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181. [Proposal] Lowsec patch - in Assembly Hall [original thread]
Rico Minali wrote: When we lived there, lowsec was actually quite busy, fights were easy to get, you could go to nearby busy places with entities that you could go to war with. Lowsec was great in those days (before FW had even been thought of)...
- by Ribikoka - at 2012.06.18 08:16:00
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182. [Proposal] New form of Delayed Local for Known Space. - in Assembly Hall [original thread]
Sarah Schneider wrote: Xorv wrote: Ribikoka wrote: Man, the dscan was instantly before patch which is changed to 2 sec. The CCP said same things what Travelbuoy linked: "CCP Atlas: "There is a new 2 second delay in using the directional...
- by Ribikoka - at 2012.06.17 18:11:00
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183. Tinfoil hat? Or just lobbying for more Fairness? Wardec nerfing. - in Assembly Hall [original thread]
TheGunslinger42 wrote: Ribikoka wrote: Cyprus Black wrote: ...Yep, that's fair But use a known exploit it's fair too, isn't ? Oh please, is the PR/damage control so weak that it's reached the point of crying "exploit! exploit!" ...
- by Ribikoka - at 2012.06.17 17:55:00
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184. Tinfoil hat? Or just lobbying for more Fairness? Wardec nerfing. - in Assembly Hall [original thread]
Cyprus Black wrote: ...Yep, that's fair But use a known exploit it's fair too, isn't ?
- by Ribikoka - at 2012.06.17 15:40:00
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185. [PROPOSAL] New ship idea - carrier class - in Assembly Hall [original thread]
Cyprus Black wrote: Sounds great, but we need a name for this new and revolutionary type of ship. I vote we call them Dreadnoughts. And what you carried ? Ammos over fighters ?
- by Ribikoka - at 2012.06.17 15:38:00
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186. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Lili Lu wrote: None ofthe Above wrote: Tarryn Nightstorm wrote: Lili Lu wrote: Tarryn Nightstorm wrote: Spergelord I will endeavor to find what pleases you. Popular =/= overpowered, nor yet unbalanced. Gee, the fact that a ...
- by Ribikoka - at 2012.06.17 15:34:00
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187. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
None ofthe Above wrote: Vera Algaert wrote: None ofthe Above wrote: CCP Ytterbium wrote: Hey folks, thanks for the feedback, here are some answers for you. COULD YOU PLEASE AVOID USING LIGHT MISSILES ON FRIGATES, AS SUCH WEAPON SYSTE...
- by Ribikoka - at 2012.06.17 15:32:00
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188. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
Vassal Zeren wrote: We want content! Not clothes, content! I agree with you. This game still not Barbie Online, i think this game still should be internet spaceship game. Where should be the first, content's and not clothes. That's why i ...
- by Ribikoka - at 2012.06.17 07:58:00
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189. Insane FPS drop with missiles - in Test Server Feedback [original thread]
Sellendis wrote: Tested v-sync, its not it. With interval imd. i get around 130 fps, Gpu particles on and drops to 30-35. Interval def. 60 fps drops to 30-35. So if other ati card works without issues, and TQ doesn't have this problem.... dr...
- by Ribikoka - at 2012.06.17 07:17:00
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190. Insane FPS drop with missiles - in Test Server Feedback [original thread]
Lili Lu wrote: Hungry Eyes wrote: they just need to do away with the ******* smoke trails, and add on some faint light trails. no way man, that smoke is combustion and atmospheric interactions . . in space. what are you suggesting, some ...
- by Ribikoka - at 2012.06.16 16:58:00
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191. Greifers vs CCP, Hulkageddon is winning. Time for CCP to code changes. - in Assembly Hall [original thread]
Lady Flute wrote: Danika Princip wrote: It's CCP's fault you don't watch local, use D-scan, mine away from the default warpin point, mine in empty systems or tank your hulks? ... I don't think you know what balance is either. Put an oracle ...
- by Ribikoka - at 2012.06.16 12:18:00
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192. The Voice of highsec - in Assembly Hall [original thread]
Lady Katherine Devonshire wrote: While I agree that most of these, ahem "demands" are pretty silly, I also agree that there really is no voice for hisec players. I remember the last CSM election and not seeing any candidate who wasn't ultimatel...
- by Ribikoka - at 2012.06.16 10:17:00
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193. Insane FPS drop with missiles - in Test Server Feedback [original thread]
Sellendis wrote: Same ship, same asteroid belt, same detail options options. Test rig: E6500 4gb ram Ati 6850 Win7 x64 On TQ, 50-60 fps. On Sisi, 30 fps. Explanation: On TQ framerate drops with the amount of missiles on screen, trails, smoke...
- by Ribikoka - at 2012.06.16 09:46:00
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194. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
Ribikoka wrote: J3ssica Alba wrote: Ribikoka wrote: I see the butique with cloths more importants than ship balances in internet spaceship game. YAY Oh stop it. They are working on ship balancing and have had these clothes done for mon...
- by Ribikoka - at 2012.06.16 09:34:00
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195. Tinfoil hat? Or just lobbying for more Fairness? Wardec nerfing. - in Assembly Hall [original thread]
Kaelie Onren wrote: Is the the world of EVE polarizing to 0.0's vs the rest of everyone else? Wardec Nerfs, CCP supports unfairness. I would have thought that making wars a 'free for all escalation' was what 'inferno' was all supposed to be...
- by Ribikoka - at 2012.06.16 08:44:00
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196. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
J3ssica Alba wrote: Ribikoka wrote: I see the butique with cloths more importants than ship balances in internet spaceship game. YAY Oh stop it. They are working on ship balancing and have had these clothes done for months. Besides it is ...
- by Ribikoka - at 2012.06.16 08:39:00
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197. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
RAP ACTION HERO wrote: oldbutfeelingyoung wrote: Ribikoka wrote: J3ssica Alba wrote: Ribikoka wrote: I see the butique with cloths more importants than ship balances in internet spaceship game. YAY Oh stop it. They are working on...
- by Ribikoka - at 2012.06.16 07:21:00
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198. Drake rebalance - in Test Server Feedback [original thread]
Mira Lynne wrote: Lets see this 3x Shield Extender fit. Feel the pain. http://dl.eve-files.com/media/1206/Drake3LSE.jpg
- by Ribikoka - at 2012.06.16 06:36:00
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199. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
J3ssica Alba wrote: Ribikoka wrote: I see the butique with cloths more importants than ship balances in internet spaceship game. YAY Oh stop it. They are working on ship balancing and have had these clothes done for months. Besides it is ...
- by Ribikoka - at 2012.06.15 21:33:00
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200. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
I see the butique with cloths more importants than ship balances in internet spaceship game. YAY
- by Ribikoka - at 2012.06.15 21:00:00
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