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1. Finding ECs with appropriate bonuses - in Science and Industry [original thread]
Antheria wrote: Thank you. I am guessing that this information only shows if the owner of the EC has installed a Standup Research Lab in the EC. If that's correct I would assume that EC would be designated as a prime target . Why is that...
- by Radicus - at 2016.12.11 02:32:19
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2. Covert Ops doable with these skills or should I reroll? - in Skill Discussions [original thread]
Reroll, most definitely. That perception is going to make getting in any ship a living hell. The only thing those attributes would be good for is a production alt that won't do anything more than train Industry, PE and the factory slots skills.
- by Radicus - at 2007.09.13 21:00:00
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3. ADVL Declare War MUTUAL - in Corporation, Alliance and Organization Discussions [original thread]
Their job is to distract them with their wrecks? What a cunning plan.
- by Radicus - at 2007.09.12 06:49:00
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4. Are any races better than others? - in EVE New Citizens Q&A [original thread]
The Caldari Achura are the master race.
- by Radicus - at 2007.09.11 05:00:00
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5. Help me reduce my travel time please - downtime is the pits - in EVE New Citizens Q&A [original thread]
Originally by: Billy Sastard There is not instant teleportation from one system to another in this game, that is just not the way CCP wanted things. Rofl, then what about jump drives and bridges?
- by Radicus - at 2007.09.11 04:59:00
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6. New Skill Suggestion: Multi Training. - in Skill Discussions [original thread]
Because it's as boring as hell. There's nothing worse spending days on end training a skill with no apparent short term effects (as opposed to it letting you fly a new ship, use new equipment or increase your ship's overall capability, or any of t...
- by Radicus - at 2007.09.09 12:20:00
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7. A development which will destroy all 0.0 alliances - in Corporation, Alliance and Organization Discussions [original thread]
It isn't so much about that, I bet T2 was designed for putting noobs at a disadvantage. But then again looking at how skill progression works in Eve there's probably no way to not screw noobs. My main beef is that most of the content added is most...
- by Radicus - at 2007.09.08 00:47:00
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8. A development which will destroy all 0.0 alliances - in Corporation, Alliance and Organization Discussions [original thread]
Oh lovely, another skill intensive class that screws over noobs. At least in the BS class of ships they could catch up in a relatively short amount of time to several years old players. Now newer players have effectively no size class in which the...
- by Radicus - at 2007.09.08 00:25:00
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