4/2 gall - 7/3/3 minm - 7/3/3 i mean come on the high end t1 frigs have more med/lows and wtf are you going to do with 8 high slots on a 1m ship
- by Permian - at 2006.07.12 12:25:00
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13. Hawk vs. Harpy - in Ships and Modules [original thread]
the hawk has 2 lows, 4 meds, and 4 highs the harpy has 2 lows, 4 meds, and 5 highs what does the hawk have to make up for that missing slot??
- by Permian - at 2006.07.12 10:40:00
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14. i need some advice - in Ships and Modules [original thread]
(if this belongs in the newbie forum, hopefully the mods will move it before i get flamed too much?) I'm not sure what to do for the next month or so while i train up skills for what i want to do. I want to fly a harpy, but i'm new (1m sp) and ...
- by Permian - at 2006.07.08 02:42:00
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15. the best T1 harpy setup - in Ships and Modules [original thread]
i am in the same boat as the OP. i have the cash for a harpy or two plus named t1 mods, but no skills to use the t2 ones yet what t2 mods should i have the skills for before flying a harpy? should i fly a merlin (or other gunship) in the meanti...
- by Permian - at 2006.07.03 22:38:00
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16. Moa vs Caracal - in Ships and Modules [original thread]
thought he was talking about assult launchers
- by Permian - at 2006.06.30 15:53:00
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17. Moa vs Caracal - in Ships and Modules [original thread]
how are you getting 100k with a caracal caracal bonus: +50% missle velocity at lv5 missile projection: +50% missle velocity at lv5 missile bombardment: +50% missile flight time at lv5 with missles that go 3,750m/s for 5s, you should get somethi...
- by Permian - at 2006.06.30 11:48:00
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18. Tux, Look at caldari mass - in Ships and Modules [original thread]
i find it hard to believe that fat crew members contribute more to a ship's mass than armor plating this is one of those case where realism is sacrificed for balance. eve is full of them
- by Permian - at 2006.06.26 14:42:00
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19. My first Caracal (need newbie tips) - in Ships and Modules [original thread]
i did the same thing.. i trained up heavy missles for lv2 missions and found out later that i was better off using assult launchers all along, and that the difference in damage to cruisers is negligible, anyways go all assults except for missions...
- by Permian - at 2006.06.24 14:45:00
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20. caracal help - in Ships and Modules [original thread]
well i'm new but i'm up to the top lv2 missions and assult launchers are the best. frigates die much faster and you don't have problem taking down the npc cruisers there are a couple missions where it's nice to have heavy launchers but 9 times ou...
- by Permian - at 2006.06.23 11:22:00
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