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1. Announcement:2016/10/21 - Login Issues - in EVE General Discussion [original thread]
Thanks CCP Falcon and CCP Explorer for engaging us customers in a discussion and for your well crafted messages explaining what you knew of the cause, degree of impact, and when you learned it made the Eve Forums unavailable to some customers usin...
- by Richecko - at 2016.10.21 23:38:10
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2. Announcement:EVE Launcher - Feedback and issues - in EVE Launcher [original thread]
The UI when a network problem causes a timeout is incomplete and could be improved. Now, it does not give the user a message about what is wrong. See screenshot. https://gyazo.com/8490cd5cc27a069d7457603523ca575b
- by Richecko - at 2016.01.19 21:26:31
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3. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
Every time I wake my laptop from sleep, the launcher gives an error. Isn't there an API the launcher could call so that it realizes the computer is waking from sleep, wait for the network to come up, and then only present an error if the network f...
- by Richecko - at 2015.12.17 23:24:42
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4. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
I got a new laptop, and the default and preferred screen resolution is 3200x1800. The installer window does not size the same way as on my other lower resolution machines. I had used the launcher installer before so I knew what to do, but a new p...
- by Richecko - at 2015.12.15 00:42:49
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5. Announcement:Dezember release - Issues thread - in EVE Information Portal [original thread]
CCP Phantom wrote: Sell orders for the following missing type are available in 4C-B7X: GÇó Blueprints for Ice Mining Laser I Thanks for the hint, or fix.
- by Richecko - at 2015.12.08 20:07:30
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6. Announcement:Dezember release - Issues thread - in EVE Information Portal [original thread]
Ice Mining Laser I Blueprint was seeded in NPC stations on SISI but does not seem to be seeded in any NPC stations on Tq. I checked TheForge, Citadel, Sinq Laison.
- by Richecko - at 2015.12.08 12:52:44
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7. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
I use Eve on a laptop in fullscreen mode for performance reasons. I switch between sessions with alt-tab. Now that the launcher makes it easier to be on both Tq and Singularity using the same account and character I find myself using the test serv...
- by Richecko - at 2015.12.05 23:42:34
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8. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
Thanks for fixing the report of the motd obscuring the play button and having no [x] box. I found one case where the current launcher reports an incorrect error: If you quit the client and then use the launcher to immediately relaunch it you get...
- by Richecko - at 2015.11.28 21:04:52
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9. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
The server status and number of logged in players does not update properly at downtime when you get dc'ed for the maintenance time. For TQ, it continues to report ONLINE and a number of logged in players in the 1000s.
- by Richecko - at 2015.11.13 11:12:23
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10. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
I've been testing the new launcher a few days. The features I like the most are one click to login multiple sessions, and easy access to the test server. The only problem I've had is that advertisements / messages sometimes display, anchored in t...
- by Richecko - at 2015.11.11 11:18:25
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11. WH Anom & Sig Spawning in Sisi - in Test Server Feedback [original thread]
Kirkra wrote: As expected and Sisi follows the same rules. It's just that you assume the wrong rules. Sites don't spawn in each system independently, it's linked to site completions in other systems. Ok, so where is there documentation of th...
- by Richecko - at 2015.11.06 11:11:08
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12. WH Anom & Sig Spawning in Sisi - in Test Server Feedback [original thread]
I thought SISI followed the same rules as TQ, but that's not what I'm observing in a Shattered WH. I successfully entered a shattered WH of the class and type I wanted. I went in to test a ship fit vs a particular gas anomaly. The anom was not pr...
- by Richecko - at 2015.11.03 22:59:17
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13. Astero Insurance Issues - in Issues, Workarounds & Localization [original thread]
The insurance feature does need a re-look as for many ships it only offers a trivial payoff not enough to re-buy your ship hull, much less the config you lost once you add modules and rigs. It's absolutely a worthwhile project for a web developer...
- by Richecko - at 2015.05.22 05:31:32
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14. HUD incompletely draws and displays no modules - in Issues, Workarounds & Localization [original thread]
Thanks for the suggestion. It did not solve the problem yet. After doing the suggested resets, what happens is: 1. The problem happens on all accounts that login on the problem machine rather than just one. 2. My active ship is no longer drawn ...
- by Richecko - at 2015.05.22 02:08:02
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15. HUD incompletely draws and displays no modules - in Issues, Workarounds & Localization [original thread]
I've run into a situation where my eve client displays no modules and no cap in the HUD when I undock no matter what ship I'm using. This does not happen to my alts that are running in other eve sessions on the same PC. Screenshot: http://gyazo...
- by Richecko - at 2015.05.22 01:27:41
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16. HUD displays no cap, no modles - in Ships and Modules [original thread]
Thanks!
- by Richecko - at 2015.05.22 01:26:40
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17. HUD displays no cap, no modles - in Ships and Modules [original thread]
I've run into a situation where my eve client displays no modules and no cap in the HUD when I undock no matter what ship I'm using. This does not happen to my alts that are running in other eve sessions on the same PC. Screenshot: http://gyazo...
- by Richecko - at 2015.05.21 19:46:29
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18. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
CCP Nullarbor wrote: Another element i want to throw in here is the idea of soft mooring which works a bit like the current POS shield so you can still move around and use dscan etc within range of the structure but you cannot target anything a...
- by Richecko - at 2015.03.23 19:39:39
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19. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
As long as we're also talking about making-up-new-stuff for structures... An analog to the MTU and Mobile Depot that does compression would be a welcome addition to the game. You could stay out longer doing deep space mining particularly in missi...
- by Richecko - at 2015.03.22 20:33:40
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20. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Nevyn Auscent wrote: I think it's a pretty safe bet that NPC corp members will not be able to use larger structures just like at present. They will likely be limited to the 'small' only structures that shooting only makes you go suspect on. Ra...
- by Richecko - at 2015.03.22 06:15:09
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