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1. Reprocessing at citadels - in Science and Industry [original thread]
Drago Shouna wrote: I took a thousand Veld and got this. Station 3002 trit POS 3122 trit Astrahaus 3122 trit, and ~450isk cost I can only presume this Citadel isn't rigged yet. If it's in highsec, it must be. HS station: 50% HS POS: 52%...
- by PhatController - at 2016.05.20 19:44:16
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2. Reprocessing at citadels - in Science and Industry [original thread]
I guess at this stage the best way would be to include the services in the station name ie. "Yes, Another Free Port Trade Hub - 54% HS ORE/ICE - 52% LS Ore" or similar.
- by PhatController - at 2016.05.20 00:06:10
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3. medium citadel - in Science and Industry [original thread]
Tau Cabalander wrote: These are not service modules nor rigs: Updates - Coming Fall wrote: Structures: Industrial Arrays Fall 2016 will see the introduction of a new class of player built structure: Industrial Arrays. This set of struct...
- by PhatController - at 2016.05.19 20:48:51
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4. Fitting a Citadel - in Science and Industry [original thread]
Fitting an Citadel is fairly simple, as there isn't a huge choice in modules, and things like PowerGrid and CPU are barely an consideration. For fittings, you basically have two main option, make it effective against Sub Caps, or make it effectiv...
- by PhatController - at 2016.05.19 01:21:39
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5. Reprocessing Formula Change - in Science and Industry [original thread]
Standings with the station you are at will effect the %. You negate it altogether with high enough standing, or using an POS, or an Citadel that has 0% tax set. I'm not a fan of the current system not: a. Clearly stating the cost of refining (yo...
- by PhatController - at 2016.05.19 01:10:58
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6. medium citadel - in Science and Industry [original thread]
I think a lot of people are getting Structures, and service modules mixed up: Structures: Citadels (M/L/L) Services: Refining/Compressing array (one module) Market Cloning Things like manufacturing and research will be new Service modules. ...
- by PhatController - at 2016.05.19 01:04:20
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7. Reprocessing at citadels - in Science and Industry [original thread]
Raven Ship wrote: Rigs are on market, they show 52%, and further multipliers for low sec and null. 52% for T1 rig and 54% for T2 rig I beleive. (in highsec). As far as I know there is no way to see this value without going there to refine it.
- by PhatController - at 2016.05.19 00:46:45
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8. How much is the NPC reprocessing tax ? - in Science and Industry [original thread]
Do Little wrote: Reprocessing tax varies between 0 and 5% depending on your standing with the NPC corp that owns the station. 6.67 standing for tax free. This is "adjusted" standing after connections skill. http://wiki.eveuniversity.org/Reproc...
- by PhatController - at 2016.05.19 00:09:39
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9. List of things on grid with Asteroid Belts - in Science and Industry [original thread]
Cool story bro?
- by PhatController - at 2016.04.18 23:56:23
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10. Hauler Implants - in Science and Industry [original thread]
Although I don't have any figures to back this up, I would imagine Nomads would be better for Freighters and maybe orcas, and ascendancy would be better for Transports/Haulers as they already have a lowish (comparatively) align time.
- by PhatController - at 2014.09.10 13:09:00
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11. Compressing, hauling and refining.. - in Science and Industry [original thread]
ImGoingTo Jita wrote: Velicitia wrote: Solid math Thanks for all the replies. I can't argue with the math, but maybe you can explain what's wrong with what I did. I took a unit of compressed spodumain, flew it to the outpost and refine...
- by PhatController - at 2014.08.29 17:57:00
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12. ice mining question from unskilled miner - in Science and Industry [original thread]
Tau Cabalander wrote: Max Orca booster: -32.34375% cycle reduction This translates to: +47.8% more ice. This plus a couple mining laser upgrades and ice mining implants and ice mining rigs and better skills, probably gets pretty damn close...
- by PhatController - at 2014.08.29 17:47:00
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13. Reducing the volume of raw ore! - in Science and Industry [original thread]
To give you an idea, compressing a frieghter load of ore, turns into about 20,000-30,000 m3 of compressed ore.
- by PhatController - at 2014.07.23 12:04:00
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14. Manufacturing Cost - in Science and Industry [original thread]
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?
- by PhatController - at 2014.07.22 18:02:00
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15. Patch day will soon be upon us. Are you prepared? - in Science and Industry [original thread]
Still trying to work out what this will mean for miners, currently bought a small tower ready to place a refinery or compression array. Also with the current "H" ores being best, have been looking at lowsec systems to mine in, but still nothing th...
- by PhatController - at 2014.07.13 16:27:00
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16. One and done miners- pissing me off - in Science and Industry [original thread]
BOT's, it's that simple.
- by PhatController - at 2014.04.24 02:46:00
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17. orca death - in Science and Industry [original thread]
Please tell me it was filled with expensive fit faction ships.
- by PhatController - at 2013.09.04 17:21:00
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18. I'm back for real. Looking for input. - in Science and Industry [original thread]
Your guide was awesome back in the day when it was relevant, and helped me a lot in my earlier days. I have since done most aspects of mining, gas/ice/ore in high/low/null/WH space. For how much your original guide helped me, I would be willing to...
- by PhatController - at 2013.08.30 13:27:00
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19. I seem to have stalled with my mining. - in Science and Industry [original thread]
ashley Eoner wrote: [quote=Rita Torres] EDIT : Mining missions are terrible terrible isk per hour. Wrong, I made 4.5 bill in one month using two accounts to do mining missions. I even had to start at level ones and grind my way up to lvl...
- by PhatController - at 2013.08.30 13:17:00
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20. I seem to have stalled with my mining. - in Science and Industry [original thread]
One of the main advantages of refining is the minerals take up a lot less space then ore, making it much easier to move. It's a bit late now but refining effceinty 5 isn't nessicary, you can just rain each of the ore skills to 2 which takes a lot ...
- by PhatController - at 2013.08.29 17:52:00
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