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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
I'd like Pilgrippa activated on Sisi please. Thanks!
- by Pilgrippa - at 2008.12.23 19:22:00
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2. Titans are destroying the game. Remove the doomsday NOW. - in Test Server Feedback [original thread]
Edited by: Pilgrippa on 02/04/2008 16:48:31 As bad as titans are, massive blobbing is much worse. - the reason blobbing is so effective is because of focused firing - introducing DDD did not fix the blob problem because it didn't address the...
- by Pilgrippa - at 2008.04.02 16:46:00
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3. Imagine an EVE with no Overview - in Test Server Feedback [original thread]
I agree that it would make laggy fleet battles more challenging, but right now, there's not much to like about laggy fleet battles. I actually see this forcing people to split up their gangs more instead of focusing on one big power blob. It woul...
- by Pilgrippa - at 2008.03.24 05:52:00
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4. Imagine an EVE with no Overview - in Test Server Feedback [original thread]
Edited by: Pilgrippa on 23/03/2008 04:34:38 Imagine playing EVE with no overview. Would it suck? I'm not so sure it would. Think back to your last big fleet fight. Did you even look at the battlefield? Did you notice where the other ships wer...
- by Pilgrippa - at 2008.03.23 04:34:00
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5. Black Ops good on paper, a joke in reality? - in Test Server Feedback [original thread]
Yeah I expect more out of a 500-600 million isk ship. I could only see myself paying that much if they could warp cloaked. As it stands, for what they can do, they should cost half that much.
- by Pilgrippa - at 2008.03.04 21:49:00
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6. Falloff disruptable, but not boostable? - in Test Server Feedback [original thread]
Even if they made a script to boost falloff on TC's, I can't really see any Minmatar pilot using them. An extra 5km of falloff isn't worth 4k shields. (talking about vagas and sleips here) Besides, it's not like people are complaining about getti...
- by Pilgrippa - at 2008.02.19 08:54:00
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7. EVE Client dont start.. - in Test Server Feedback [original thread]
Aha, fixed it! Go to your cache directory in your sisi folder. Edit prefs.ini, and set bloom=0. Mine was set at 2, which I guess is a problem.
- by Pilgrippa - at 2007.11.28 02:49:00
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8. EVE Client dont start.. - in Test Server Feedback [original thread]
Getting the same problem. Game will load splashscreen, and then collapse to the taskbar. The logserver spams the same message: 137172007.11.28 02:40:15:2876507 : trinity.TriDevice: HRES:none(none) 137182007.11.28 02:40:15:287There is no D3D ...
- by Pilgrippa - at 2007.11.28 02:41:00
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9. The long list of stuff to review. - in Test Server Feedback [original thread]
In case it wasn't mentioned, there needs to be an indicator for when you are jammed by ECM drones.
- by Pilgrippa - at 2007.11.24 16:13:00
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10. Drone HP buff? - in Test Server Feedback [original thread]
From a server standpoint, I wonder if CCP regrets making drones in the first place. Maybe they are trying to convince us not to use them :P Anyway, I like the sig radius idea
- by Pilgrippa - at 2007.11.24 16:12:00
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11. The long list of stuff to review. - in Test Server Feedback [original thread]
My engines don't glow when I warp :(
- by Pilgrippa - at 2007.11.21 05:01:00
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12. Dictor speeds nerfed across the board - in Test Server Feedback [original thread]
PVP in EVE sucks balls atm. Especially solo stuff. I'm a sabre pilot, and this change doesn't bother me at all. Currently, who in his right mind would fly a ceptor over a sabre? If anyone can honestly tell me they didn't expect a sabre nerf, I wo...
- by Pilgrippa - at 2007.11.04 11:55:00
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13. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Originally by: Elmicker Originally by: Pilgrippa What's ridiculous is the amount of pos there are. Making them harder to maintain = far fewer pos = good. You think this will reduce the number of poses? Absolutely. I do...
- by Pilgrippa - at 2007.10.26 15:26:00
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14. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
What's ridiculous is the amount of pos there are. Making them harder to maintain = far fewer pos = good.
- by Pilgrippa - at 2007.10.26 15:12:00
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15. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Originally by: Damned Force Originally by: Pilgrippa I wholeheartedly support this nerf. Maybe now pos spamming will require more than 1 guy. I like to see that just looser pirate corps support this change or noobs who never fl...
- by Pilgrippa - at 2007.10.26 13:13:00
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16. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
I wholeheartedly support this nerf. Maybe now pos spamming will require more than 1 guy.
- by Pilgrippa - at 2007.10.26 12:07:00
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17. Tracking Disruptors, Sensor Damps Ammo? - in Test Server Feedback [original thread]
These currently require ammo on Sisi. The ammo isn't seeded however. Can anyone shed some light on how this works?
- by Pilgrippa - at 2007.10.25 12:12:00
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18. An Idea: Ship Battle Stats - in Test Server Feedback [original thread]
We've all had that one ship that has survived countless battles, some miraculous escapes, and has just refused to die. If you're like me you get attached to them, and when they eventually go up in smoke, you need to take a quiet moment to reflect....
- by Pilgrippa - at 2006.03.21 15:13:00
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