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81. Eve tis getting laggy - in Issues, Workarounds & Localization [original thread]
Same problem here: after 30..60min EVE is consuming 100% of CPU. Nothing changed on PC. Did not occure yesterday. ---
- by PhamNuwen - at 2006.12.18 22:24:00
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82. CCP as players - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: kieron Yes, the Devs and GMs play EVE. We have to to understand not only the game mechanics, but the concerns of the players. Are we entrusted with a lot? Absolutely, but the penalties for misconduct are just as large. Staff...
- by PhamNuwen - at 2006.12.13 17:12:00
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83. New Patch - in Test Server Feedback [original thread]
If found the reason for the missing patches: - balance is changed over all ships - salvaging is rebalanced - invention is redesigned ...tbc. And nobody should have the chance to whine before the patch meet us ---
- by PhamNuwen - at 2006.12.04 23:30:00
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84. New Patch - in Test Server Feedback [original thread]
still no valid patches :( No need for testers anymore? Everything will work to tommorow? <-- sry, I do not believe it... ---
- by PhamNuwen - at 2006.12.04 17:40:00
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85. New Ridiculous Mission Alert! - in Missions & Complexes [original thread]
Nice Mission :) Maybe a little bit hard for Newbies. But no problem with Cerberus. More such mission - and randomize the missions (number of waves, NPCs, triggers). ---
- by PhamNuwen - at 2006.12.02 11:03:00
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86. Missions worth salvaging - in Missions & Complexes [original thread]
Edited by: PhamNuwen on 30/11/2006 18:36:48 Intercept Pirate Smuggler Lvl3 -> nothing Storyline AngelStrike 1/10 Lvl3 -> nothing ---
- by PhamNuwen - at 2006.11.30 18:36:00
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87. Storyline stoppt after 1/10 Angel Strike? - in Missions & Complexes [original thread]
New Feature: delay for nothing? Or broken? This standing increase was granted for the successful completion of the mission 'Angel Strike - Ambush In The Dark (1 of 10)' Thx Btw: Rouge Pirate and Rouge Pirate Raider are empty Wrecks ---
- by PhamNuwen - at 2006.11.30 17:38:00
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88. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
- Rouge Pirate/Rouge Pirat Raider not salvagable - all Building-Wrecks not salvagable ---
- by PhamNuwen - at 2006.11.30 17:31:00
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89. Invention discussion - in Revelations Testing and Development [original thread]
Edited by: PhamNuwen on 20/11/2006 19:06:37 I made some tests to invention: 1) strange material requirements (not balaced up to now?) Ferox 3run-BPC (ME20/PE5): 2 types of 16 datcores MOA 5run-BPC (ME40/PE5): 2 types of 8 datacores Osprey 5run...
- by PhamNuwen - at 2006.11.20 18:52:00
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90. Missing Infos in Science&Industry-GUI: where are all my jobs? - in Revelations Testing and Development [original thread]
Since the filtering is working it is not possible to see jobs in different regions anymore. I had to visit 6 region until I found the 'lost' production job In the past we had already a option 'Other Regions' as Filter (on Sisi) but now I'm missi...
- by PhamNuwen - at 2006.11.19 12:22:00
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91. Missing Infos in Science&Industry-GUI: where are all my jobs? - in Player Features and Ideas Discussion [original thread]
Bump in the past there was on Sisi a Option 'Other Regions' -> but unfortunatly now the option is lost How to find my missing jobs? ---
- by PhamNuwen - at 2006.11.19 12:15:00
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92. Invention-Userinterface: How to use? - in Revelations Testing and Development [original thread]
I have a POS and try remote-invention sitting in a NPC-Station in the system... I'm able to select 'invention' on my blueprint and get a userinterface - but how to use it? Blueprint: what the purpose of this Blueprint-Original? Base Item: whats t...
- by PhamNuwen - at 2006.11.19 11:43:00
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93. CCP Games and White Wolf join forces - in EVE General Discussion [original thread]
Originally by: spurious signal Originally by: kieron : Quote: CCP will continue to expand the number of developers in CCP and in the near future begin production on a to be announced MMOG based on White Wolf's World of Darkn...
- by PhamNuwen - at 2006.11.13 16:47:00
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94. Invention discussion - in Revelations Testing and Development [original thread]
Originally by: Oveur Invention has a boatload of variables to tune, ranging from the commonality of the exploration sites, the loot drop in those locaitons, the prices of datacores from agent, the individual effects of the items (bpc's, me...
- by PhamNuwen - at 2006.11.04 18:14:00
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95. Looking for Patch to 2.14.26423... - in Revelations Testing and Development [original thread]
Thx ---
- by PhamNuwen - at 2006.10.27 15:00:00
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96. Stuck when jumping through gates - in Test Server Feedback [original thread]
Edited by: PhamNuwen on 18/10/2006 14:05:13 - same problem here with ONE of my 2 PCs (2 of 2 EVE-installations) - 2th PC (slow) is not affected - mostly if client in background running - clean cache and re-install are not working - 2 bugrepor...
- by PhamNuwen - at 2006.10.18 14:04:00
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97. Missing Infos in Science&Industry-GUI: where are all my jobs? - in Player Features and Ideas Discussion [original thread]
Edited by: PhamNuwen on 14/10/2006 21:05:14 Since the filtering is working it is not possible to see jobs in different regions anymore. I had to visit 6 region until I found the 'lost' production job Add a new filter maybe? --> 'World' ---
- by PhamNuwen - at 2006.10.14 21:02:00
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98. Proposal: New Missile Type - "Stealth-Missiles" - in Player Features and Ideas Discussion [original thread]
- not too much changes to 'normal' Missiles but invisible during the fly - as Heavy+Cruise+Torp (all with longer flight time) - maybe a new skill? ---
- by PhamNuwen - at 2006.10.14 20:56:00
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99. Tractor Beams and Gangs - in Ships and Modules [original thread]
Originally by: SonShadowCat Gang members can tractor each others cans. only if the gang leader is in the system and not docked (bug/feature) ---
- by PhamNuwen - at 2006.10.12 10:24:00
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100. Tranquility: 2.13.4561 - Marketbug - "availibility" not really working - in Test Server Feedback [original thread]
Lonetrak/Nonni/docked: Market Tab/Browse set "sho only available" off (means display all) select "manufacture&research/blueprints/Components/Ship components/Electrolytic Capacitor Unit" (or any other existing component) set "sho only available" ...
- by PhamNuwen - at 2006.09.25 09:04:00
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