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181. RMR thoughts on minmatar - in Ships and Modules [original thread]
Originally by: Kael D'mende Edited by: Kael D''mende on 21/11/2005 06:02:28 Originally by: Trelennen Originally by: Kael D'mende I totaly agree, im a devoted minm pilot, and it seems that was a mistake, cuz our guns are...
- by Reite - at 2005.11.22 09:18:00
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182. Burn Eden defeats MASS in duel- read about it - in Corporation, Alliance and Organization Discussions [original thread]
Ok i often disagree with Shin Ras post but i agree with him on this one. He followed the 1on1 rules and he won the 1on1 nothing more nothing less..
- by Reite - at 2005.11.21 09:02:00
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183. How about giving empire faction battleships a 3rd bonus? - in Ships and Modules [original thread]
Edited by: Reite on 21/11/2005 08:44:24 give Navy apoc 5% rof bonus pr lvl like the geddon :D pretty please.. Haha, nah just give it something cool.
- by Reite - at 2005.11.21 08:44:00
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184. Damage Control II - in Ships and Modules [original thread]
Originally by: Testy Mctest Edited by: Testy Mctest on 07/11/2005 14:16:41 "The Typhoon class battleship has an unusually strong structural integrity for a Minmatar ship." And it'll still suck at hull tanking :) Seriosly testy, d...
- by Reite - at 2005.11.15 12:04:00
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185. why is the zealot so fast? - in Ships and Modules [original thread]
Agreed
- by Reite - at 2005.11.15 08:08:00
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186. why is the zealot so fast? - in Ships and Modules [original thread]
We amarr people dont have anyone to make lots and lots of new whine threads for us about every single thing... Really sucks dont it :(
- by Reite - at 2005.11.15 07:53:00
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187. why is the zealot so fast? - in Ships and Modules [original thread]
I wonder how the zealot will do in RMR where 3 dmg mods is optimal, and plates will be changed?
- by Reite - at 2005.11.15 07:40:00
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188. RMR Machariel setup... - in Ships and Modules [original thread]
Edited by: Reite on 15/11/2005 07:26:45 mach is a short range ship imo. ACs ftw edit: or well if it is or isnt doesnt matter. But it is cool shortrange =)
- by Reite - at 2005.11.15 07:26:00
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189. The most useless Battleship - in Ships and Modules [original thread]
Originally by: Kaylana Syi Don't think anyone is saying the typhoon is better than the tempest, that is simply not true for the MOST part. But the typhoon has key elements on its side that make it a very viable ship for lots of reasons. I ...
- by Reite - at 2005.11.15 07:25:00
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190. RMR Machariel setup... - in Ships and Modules [original thread]
Well ofcourse it dont have any decent cap recharge when you dont put any cap mods on :(
- by Reite - at 2005.11.15 07:13:00
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191. CCP: Can you remove the cap usage from projectiles? - in Ships and Modules [original thread]
Edited by: Reite on 25/10/2005 06:51:59 Originally by: DrunkenOne Originally by: Reite Edited by: Reite on 24/10/2005 19:05:52 Originally by: Ardor ship cap recharge cap/sec skills Apocalypse 4800 923.9 6.49 10.7...
- by Reite - at 2005.10.25 06:45:00
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192. CCP: Can you remove the cap usage from projectiles? - in Ships and Modules [original thread]
Edited by: Reite on 24/10/2005 19:05:52 Originally by: Ardor ship cap recharge cap/sec skills Apocalypse 4800 923.9 6.49 10.78 Armageddon 4250 870 4.88 8.1 Raven 4250 923.9 4.6 7.4 Scorpion 4250 870 4.88 8.1 Megathron 4500 923.9 4....
- by Reite - at 2005.10.24 19:05:00
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193. Semi-Respect to Northerners in Nalvula - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Reite on 21/10/2005 06:35:54
- by Reite - at 2005.10.21 06:35:00
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194. XENOBYTES [Official Announcement] Stain - in Corporation, Alliance and Organization Discussions [original thread]
Ahh come on guys, stop smacking.. tbh ive always tought xeonbyte are really good peeps. Theyre very good fighters, who do not smack much. But anyway, xenobyte are one of stain-empires most usefull fighting resource, and theyve been for a long tim...
- by Reite - at 2005.10.21 06:28:00
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195. Missile bonuses on Caldari ships forgotten in missile changes! - in Ships and Modules [original thread]
It hardly seems fair either that me as a player who mostly flyes amarr can only do em and thermal dammage :/
- by Reite - at 2005.10.13 09:50:00
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196. Amarr ganna get nerfed - in Ships and Modules [original thread]
Originally by: LWMaverick Edited by: LWMaverick on 12/10/2005 19:35:35 Originally by: keepiru Originally by: Denrace Edited by: Denrace on 11/10/2005 23:33:02 Edited by: Denrace on 11/10/2005 23:32:50 Origi...
- by Reite - at 2005.10.13 09:49:00
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197. tech 1 ship overhaul - in Ships and Modules [original thread]
oo i like it!
- by Reite - at 2005.10.07 11:37:00
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198. Laser Frequency Crystals - Suggestion - in Ships and Modules [original thread]
I like it! Hmm i read trough my post and figured theres nothing negative in it, so il have to add: You all suck.
- by Reite - at 2005.09.09 15:26:00
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199. Stain Alliance Rebirth - in Corporation, Alliance and Organization Discussions [original thread]
As a former member of The Stain Alliance, later known as Stain Empire, i must say i think this is pretty lame. This is though my oppinion and does not reflect my corp or my alliance in any way....
- by Reite - at 2005.09.05 07:49:00
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200. Stop whinningf about T2 BS screwing balance up !! - in Ships and Modules [original thread]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 03/09/2005 12:37:10 Who cares about what theyll do to NPC hunting? T2 Bs will ruin the balance of everything, i dont care all that much because ill be getting one anyway i...
- by Reite - at 2005.09.03 17:09:00
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