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201. rorq drones cost more than the entire rorq + 100% insurance. - in EVE General Discussion [original thread]
Keep in mind the only image we've seen of a drilling platform seems to be anchored INSIDE a belt. It is entirely possible you can get HS use out of these by anchoring a drilling platform in the future, and highly possible people will gank them mo...
- by PopeUrban - at 2016.11.16 21:54:31
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202. Skewed Hauler Balance for Alphas - in EVE General Discussion [original thread]
And amarr characters are better at lasers. And Minmatar characters are better at autocannons. I fail to see the point here. Sure, if you want an alpha hauler maybe you roll gallente. So what?
- by PopeUrban - at 2016.11.16 21:49:24
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203. TII Probe Launcher Idea (New Probes) - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: PopeUrban wrote: Not sure the covert probe bonus is worthwhile. You can already probe while cloaked, and you're already cloaked while setting up a safe to probe from. The only time a probing ship is uncloaked is the f...
- by PopeUrban - at 2016.11.16 02:58:03
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204. Idea: Rework Bounty System Number #3526Unsubscribe - in EVE General Discussion [original thread]
Frostys Virpio wrote: [quote=Gangolf Ovaert] As soon as you make them worthwhile to hunt for, people will shoot themselves with their alts. People can't shoot themselves with their alts if they have no access to a bounty contract. That's the...
- by PopeUrban - at 2016.11.16 02:33:22
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205. Is CCP helping or hurting Industry players with the latest changes? - in EVE General Discussion [original thread]
Mark Marconi wrote: While some of the changes do make sense. The basics are it is a kick in the guts for Industry players. Null bears fair better and worse as long as you are in a huge alliance. Better in the bonuses worse in the lack of def...
- by PopeUrban - at 2016.11.16 02:27:33
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206. GIVING 100 MIL TO EVERY PORTRAIT THAT I LIKE - in In-Game Events and Gatherings [original thread]
ayyy, free money.
- by PopeUrban - at 2016.11.15 10:53:41
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207. CODE. Welcome to Ascension Event! - in In-Game Events and Gatherings [original thread]
Dis gon B gud
- by PopeUrban - at 2016.11.15 10:52:27
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208. Idea: Rework Bounty System Number #3526Unsubscribe - in EVE General Discussion [original thread]
So, basically, a contract system. I rather like that idea. A few things though: Bounties shouldn't generate killrights. You should, however, be able to attach killrights TO the bounty. Thus if you have a killright you can post the bounty contra...
- by PopeUrban - at 2016.11.15 02:33:15
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209. Number of Citadels getting blown in C3 wormhole systems? - in Wormholes [original thread]
Keep in mind anyone that stumbled across a citadel outside of hisec in its first post-anchoring vuln window, while it is anchoring is much more likely to shoot it up since unlike a POS it has to spend that first window in structure. I'm still not...
- by PopeUrban - at 2016.11.14 23:08:42
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210. Missiles, Just too Awsome? - in Skill Discussions [original thread]
Turrets care about transversal, sig, and range. Missiles care about range, sig, and speed. The balance of missiles is predicated around the fact that flying in a straight line, in any direction, is equally useful as a defense against missiles. S...
- by PopeUrban - at 2016.11.14 22:52:36
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211. Alpha clones and missles - in EVE General Discussion [original thread]
Sobaan Tali wrote: Ah, yeah, I forgot about the anti-bomb thing. Dessies are getting something that will let them run Defenders against bombs, basically, probably a high-slot launcher spec'ed for the job that only destroyers can carry. Yeah,...
- by PopeUrban - at 2016.11.14 22:36:51
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212. Gameplay design reason behind needing to spam d-scan? - in EVE General Discussion [original thread]
Because dscan is not a purely passive system. Being good at it is actually a skill. I'm not talking the normal passive dscan checking as a defensive action, but when you're adjusting the cone and range to scout particular vectors, or timing it fo...
- by PopeUrban - at 2016.11.14 22:23:33
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213. Pets... - in EVE General Discussion [original thread]
I have a Fedo I take with me everywhere. Had a corpmate carry around a homeless guy in a ratting vexor for a while. We had a short moment of silence when he died in a warp distance accident.
- by PopeUrban - at 2016.11.14 22:09:39
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214. Better visibility for outlaws in high&low sec space - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Donnachadh wrote: +1 Danika Princip wrote: Please explain why local needs to be an even more powerful intel tool. This idea would essentially change nothing in low sec because the systems have so few characters in...
- by PopeUrban - at 2016.11.14 22:05:36
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215. (Future Request) EVE Character Launcher - in Player Features and Ideas Discussion [original thread]
This isn't a great idea. It's an overall loss of money to CCP, both in sub fees and MCT fees as well as engineering time required to rework the system as you suggest with no real corresponding gain in functionality. EVE's barrier for entry, as o...
- by PopeUrban - at 2016.11.11 23:19:22
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216. TII Probe Launcher Idea (New Probes) - in Player Features and Ideas Discussion [original thread]
A probe that can't be dscanned at all is completely overpowered to the point it eclipses all other options. Lowered detection range is quite attractive and balancedl. Undetectable probes, even core probes, are completely overpowered. Dscan is lit...
- by PopeUrban - at 2016.11.11 22:52:52
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217. What's with this validate your email garbage? What if its closed... - in EVE General Discussion [original thread]
13kr1d1 wrote: PopeUrban wrote: "I no longer use an email address but can not be bothered to update my primary contact address" is not a valid consumer complaint. It's just being lazy. Take five seconds and update your information like you...
- by PopeUrban - at 2016.11.11 02:28:52
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218. TII Probe Launcher Idea (New Probes) - in Player Features and Ideas Discussion [original thread]
Not sure the covert probe bonus is worthwhile. You can already probe while cloaked, and you're already cloaked while setting up a safe to probe from. The only time a probing ship is uncloaked is the few seconds it uncloaks to actually launch probe...
- by PopeUrban - at 2016.11.11 00:32:49
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219. Wishful thinking and broken dreams - in Market Discussions [original thread]
Most of the hub action I've encountered is regional import/export centers on fringe hisec or losec. To make it work you can't just plop down a station. You have to be willing to invest effort in your stock and engaging your customers. It's not di...
- by PopeUrban - at 2016.11.10 23:44:41
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220. NPCs mining ore = material sink - in Market Discussions [original thread]
Its fine. At worst you may show up to your favorite belt occasionally and have to move one belt over because its occupied or mined out, which is already a pretty common occurance in popular systems. The only difference is that it may be occasion...
- by PopeUrban - at 2016.11.10 23:24:54
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