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Nafri
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Posted - 2005.11.14 19:15:00 -
[31]
Originally by: Alex Harumichi
Originally by: algorythm
- Crappy powergrid
- 4 Guns + 4 Missile points = no versatility
- Completely absurd bonuses, with only 4 guns and you get bonus for range and speed of guns.
I'll agree that the Phoon is among the worst battleships, and I may even agree with your "4/4 = no versatility" comment (though that's debatable)... but crappy powergrid? Mwahahaa.
How about flying a Dominix for a bit. Compared to the 9000 grid the Dom has, the Phoon grid is positively huge. After getting used to the Dom grid, the Phoon seems like it could fit anything.
Yes, I know that objectively, it's not that hot. But still... some battleships are a lot worse off in that department.
yeah, but typhoon is a long range ship and 1200 are extremly sucky, thats basicly one problem of a phoon, the need to fit 1400 and cruise launchers to do any damage, and it cant really support this setup  --------------------------------------------------------------------------------
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Arleonenis
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Posted - 2005.11.14 20:10:00 -
[32]
hmmmm sniping setup for typhoon? and you say its beter than tempest?
do you ever tried to fly one? this ship got only rate of fire bonus and range bonus, tempest get rate of fire bonus AND damage bonus and typhoon could fit 4 guns tempest 6...
so you say that more gyrostabilizers would change magicaly 4 (each 25% weaker than tempest gun) to be stronger than 6 guns (each 25% stronger than typhoon gun)? what ammo you use on typhoon? tech2?
i agree typhoon is worst, its pain me to admit it as im minmatar and minmatar with minmatar bs to lvl5... but this is true, its jack of all traders and master in none, this made it subpar in anything it does, only battleship worst than typhoon is scorpion, but scorp is ew god and highly specialized ship... so i dont counting it
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Kaylana Syi
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Posted - 2005.11.14 21:33:00 -
[33]
Don't think anyone is saying the typhoon is better than the tempest, that is simply not true for the MOST part. But the typhoon has key elements on its side that make it a very viable ship for lots of reasons. I will take a Typhoon over a geddon any day of the week period. I will take it over a dominix unless I know the prey doesn't have Smart Bombs. I will take it over a scorpion if I am not in a fleet. I will take it over a tempest for mission running any day of the week. I will take it over a megathron because it they guns have better range and you have defenses vs Caldari Ewar.
It might not be the one ship fits all but it is a situational ship that doesn't need its bonus at any given time unless you want to snipe at 250km if someone is boosting your lock. Lots of tears and kill mails have been handed out many a pilot in EVE while they were waiting for their Raven to get a boost. Not to mention Megathron Pilots and Dominix Pilots when Turret changes were put live last year. Yeah how we do forget the spiderfaced monkeyship of doom's old popularity... for shame.
Originally by: "Oveur" I don't react to threats any better than you do
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Grut
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Posted - 2005.11.14 21:52:00 -
[34]
some things that could be changed:
1. More grid 2. Proj range - missile rof 3. Extra mid 4. Extra low 5. More turret/missile slots
Think 1 + 2 would be quite nice, the poon would still be a jack of all trades but quite abit better. 3 would be interesting but make it very domi like . 4 could make it a nice uber tank next patch. 5 would just make it a poor mans tempest/raven. Mostly harmless |

VossKarr
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Posted - 2005.11.14 21:59:00 -
[35]
How about ditching that range bonus and giving a drone bonus to the Typhoon? Say half of what the Domi gets, compensated by it having more high slots, better grid than the Domi?
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Virxe
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Posted - 2005.11.14 22:07:00 -
[36]
dude..look at the scorp's high slots. 4/4 guns and missles. think you should drop that argument.
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algorythm
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Posted - 2005.11.14 22:16:00 -
[37]
Originally by: Virxe dude..look at the scorp's high slots. 4/4 guns and missles. think you should drop that argument.
Scorp gets bonus for EW and 8 med slots. Imho its the best EW boat ingame. __________________________ Man usually avoids attributing cleverness to somebody else -- unless it is an enemy. -- Albert Einstein
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Cilppiz
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Posted - 2005.11.14 22:25:00 -
[38]
I love my NPC-phoon with 4xDual 425mm, Cruise Launchers, 9 heavy drones and decent tank, sure bonuses for phoon suck when using AC's but still its fun ship to fly.
Cant really say which BS is the worst at the moment, they all are decent on something I think.
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Smagd
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Posted - 2005.11.14 22:33:00 -
[39]
Originally by: Kaylana Syi ...
I will take a Typhoon over a geddon any day of the week period. I will take it over a dominix unless I know the prey doesn't have Smart Bombs. I will take it over a scorpion if I am not in a fleet. I will take it over a tempest for mission running any day of the week. I will take it over a megathron because it they guns have better range and you have defenses vs Caldari Ewar.
Smagd wipes a couple tears.
Mind you I can't fly much else, but dammit that felt good.
Hence there's two more I'd like to add: Everybody underestimates a typhoon (hence prolly never gets called primary), and most importantly: It's FUN to fly.
Fly far,
Smagd
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Ampire
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Posted - 2005.11.14 22:34:00 -
[40]
Originally by: Virxe dude..look at the scorp's high slots. 4/4 guns and missles. think you should drop that argument.
Have you even flown a scorp?
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FFGR
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Posted - 2005.11.14 22:43:00 -
[41]
/joke mode on How about the Raven for small fleet sniping ?    I don't think you can find a worse damage dealer on longrange ... ofc you can put EW on the midslots but that's a Scorp thing
/joke mode off
How about the Faction Battleships ? I find the Guristas one the most useless (haven't flown one though )
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benwallace
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Posted - 2005.11.14 23:04:00 -
[42]
Originally by: FFGR
How about the Faction Battleships ? I find the Guristas one the most useless (haven't flown one though )
its just one of the best mother of a tank in-game ---------------------------------------------------
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deathfighter
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Posted - 2005.11.14 23:26:00 -
[43]
Phoon is good and i like but it gets my vote as THE BS IN NEED OF ATENTION.
I tried the extreme long range sniper setup. With 4 guns and no dmg bonus alfa strike is not that good. It's very hard to kill a frigate, imposibile to kill a ceptor. Tracking is good at that range but no power.
4 x 1400 II 4 sensor boosters 5 gyro II 2 tracking comps II U need 2 tracking comps II to use proton and have 1/2 chance to kill anything otherwise they will just warp out.
It's very hard to manage any kill with this setup. Apart long range sniping phoon is realy in need of some boost imo. Close range is ok but only geting little bonuses ie. only rof to 4 guns. Death-
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corporal hicks
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Posted - 2005.11.15 00:31:00 -
[44]
Personnally like the phoon myself does need some love in BS v BS but as a cruiser and frig killer its a great bs. 4 heavy nos or 2 heavy nos 2 neutralisers and 4 autos and drones a webber and scrambler and a good tank it will hold its own as bait againest a frig or cruiser fleet.
" Stay Frosty "
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Kaylana Syi
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Posted - 2005.11.15 01:46:00 -
[45]
Besides... the most useless BS is obviosly the one I can't fly effectively... which is not of them... so the answer is they are all good in their own way.
Originally by: "Oveur" I don't react to threats any better than you do
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Malthros Zenobia
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Posted - 2005.11.15 02:19:00 -
[46]
Originally by: FFGR How about the Faction Battleships ? I find the Guristas one the most useless (haven't flown one though )
Yeah, I'd have to agree that you've never flown a Rattlesnake if you think it's useless... ------------------------------------ Your Civilian Gatling Railgun perfectly strikes Choke Slam [CAIN], wrecking for 6.0 damage. |

Furion35
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Posted - 2005.11.15 03:27:00 -
[47]
Originally by: algorythm
Scorp gets bonus for EW and 8 med slots. Imho its the best EW boat ingame.
Really? I think its the Armageddon
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Tyrrax Thorrk
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Posted - 2005.11.15 04:58:00 -
[48]
Originally by: algorythm
Originally by: Tyrrax Thorrk Typhoon is quite nice, relatively useless ship bonuses, kinda useless extra drone space, and weak grid kinda suck, but it's still a very nice ship and costs less than a tier 2 BS. Nobody likes getting hit with 4 nosf and 4 autocannons 10 heavy drones by a ship that can still tank quite nicely (not for very long, but still quite well).
Tempest is better in most ways, but it does cost more, less drones and not really as well suited to frig/cruiser killing up close.
I enjoy flying typhoon more than I do flying armageddon, as to which is worst it's all relative.
Sir, the fit you mention (AC + NOS) is the one I like the most on a typhoon. Problem is, those 4 NOS have to be medium because you dont have enough powergrid for Large. Those Autocannons will also get a useless bonus of range going from 3Km optimal to 9Km optimal, witch is quite useless considering you will want to have a 100MN Microwarpdrive witch wont fit because your powergrid is already gone from the Large AC's and the Medium NOS. Fit Tech2 RCUs is the only solution, but you will run out of tank/cap recharge rate. Damage mods, remember, no bonus to damage whatsoever on the ship, are a must aswell.
Hmm well, I suspect the setup I'm thinking of uses 2 rcu II and a heavy cap injector (annoying logistics but reduces need for cap modules), it might even replace a couple of highs with smartbombs (less grid) for happy podding delight, not really all that sure since it's been a while since I actually used one. I only use heavy nosfs on typhoon, no mediums and no cruiser guns.
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Other Minion
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Posted - 2005.11.15 05:10:00 -
[49]
Originally by: algorythm Hi, would like to make this a place where all we vote on witch one is the worst Battleship of the moment.
I would vote for the
Typhoon
Points for this vote:
- Crappy powergrid
- 4 Guns + 4 Missile points = no versatility
- Completely absurd bonuses, with only 4 guns and you get bonus for range and speed of guns.
Quote: The Typhoon class battleship has an unusually strong structural integrity for a Minmatar ship.
Base, it has 3975 Structure and 3500 armor, the Tempest has 4250 Structure and 3975 armor, so where has the unusually strong structural integrity gone?
NO!!!
Fit ALL LocalHull Nanofibers, 1 Officer 100mn MWD, 1 90% webber, and Smartbombs.
Then chase down interceptors, the Typhoon is actually faster then most ceptors doing over 5.5km/s.
Its the lightest and fastest BS.
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Sobeseki Pawi
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Posted - 2005.11.15 05:40:00 -
[50]
Considering what a Battleship is supposed to be, the Typhoon and the Scorpion both tie for crappiest in my opinion.
However that does not mean they aren't good at non BS type roles.
The key to the Typhoon is the speed, the drones, and being in control of the combat situation.
Equipped with only a 100Mn AB II, the Typhoon has very respectable speed, not much different from an mwding MegaT. This allows it to be the best BS for range control.
The Typhoon is arguably one of the best PvP Soloing BS. It can handle more situations than any other BS with the same loadout, save perhaps the Dominix.
If I could change anything about it, I would take away the optimal range bonus and give it a velocity bonus. And I would give it two more turrets.
The Tempest would still do more dmg in any given situation.
~Captain Cutie, HFS Event Horizon
Biomass fears me.
Sovereignty 2.0 |

lollerskates
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Posted - 2005.11.15 05:47:00 -
[51]
the only thing the In-sink Erator is good for is a 7 diag comedy setup, with an xl booster, amp, 2 hardeners, then enough grid from all those diags to fit 4 1400's and 4 cruise/sieges. but then you do worthless damage and uh, yeah...
CCP should just give it some kind of obscure boost to make people actually want to fly it.
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Reite
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Posted - 2005.11.15 07:25:00 -
[52]
Originally by: Kaylana Syi Don't think anyone is saying the typhoon is better than the tempest, that is simply not true for the MOST part. But the typhoon has key elements on its side that make it a very viable ship for lots of reasons. I will take a Typhoon over a geddon any day of the week period. I will take it over a dominix unless I know the prey doesn't have Smart Bombs. I will take it over a scorpion if I am not in a fleet. I will take it over a tempest for mission running any day of the week. I will take it over a megathron because it they guns have better range and you have defenses vs Caldari Ewar.
It might not be the one ship fits all but it is a situational ship that doesn't need its bonus at any given time unless you want to snipe at 250km if someone is boosting your lock. Lots of tears and kill mails have been handed out many a pilot in EVE while they were waiting for their Raven to get a boost. Not to mention Megathron Pilots and Dominix Pilots when Turret changes were put live last year. Yeah how we do forget the spiderfaced monkeyship of doom's old popularity... for shame.
oo a minmatar whos actually not whining.. But argumenting, with some good arguments too... I get this warm fuzzy feeling inside of me
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Ysolde Xen
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Posted - 2005.11.15 11:43:00 -
[53]
I've seen some people soloing the nastiest Level 4 Angel Deadspaces in a Typhoon. The armour tank on it is pretty sharp and the AC/Cruise/Drone shorter-ranged setup is nasty, especially against the small fast frigs when meeting the webbers.
I'd say the Phoon is not the least used or worst but the most under-estimated BS in the game. (As for least used, well they're crawling all over Minmatar space.) |

Tar om
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Posted - 2005.11.15 11:56:00 -
[54]
Originally by: Megadon Edited by: Megadon on 14/11/2005 17:59:49 I always thought the phoon would be a very good extreme close range killer because of it's huge drone bay and it can armor tank really well.
Something like 4 cruise launchers and 4 heavy nos's, get in very close and let loose the drones.
or maybe 4 autocannon 425's
Thing is it isn't a great armour tank. You can get it to sustain one large rep and run 3 hardeners but more than that and its a short term thing. Thats fine if you're putting out a lot of damage but the phoon doesn't so its in a fight for the long term. This is why NOS phoons are so popular but you're hoping to break the enemies cap before your tank stops working - something the domi is better suited to (imo)
-- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |

Tar om
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Posted - 2005.11.15 11:57:00 -
[55]
Originally by: Megadon Edited by: Megadon on 14/11/2005 17:59:49 I always thought the phoon would be a very good extreme close range killer because of it's huge drone bay and it can armor tank really well.
Something like 4 cruise launchers and 4 heavy nos's, get in very close and let loose the drones.
or maybe 4 autocannon 425's
Thing is it isn't a great armour tank. You can get it to sustain one large rep and run 3 hardeners but more than that and its a short term thing. Thats fine if you're putting out a lot of damage but the phoon doesn't so its in a fight for the long term. This is why NOS phoons are so popular but you're hoping to break the enemies cap before your tank stops working - something the domi is better suited to (imo).
The phoon isn't useless - but its only unique ability is ultra long range sniper and you need a wingman with similar equipment and skills to make it work.
Tar om
-- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |

Tar om
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Posted - 2005.11.15 12:09:00 -
[56]
Originally by: Tyrrax Thorrk
Originally by: algorythm
Originally by: Tyrrax Thorrk Typhoon is quite nice, relatively useless ship bonuses, kinda useless extra drone space, and weak grid kinda suck, but it's still a very nice ship and costs less than a tier 2 BS. Nobody likes getting hit with 4 nosf and 4 autocannons 10 heavy drones by a ship that can still tank quite nicely (not for very long, but still quite well).
Tempest is better in most ways, but it does cost more, less drones and not really as well suited to frig/cruiser killing up close.
I enjoy flying typhoon more than I do flying armageddon, as to which is worst it's all relative.
Sir, the fit you mention (AC + NOS) is the one I like the most on a typhoon. Problem is, those 4 NOS have to be medium because you dont have enough powergrid for Large. Those Autocannons will also get a useless bonus of range going from 3Km optimal to 9Km optimal, witch is quite useless considering you will want to have a 100MN Microwarpdrive witch wont fit because your powergrid is already gone from the Large AC's and the Medium NOS. Fit Tech2 RCUs is the only solution, but you will run out of tank/cap recharge rate. Damage mods, remember, no bonus to damage whatsoever on the ship, are a must aswell.
Hmm well, I suspect the setup I'm thinking of uses 2 rcu II and a heavy cap injector (annoying logistics but reduces need for cap modules), it might even replace a couple of highs with smartbombs (less grid) for happy podding delight, not really all that sure since it's been a while since I actually used one. I only use heavy nosfs on typhoon, no mediums and no cruiser guns.
HIGH-SLOTS : ~~~~~~~~~~~~ > [2000 | 50] Heavy Nosferatu I > [2000 | 50] Heavy Nosferatu I > [1150 | 24] Dual 425mm AutoCannon I > [1150 | 24] Dual 425mm AutoCannon I > [1150 | 24] Dual 425mm AutoCannon I > [1150 | 24] Dual 425mm AutoCannon I > [2500 | 40] Heavy Energy Neutralizer I > [2000 | 50] Heavy Nosferatu I
MED-SLOTS : ~~~~~~~~~~~ > [ 1 | 11] Cap Recharger II > [ 1 | 11] Cap Recharger II > [ 1 | 25] Stasis Webifier I > [ 1 | 30] Warp Scrambler I
LOW-SLOTS : ~~~~~~~~~~~ > [2300 | 55] Large Armor Repairer II > [2300 | 55] Large Armor Repairer II > [ 1 | 40] Armor Explosive Hardener I > [ 1 | 40] Armor Kinetic Hardener I > [ 1 | 40] Armor Thermic Hardener I > [ 0 | 15] Power Diagnostic System II > [ 0 | 15] Reactor Control Unit II
with my skills there is 1160 grid and 123.5CPU remaining so there is room to manouvre with tech2 or an AB. -- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |

Koth Krakenworth
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Posted - 2005.11.15 12:12:00 -
[57]
It's the Typhoon. The reason, even though it can be used for a lot of things (it can fill a lot of roles I have to admit) it's not very good at any of it and that's the reason why it's the least useful of all the BS. While all others are very good at one or at most two things, the typhoon is mediocre at plenty. I'd say they should give it a purpose instead. A jack of all trades doesn't work as a ship speciality since, even though battleships should be top of the line, all other battleships can combined do everything that the typhoon can better. This is the reason why a lot of people doesn't use it and why it should get a niche like all other ships. I really hate to be specialized in minmatar and see all of the other races got so nice tier one BS's while there's no reason for why I would want to fly a typhoon. Use it with tank and nossing? Blah, the domi can do that trick much better. Sniper? No matter how you try to convince me that the typhoon is a better sniper then the tempest this is just not true. The extra two guns, powergrid and the 5% extra RoF bonus does make the Tempest a better choice for sniping. While I'm sure the Typhoon can be utilized at more extreme ranges, what's the point? Long range is long range, and in 9/10 cases it wouldn't matter if the enemy is 130km away or 200km away.
My proposal would be to turn it into an autocannon platform with a tracking and damage bonus. Let the Tempest have the missile part of the minmatar BS's, missiles shouldn't be such a great part of the minmatar BS's anyways. And as a sacrifice, maybe do something like descreasing a stat on the autocannon so that a typhoon using 8 of them would do as much damage as a tempest using 6 at the moment which would:
1) Make the typhoon not supahdubah but balanced in line with other T1 BS's. 2) Make sure the tempest would loose it's current role as the (basicly only) minmatar BS autocannon platform. Would also secure the tempest as the 1400mm platform, which would be rather cool I guess. Only problem some people might have with it is that it would ruin their precious tempest 4 autocannon/4 missile setups but meh :)
I guess such a change would be too great though since it would totally change their current uses but one can always dream
"It is a mistake to think you can solve any major problems just with potatoes."
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Tar om
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Posted - 2005.11.15 12:32:00 -
[58]
Originally by: Koth Krakenworth It's the Typhoon. The reason, even though it can be used for a lot of things (it can fill a lot of roles I have to admit) it's not very good at any of it and that's the reason why it's the least useful of all the BS. While all others are very good at one or at most two things, the typhoon is mediocre at plenty. I'd say they should give it a purpose instead. A jack of all trades doesn't work as a ship speciality since, even though battleships should be top of the line, all other battleships can combined do everything that the typhoon can better. This is the reason why a lot of people doesn't use it and why it should get a niche like all other ships. I really hate to be specialized in minmatar and see all of the other races got so nice tier one BS's while there's no reason for why I would want to fly a typhoon. Use it with tank and nossing? Blah, the domi can do that trick much better. Sniper? No matter how you try to convince me that the typhoon is a better sniper then the tempest this is just not true. The extra two guns, powergrid and the 5% extra RoF bonus does make the Tempest a better choice for sniping. While I'm sure the Typhoon can be utilized at more extreme ranges, what's the point? Long range is long range, and in 9/10 cases it wouldn't matter if the enemy is 130km away or 200km away.
My proposal would be to turn it into an autocannon platform with a tracking and damage bonus. Let the Tempest have the missile part of the minmatar BS's, missiles shouldn't be such a great part of the minmatar BS's anyways. And as a sacrifice, maybe do something like descreasing a stat on the autocannon so that a typhoon using 8 of them would do as much damage as a tempest using 6 at the moment which would:
1) Make the typhoon not supahdubah but balanced in line with other T1 BS's. 2) Make sure the tempest would loose it's current role as the (basicly only) minmatar BS autocannon platform. Would also secure the tempest as the 1400mm platform, which would be rather cool I guess. Only problem some people might have with it is that it would ruin their precious tempest 4 autocannon/4 missile setups but meh :)
I guess such a change would be too great though since it would totally change their current uses but one can always dream
Nice ideas but I don't see why you would want to mess with AC stats. gankageddon isn't exactly lacking in the DPS department - wouldn't it be nice to have a minmatar ship that can do great DPS instead of relying on multiple ships and combining their alpha strike?
If was being really greedy I'd ask for the Typhoon bonuses to be changed to 5% tracking and 10% reduction in turret sig res per level.....leave the ACs as they are so that the tempest can still have fun with 800s. -- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |

Koth Krakenworth
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Posted - 2005.11.15 12:45:00 -
[59]
Originally by: Tar om
Originally by: Koth Krakenworth It's the Typhoon. The reason, even though it can be used for a lot of things (it can fill a lot of roles I have to admit) it's not very good at any of it and that's the reason why it's the least useful of all the BS. While all others are very good at one or at most two things, the typhoon is mediocre at plenty. I'd say they should give it a purpose instead. A jack of all trades doesn't work as a ship speciality since, even though battleships should be top of the line, all other battleships can combined do everything that the typhoon can better. This is the reason why a lot of people doesn't use it and why it should get a niche like all other ships. I really hate to be specialized in minmatar and see all of the other races got so nice tier one BS's while there's no reason for why I would want to fly a typhoon. Use it with tank and nossing? Blah, the domi can do that trick much better. Sniper? No matter how you try to convince me that the typhoon is a better sniper then the tempest this is just not true. The extra two guns, powergrid and the 5% extra RoF bonus does make the Tempest a better choice for sniping. While I'm sure the Typhoon can be utilized at more extreme ranges, what's the point? Long range is long range, and in 9/10 cases it wouldn't matter if the enemy is 130km away or 200km away.
My proposal would be to turn it into an autocannon platform with a tracking and damage bonus. Let the Tempest have the missile part of the minmatar BS's, missiles shouldn't be such a great part of the minmatar BS's anyways. And as a sacrifice, maybe do something like descreasing a stat on the autocannon so that a typhoon using 8 of them would do as much damage as a tempest using 6 at the moment which would:
1) Make the typhoon not supahdubah but balanced in line with other T1 BS's. 2) Make sure the tempest would loose it's current role as the (basicly only) minmatar BS autocannon platform. Would also secure the tempest as the 1400mm platform, which would be rather cool I guess. Only problem some people might have with it is that it would ruin their precious tempest 4 autocannon/4 missile setups but meh :)
I guess such a change would be too great though since it would totally change their current uses but one can always dream
Nice ideas but I don't see why you would want to mess with AC stats. gankageddon isn't exactly lacking in the DPS department - wouldn't it be nice to have a minmatar ship that can do great DPS instead of relying on multiple ships and combining their alpha strike?
If was being really greedy I'd ask for the Typhoon bonuses to be changed to 5% tracking and 10% reduction in turret sig res per level.....leave the ACs as they are so that the tempest can still have fun with 800s.
Thing is that currently an autotempest *is* in the top of the DPS department. The damage output is near rediculous if you have a nice set of skills and T2 equipment. Especially because of ammo types such as EMP and Phased Plasma that use a strange combination of damagetypes. I can safely say it's in the top 3 most damaging ships and setups.
"It is a mistake to think you can solve any major problems just with potatoes."
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Jaketh Ivanes
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Posted - 2005.11.15 12:55:00 -
[60]
Originally by: algorythm
Base, it has 3975 Structure and 3500 armor, the Tempest has 4250 Structure and 3975 armor, so where has the unusually strong structural integrity gone?
Well, dooh. Ofcourse a Tier 1 is weaker than a Tier 2. Try comparing to other races Tier 1 BS's. Might give a better picture. And, no, I havn't looke my self.
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