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1. Tillers Hangar of Gankage (c)2007 lol - in Crime and Punishment [original thread]
I always have trouble figuring out when to turn on the smartbombs while gate camping, whether because of lag or whatever. Is their a trick you guys use?
- by Polibius - at 2007.04.12 02:13:00
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2. Smartbomb Camping - in Ships and Modules [original thread]
Originally by: jamesw Using named t1 smartbombs, you do 300 damage per smartbomb, per cycle. With 16 smartbombs thats 4800 damage each cycle. If they hang around for 10 seconds more, thats 9600 damage after the second cycle.... You woul...
- by Polibius - at 2007.03.05 03:26:00
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3. Smartbomb Camping - in Ships and Modules [original thread]
So say i'm trying to gank people warping to a gate in low sec with smartbombs. Would one or two battleships with eight smartbombs on em be necessary to destory a hauler in one cycle? Obviously I wouldn't be using faction smartbombs since I would p...
- by Polibius - at 2007.03.05 02:14:00
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4. Speculation : Amarr best for 0.0 Greifing? - in Crime and Punishment [original thread]
Originally by: Fodderrr Originally by: Polibius Ok so griefing wasn't the correct word. Its a game Polibius if you cant handle that leave and give me your stuff. lol your getting the impression that i'm upset? I thought...
- by Polibius - at 2006.12.19 00:48:00
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5. Speculation : Amarr best for 0.0 Greifing? - in Crime and Punishment [original thread]
Ok so griefing wasn't the correct word. The plan is that I will be able to survive long enough to need more than one cargo hold of ammo. If that is the case than I would think Amarr would be the ideal race. The real question is are the Amarr ...
- by Polibius - at 2006.12.18 21:49:00
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6. Speculation : Amarr best for 0.0 Greifing? - in Crime and Punishment [original thread]
It would make sense to me that someone who wanted to go into an alliance's space and grief ratters/miners would choose the Amarr race as they don't require ammo. Because of this, when your cargo hold runs empty you don't have to go 40 jumps back t...
- by Polibius - at 2006.12.18 21:32:00
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7. How to Kill a Recon? - in Ships and Modules [original thread]
Edited by: Polibius on 16/11/2006 13:45:03 I think i might be missing something, as i've been told if i'm ratting in a battleship and a recon uncloaks it shouldn't be able to break my tank. Also if I start firing on it, wo'nt it just warp away...
- by Polibius - at 2006.11.16 13:44:00
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8. How to Kill a Recon? - in Ships and Modules [original thread]
So whats the easiest way to go about doing this, ship type, mods, etc. This is mainly for killing a belt ganking recon so whatever it would take to scramble it and kill it at the same time.
- by Polibius - at 2006.11.16 03:55:00
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